Player Matchup

Mal'Damba
Mal'Damba
Diamond II
Daud 
Mal'Damba
Diamond II
Level 220
Champion Stats
24W - 44L
1,636 SR
Queue Stats
776W - 686L
1,659 Elo+
Party 1
Saati
Saati
Diamond III
Eisenherz
Saati
Diamond III
Level 301
Champion Stats
25W - 29L
1,568 SR
Queue Stats
399W - 400L
1,641 Elo+
Party 2
Vora
Vora
Masters
Sevenツ
Vora
Masters
Level 274
Champion Stats
20W - 32L
1,612 SR
Queue Stats
440W - 366L
1,632 Elo+
Party 1
Barik
Barik
Diamond III
Sisterッ
Barik
Diamond III
Level 999
Champion Stats
7W - 9L
1,662 SR
Queue Stats
1,157W - 1,103L
1,678 Elo+
Party 2
Atlas
Atlas
Diamond II
perişh
Atlas
Diamond II
Level 440
Champion Stats
6W - 9L
1,631 SR
Queue Stats
100W - 95L
1,636 Elo+
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 447
1,622 SR
1,649 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 537
1,789 SR
1,653 Elo+
Ash
Ash
Diamond IV
FontesTheKiller
Ash
Diamond IV
Level 491
Champion Stats
2W - 0L
1,838 SR
Queue Stats
168W - 179L
1,586 Elo+
Party 4
Diamond IV
HearMyCry
Unknown
Diamond IV
Level 41
Champion Stats
3W - 1L
1,936 SR
Queue Stats
30W - 30L
1,695 Elo+
Party 3
Fernando
Fernando
Diamond V
SwampyS
Fernando
Diamond V
Level 154
Champion Stats
12W - 10L
1,592 SR
Queue Stats
92W - 78L
1,595 Elo+
Party 4
Grover
Grover
Diamond I
z1unknown
Grover
Diamond I
Level 999
Champion Stats
55W - 55L
1,689 SR
Queue Stats
971W - 934L
1,697 Elo+
Solo
Furia
Furia
Masters
Pipussy
Furia
Masters
Level 999
Champion Stats
24W - 7L
1,889 SR
Queue Stats
639W - 547L
1,692 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Daud 
Mal'Damba
57
1 / 4 / 22
4,350
272
56,943
22,884
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Saati
Eisenherz
Saati
59
11 / 13 / 10
3,936
246
107,161
61,527
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Vora
56
10 / 9 / 10
3,751
234
131,318
88,374
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Barik
Sisterッ
Barik
59
4 / 12 / 10
4,158
260
83,933
113,346
171,298
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 3.2s.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Atlas
perişh
Atlas
57
7 / 10 / 8
3,738
234
90,615
143,677
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Bans
KinessaVatu
Team 1 Score

3

VS

Team 2 Score

4

Bans
CassieKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
12 / 8 / 20
3,965
248
94,211
140,697
28,743
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 24%.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Level 1

HearMyCry
Unknown
37
20 / 7 / 17
4,428
277
136,082
69,708
8,344

Level 5

Level 2

Level 3

Level 2

Level 3

Level 1

Fernando
SwampyS
Fernando
52
5 / 7 / 19
4,461
279
52,625
143,462
161,727
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grover
z1unknown
Grover
58
7 / 8 / 33
4,501
281
57,769
71,629
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
4 / 3 / 27
3,870
242
89,121
44,474
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 40%.

Level 4

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Inner Fire

Inner Fire

Kindle Soul

Generate 2 Ammo after Healing an ally with Kindle Soul.

Level 2

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 56s
Objective Time
7m 7s
93
Kill Participation
164
33
Kills
48
48
Deaths
33
60
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
Daud 
Mal'Damba
1
4
22
3
L
Saati
Eisenherz
Saati
11
13
10
1.23
W
12
8
20
2.75
W
HearMyCry
Unknown
20
7
17
4.07
L
Vora
10
9
10
1.67
L
Barik
Sisterッ
Barik
4
12
10
0.75
W
Fernando
SwampyS
Fernando
5
7
19
2.07
L
Atlas
perişh
Atlas
7
10
8
1.1
W
Grover
z1unknown
Grover
7
8
33
2.94
W
4
3
27
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

469,970
Damage
429,808
429,808
Taken
469,970
171,298
Shielding
198,814
235,160
Healing
321,768
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
Daud 
Mal'Damba
56,943
8,572
181,595
12,897
22,884
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Saati
Eisenherz
Saati
107,161
86,106
0
1,399
61,527
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
94,211
85,256
0
1,094
140,697
28,743

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
HearMyCry
Unknown
136,082
110,809
0
98
69,708
8,344
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Vora
131,318
98,267
0
20,270
88,374
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Barik
Sisterッ
Barik
83,933
83,933
0
7,128
113,346
171,298
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Fernando
SwampyS
Fernando
52,625
35,422
0
9,229
143,462
161,727
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Atlas
perişh
Atlas
90,615
90,615
0
11,871
143,677
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Grover
z1unknown
Grover
57,769
44,746
152,623
40,115
71,629
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
89,121
67,258
101,830
16,779
44,474
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role