Player Matchup

Drogoz
Drogoz
Platinum III
CHANCHOMANPO
Drogoz
Platinum III
Level 999
Champion Stats
149W - 85L
1,721 SR
Queue Stats
652W - 623L
1,555 Elo+
Solo
Ying
Ying
Gold V
HiEyeIsDoingIt
Ying
Gold V
Level 335
Champion Stats
68W - 28L
1,726 SR
Queue Stats
119W - 122L
1,500 Elo+
Solo
Khan
Khan
Gold III
SavageBeard503
Khan
Gold III
Level 178
Champion Stats
64W - 72L
1,513 SR
Queue Stats
414W - 394L
1,429 Elo+
Solo
Inara
Inara
Gold IV
Sir Roodgers
Inara
Gold IV
Level 999
Champion Stats
20W - 14L
1,638 SR
Queue Stats
563W - 542L
1,490 Elo+
Solo
Vatu
Vatu
Platinum II
StinkFist467
Vatu
Platinum II
Level 772
Champion Stats
18W - 27L
1,523 SR
Queue Stats
1,648W - 1,602L
1,550 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 657
1,624 SR
1,505 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,610 SR
1,506 Elo+
Betty la Bomba
Betty la Bomba
Gold I
AMXIX
Betty la Bomba
Gold I
Level 291
Champion Stats
27W - 20L
1,627 SR
Queue Stats
47W - 45L
1,489 Elo+
Solo
Atlas
Atlas
Gold III
Dylsco
Atlas
Gold III
Level 148
Champion Stats
1W - 1L
1,500 SR
Queue Stats
34W - 32L
1,516 Elo+
Party 1
Barik
Barik
Gold IV
Maitinmax
Barik
Gold IV
Level 146
Champion Stats
33W - 39L
1,580 SR
Queue Stats
325W - 329L
1,458 Elo+
Solo
Io
Io
Gold IV
Shlumpp
Io
Gold IV
Level 109
Champion Stats
2W - 3L
1,661 SR
Queue Stats
34W - 33L
1,510 Elo+
Party 1
Moji
Moji
Gold V
cooperbob
Moji
Gold V
Level 52
Champion Stats
5W - 5L
1,683 SR
Queue Stats
16W - 23L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Drogoz
59
7 / 1 / 5
1,954
326
37,593
10,239
0
Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 48%.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.

Level 2

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Lung Capacity

Lung Capacity

Fire Spit

Heal for 200 for each enemy hit with Fire Spit.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

20
0 / 0 / 10
1,848
308
7,815
1,845
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.8s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

42
5 / 0 / 5
1,797
300
18,650
24,800
3,310
Vigorous Defense

Vigorous Defense

Bulwark

Heal for 125 every 1s while Bulwark is active.

Level 5

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Bloodthirst

Bloodthirst

Armor

Gain 4% Lifesteal.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
2 / 1 / 3
1,931
322
6,351
17,907
4,070
Crag

Crag

Impasse

Heal for 450 after activating Impasse.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

60
8 / 2 / 1
1,862
310
21,965
17,927
0
Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 12% for 2s after activating Shadow Bombs.

Level 2

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Bans
FernandoWillo
Team 1 Score

4

VS

Team 2 Score

0

Bans
RuckusKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
AMXIX
Betty la Bomba
52
3 / 5 / 0
1,157
193
24,142
14,656
0
Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 200%.

Level 5

Stunning Entrance

Stunning Entrance

Cluster Grenade

Heal for 10 for each enemy hit by the initial and secondary explosions of Cluster Grenade.

Level 1

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 6%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.5s for each enemy hit by the initial and secondary explosions.

Level 5

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Level 1

Atlas
Dylsco
Atlas
56
1 / 5 / 1
1,007
168
14,418
31,138
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Barik
Maitinmax
Barik
36
0 / 4 / 0
903
151
5,213
14,791
18,274
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

45
0 / 5 / 0
610
102
9,178
13,693
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 50.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Moji
48
0 / 4 / 2
953
159
19,767
18,096
4,273

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 19s
Objective Time
15s
46
Kill Participation
7
22
Kills
4
4
Deaths
23
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Betty la Bomba
AMXIX
Betty la Bomba
3
5
0
0.6
W
Drogoz
7
1
5
9.5
L
Atlas
Dylsco
Atlas
1
5
1
0.3
W
0
0
10
5
L
Barik
Maitinmax
Barik
0
4
0
0
W
5
0
5
7.5
L
0
5
0
0
W
2
1
3
3.5
W
8
2
1
4.25
L
Moji
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,374
Damage
72,718
72,718
Taken
92,374
7,380
Shielding
22,547
58,959
Healing
21,971
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Betty la Bomba
AMXIX
Betty la Bomba
24,142
12,020
0
3,371
14,656
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Drogoz
37,593
21,608
0
2,062
10,239
0

Level 1

L
Atlas
Dylsco
Atlas
14,418
14,418
0
4,908
31,138
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
7,815
5,365
37,685
1,742
1,845
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Barik
Maitinmax
Barik
5,213
5,213
0
500
14,791
18,274

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
18,650
17,450
2,024
6,300
24,800
3,310
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
9,178
8,878
3,922
1,862
13,693
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
6,351
4,821
0
966
17,907
4,070
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
21,965
15,123
0
8,180
17,927
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Moji
19,767
17,296
705
6,703
18,096
4,273
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role