Player Matchup

Makoa
Makoa
Gold IV
Georgven
Makoa
Gold IV
Level 177
Champion Stats
121W - 117L
1,636 SR
Queue Stats
454W - 417L
1,580 Elo+
Party 1
Rei
Rei
Platinum I
Gijø
Rei
Platinum I
Level 999
Champion Stats
6W - 22L
1,620 SR
Queue Stats
290W - 251L
1,598 Elo+
Party 1
Kinessa
Kinessa
Platinum I
HarmfulDuck
Kinessa
Platinum I
Level 999
Champion Stats
10W - 5L
1,721 SR
Queue Stats
1,852W - 1,759L
1,631 Elo+
Party 1
Nyx
Nyx
Platinum V
Hommaaaa
Nyx
Platinum V
Level 420
Champion Stats
5W - 8L
1,704 SR
Queue Stats
457W - 474L
1,590 Elo+
Party 1
Ying
Ying
Platinum II
блиндкиттен
Ying
Platinum II
Level 464
Champion Stats
21W - 17L
1,726 SR
Queue Stats
572W - 520L
1,696 Elo+
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 612
1,681 SR
1,619 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 480
1,533 SR
1,601 Elo+
Atlas
Atlas
Platinum III
Akukubensen
Atlas
Platinum III
Level 999
Champion Stats
134W - 130L
1,595 SR
Queue Stats
723W - 718L
1,569 Elo+
Solo
Terminus
Terminus
Gold II
Carhuza
Terminus
Gold II
Level 85
Champion Stats
1W - 6L
1,298 SR
Queue Stats
120W - 104L
1,599 Elo+
Party 2
Lex
Lex
Diamond V
Gidan_Tribal_
Lex
Diamond V
Level 262
Champion Stats
2W - 5L
1,430 SR
Queue Stats
489W - 452L
1,599 Elo+
Solo
Corvus
Corvus
Platinum IV
KaptusWong
Corvus
Platinum IV
Level 95
Champion Stats
31W - 19L
1,698 SR
Queue Stats
174W - 143L
1,615 Elo+
Party 2
Dredge
Dredge
Diamond V
LAMPOPO
Dredge
Diamond V
Level 957
Champion Stats
298W - 244L
1,645 SR
Queue Stats
676W - 658L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
Georgven
Makoa
56
10 / 7 / 7
2,836
177
52,451
89,997
22,389
Spring Tide

Spring Tide

Shell Spin

Heal for 750 for each enemy hit with Shell Spin.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 14%.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Rei
Gijø
Rei
59
8 / 11 / 12
3,097
194
47,971
61,039
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Kinessa
HarmfulDuck
Kinessa
58
9 / 10 / 18
3,042
190
85,427
47,136
0
Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 30%.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 100%.

Level 5

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.

Level 2

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.

Level 3

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

57
6 / 13 / 14
3,055
191
61,340
101,988
28,891
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

59
14 / 8 / 23
3,923
245
115,403
56,021
0
Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Bans
InaraKhan
Team 1 Score

3

VS

Team 2 Score

4

Bans
Cassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
11 / 8 / 9
3,721
233
75,526
128,318
0
Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Terminus
Carhuza
Terminus
58
9 / 10 / 9
3,480
218
59,492
88,518
1,200
Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 40%.

Level 4

Blood and Stone

Blood and Stone

Shatterfall

Gain 24% Power Siphon charge for each enemy hit by Shatterfall.

Level 4

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

50
14 / 6 / 11
4,543
284
82,330
54,425
0
The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.

Level 1

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Corvus
KaptusWong
Corvus
52
0 / 13 / 14
3,573
223
27,044
44,195
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Dredge
LAMPOPO
Dredge
59
15 / 8 / 16
4,323
270
111,789
47,136
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 21s
Objective Time
5m 53s
121
Kill Participation
108
47
Kills
49
49
Deaths
45
74
Assists
59
Player
Kills
Deaths
Assists
KDA
W
11
8
9
1.94
W
Terminus
Carhuza
Terminus
9
10
9
1.35
L
Makoa
Georgven
Makoa
10
7
7
1.93
W
14
6
11
3.25
L
Rei
Gijø
Rei
8
11
12
1.27
L
Kinessa
HarmfulDuck
Kinessa
9
10
18
1.8
L
6
13
14
1
W
Corvus
KaptusWong
Corvus
0
13
14
0.54
W
Dredge
LAMPOPO
Dredge
15
8
16
2.88
L
14
8
23
3.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

362,592
Damage
356,181
356,181
Taken
362,592
51,280
Shielding
1,200
196,882
Healing
150,647
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
75,526
75,526
0
7,306
128,318
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Terminus
Carhuza
Terminus
59,492
40,759
2,590
12,367
88,518
1,200
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
Makoa
Georgven
Makoa
52,451
44,086
0
10,096
89,997
22,389
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
82,330
77,558
948
8,807
54,425
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Rei
Gijø
Rei
47,971
31,396
55,242
22,877
61,039
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Kinessa
HarmfulDuck
Kinessa
85,427
76,218
0
2,378
47,136
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
61,340
42,671
0
2,629
101,988
28,891

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Corvus
KaptusWong
Corvus
27,044
23,045
100,933
11,084
44,195
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Dredge
LAMPOPO
Dredge
111,789
70,143
0
6,612
47,136
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
115,403
76,085
72,993
30,667
56,021
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role