Player Matchup

Grohk
Grohk
Platinum IV
CORE_JHFCREW
Grohk
Platinum IV
Level 53
Champion Stats
21W - 14L
1,715 SR
Queue Stats
182W - 184L
1,502 Elo+
Solo
Koga
Koga
Diamond V
DeanGus51
Koga
Diamond V
Level 486
Champion Stats
34W - 26L
1,659 SR
Queue Stats
1,401W - 1,341L
1,588 Elo+
Solo
Dredge
Dredge
Diamond IV
HiMelek
Dredge
Diamond IV
Level 999
Champion Stats
2W - 3L
1,687 SR
Queue Stats
532W - 465L
1,658 Elo+
Solo
Inara
Inara
Gold I
Seroku
Inara
Gold I
Level 542
Champion Stats
227W - 199L
1,710 SR
Queue Stats
756W - 762L
1,574 Elo+
Solo
Khan
Khan
Platinum II
SlIutMonkeyx
Khan
Platinum II
Level 37
Champion Stats
3W - 1L
1,819 SR
Queue Stats
17W - 11L
1,631 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 423
1,718 SR
1,591 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 354
1,720 SR
1,593 Elo+
Torvald
Torvald
Qualifying
ClementeJacks
Torvald
Qualifying
Level 151
Champion Stats
1W - 0L
1,707 SR
Queue Stats
2W - 1L
1,474 Elo+
Party 2
Saati
Saati
Diamond III
CruxRey
Saati
Diamond III
Level 373
Champion Stats
1W - 2L
1,809 SR
Queue Stats
99W - 64L
1,769 Elo+
Party 1
Io
Io
Qualifying
Cynemical
Io
Qualifying
Level 200
Champion Stats
1W - 0L
1,651 SR
Queue Stats
2W - 1L
1,474 Elo+
Party 2
Octavia
Octavia
Diamond I
NotPinkOnion
Octavia
Diamond I
Level 983
Champion Stats
34W - 23L
1,702 SR
Queue Stats
359W - 318L
1,721 Elo+
Party 1
Terminus
Terminus
Gold I
meisterYAGOO
Terminus
Gold I
Level 65
Champion Stats
7W - 4L
1,730 SR
Queue Stats
101W - 85L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
0 / 3 / 0
925
154
3,510
16,080
300
Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Koga
59
2 / 1 / 0
877
146
5,170
3,657
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Dredge
HiMelek
Dredge
57
1 / 6 / 0
995
166
14,196
18,656
1,350
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Inara
Seroku
Inara
57
1 / 5 / 2
1,225
204
14,058
40,709
11,304
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

26
2 / 6 / 1
1,223
204
11,672
44,188
23,409
Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
KinessaLian
Team 1 Score

0

VS

Team 2 Score

4

Bans
Mal'DambaYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
52
1 / 0 / 7
2,342
390
10,491
1,663
15,874
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Timeshaper

Timeshaper

Protection

Generate 10 Ammo for the target of your Protection.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Saati
CruxRey
Saati
55
9 / 2 / 6
2,420
403
44,643
15,147
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

47
1 / 1 / 7
2,102
350
8,694
6,021
0
Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 1% Moonlight every 1s while not using Moonlight.

Level 1

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Octavia
NotPinkOnion
Octavia
59
4 / 2 / 7
2,283
381
47,606
14,837
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Terminus
meisterYAGOO
Terminus
34
6 / 1 / 1
2,258
376
11,856
10,938
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 40% for 3s after landing with Shatterfall.

Level 5

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

50s
Objective Time
7m 22s
9
Kill Participation
49
6
Kills
21
21
Deaths
6
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Torvald
1
0
7
4.5
W
Saati
CruxRey
Saati
9
2
6
6
W
1
1
7
4.5
L
Koga
2
1
0
2
L
Dredge
HiMelek
Dredge
1
6
0
0.17
W
Octavia
NotPinkOnion
Octavia
4
2
7
3.75
L
Inara
Seroku
Inara
1
5
2
0.4
L
2
6
1
0.42
W
Terminus
meisterYAGOO
Terminus
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,606
Damage
123,290
123,290
Taken
48,606
36,363
Shielding
15,874
41,953
Healing
29,079
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
3,510
3,090
20,103
8,133
16,080
300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Torvald
10,491
10,291
0
0
1,663
15,874
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Saati
CruxRey
Saati
44,643
38,850
0
0
15,147
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
8,694
8,304
22,091
3,668
6,021
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Koga
5,170
5,170
0
0
3,657
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Dredge
HiMelek
Dredge
14,196
5,404
0
3,241
18,656
1,350
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Octavia
NotPinkOnion
Octavia
47,606
44,498
0
1,483
14,837
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Inara
Seroku
Inara
14,058
12,076
0
253
40,709
11,304
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
11,672
10,520
2,497
7,726
44,188
23,409
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Terminus
meisterYAGOO
Terminus
11,856
8,391
0
1,837
10,938
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role