Player Matchup

Inara
Inara
Bisulcus
Inara
Level 105
Champion Stats
4W - 2L
1,500 SR
Queue Stats
215W - 212L
1,520 Elo+
Party 3
Boofinator420
Unknown
Level 52
Champion Stats
5W - 5L
1,843 SR
Queue Stats
18W - 18L
1,541 Elo+
Party 2
Azaan
Azaan
DrVanN0strand
Azaan
Level 426
Champion Stats
6W - 3L
1,761 SR
Queue Stats
11W - 10L
1,550 Elo+
Party 2
Ying
Ying
esteban56925
Ying
Level 65
Champion Stats
9W - 6L
1,626 SR
Queue Stats
104W - 98L
1,524 Elo+
Party 3
Dredge
Dredge
mizarcubed
Dredge
Level 207
Champion Stats
247W - 228L
1,679 SR
Queue Stats
547W - 544L
1,575 Elo+
Solo
Team Averages
Level 171
1,682 SR
1,542 Elo+

VS

Team Averages
Level 179
1,433 SR
1,436 Elo+
Yagorath
Yagorath
G1nAndTonic
Yagorath
Level 65
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,415 Elo+
Party 1
Ash
Ash
Hydraxon101
Ash
Level 17
Champion Stats
3W - 3L
1,493 SR
Queue Stats
5W - 9L
1,402 Elo+
Party 1
Grover
Grover
Nuclearpaws
Grover
Level 46
Champion Stats
0W - 2L
1,214 SR
Queue Stats
1W - 4L
1,353 Elo+
Party 1
Dredge
Dredge
Saxtor13
Dredge
Level 31
Champion Stats
3W - 8L
1,335 SR
Queue Stats
5W - 8L
1,426 Elo+
Party 1
Vora
Vora
jor29627
Vora
Level 734
Champion Stats
11W - 7L
1,621 SR
Queue Stats
292W - 298L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Bisulcus
Inara
51
13 / 9 / 38
6,109
359
107,618
118,329
29,201
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

31
32 / 16 / 29
5,837
343
139,227
74,550
10,534

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

58
15 / 7 / 34
5,457
321
95,024
93,257
39,328
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

25
8 / 8 / 44
5,176
304
83,554
55,508
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Dredge
mizarcubed
Dredge
32
27 / 8 / 14
4,568
269
115,117
34,395
5,030
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 1.2s.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 30%.

Level 5

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
G1nAndTonic
Yagorath
55
8 / 19 / 17
5,019
295
97,424
174,812
0
Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 40%.

Level 5

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 2% of your maximum acid after hitting an enemy with Piercing Quills.

Level 1

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 150 after hitting an enemy with Piercing Quills.

Level 3

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 2.4s.

Level 4

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 400.

Level 2

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

14
3 / 18 / 8
4,023
237
53,554
126,546
88,993
Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Indomitable

Indomitable

Armor

Gain 10% Lifesteal.

Level 1

Brawl

Brawl

Kinetic Burst

Heal for 750 over 2s for each enemy hit by Kinetic Burst.

Level 5

Thrive

Thrive

Shoulder Bash

Heal for 1000 after hitting an enemy with Shoulder Bash.

Level 5

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 750.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Grover
24
7 / 17 / 23
4,038
238
58,092
98,743
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Rebound

Rebound

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Dredge
Saxtor13
Dredge
18
3 / 26 / 6
1,722
101
46,288
74,109
10,717
Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Vora
60
27 / 15 / 6
5,001
294
120,681
64,032
3,000
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

22m 4s
Objective Time
13m 48s
254
Kill Participation
108
95
Kills
48
48
Deaths
95
159
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Inara
Bisulcus
Inara
13
9
38
3.56
W
32
16
29
2.91
W
15
7
34
4.57
L
Yagorath
G1nAndTonic
Yagorath
8
19
17
0.87
L
3
18
8
0.39
L
Grover
7
17
23
1.09
L
Dredge
Saxtor13
Dredge
3
26
6
0.23
W
8
8
44
3.75
L
Vora
27
15
6
2
W
Dredge
mizarcubed
Dredge
27
8
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

540,540
Damage
376,039
376,039
Taken
538,242
84,093
Shielding
102,710
217,251
Healing
179,881
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
Bisulcus
Inara
107,618
87,411
0
23,975
118,329
29,201
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

W
139,227
109,158
0
976
74,550
10,534
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
95,024
75,706
7,600
44,258
93,257
39,328

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Yagorath
G1nAndTonic
Yagorath
97,424
74,654
0
30,175
174,812
0

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
53,554
47,017
330
11,318
126,546
88,993
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Level 1

L
Grover
58,092
49,674
68,205
56,440
98,743
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Dredge
Saxtor13
Dredge
46,288
30,049
528
3,654
74,109
10,717
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
83,554
69,450
100,618
35,492
55,508
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Vora
120,681
83,065
0
9,231
64,032
3,000
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Dredge
mizarcubed
Dredge
115,117
87,707
0
4,332
34,395
5,030
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role