Player Matchup

Octavia
Octavia
IceBoneMoment
Octavia
Level 19
Champion Stats
1W - 0L
1,500 SR
Queue Stats
46W - 40L
1,605 Elo+
Party 2
Pip
Pip
PositivQuarian
Pip
Level 96
Champion Stats
24W - 16L
1,542 SR
Queue Stats
44W - 33L
1,630 Elo+
Party 2
Lian
Lian
Valdemie
Lian
Level 191
Champion Stats
112W - 104L
1,616 SR
Queue Stats
181W - 158L
1,604 Elo+
Solo
Buck
Buck
bachik420
Buck
Level 135
Champion Stats
18W - 18L
1,557 SR
Queue Stats
318W - 272L
1,660 Elo+
Solo
Ash
Ash
riko1241
Ash
Level 99
Champion Stats
13W - 9L
1,718 SR
Queue Stats
87W - 72L
1,625 Elo+
Party 2
Team Averages
Level 108
1,587 SR
1,625 Elo+

VS

Team Averages
Level 635
1,668 SR
1,548 Elo+
Grover
Grover
Feltarkh200
Grover
Level 600
Champion Stats
3W - 7L
1,549 SR
Queue Stats
371W - 384L
1,554 Elo+
Solo
Koga
Koga
HarousKevin
Koga
Level 631
Champion Stats
247W - 133L
1,701 SR
Queue Stats
1,364W - 1,340L
1,554 Elo+
Party 1
Saati
Saati
Psychoo97
Saati
Level 178
Champion Stats
2W - 1L
1,824 SR
Queue Stats
465W - 437L
1,538 Elo+
Solo
Corvus
Corvus
xXAymenXx
Corvus
Level 767
Champion Stats
22W - 26L
1,608 SR
Queue Stats
410W - 389L
1,555 Elo+
Party 1
Terminus
Terminus
zoisea
Terminus
Level 999
Champion Stats
155W - 109L
1,657 SR
Queue Stats
2,575W - 2,547L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
13
2 / 12 / 10
4,860
347
52,200
52,076
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

35
6 / 8 / 10
4,261
304
37,145
35,776
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Lian
42
8 / 13 / 13
3,935
281
68,504
47,889
0
Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 14% for 3s after using Presence.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 3s.

Level 5

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Buck
43
20 / 13 / 6
5,017
358
82,378
60,629
0
Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

40
3 / 9 / 9
4,932
352
63,965
128,384
136,920
Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.7999999999999998s.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 1250.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
60
8 / 4 / 27
3,223
230
87,954
40,870
0
Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 100 after hitting an enemy with Crippling Throw.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

59
29 / 11 / 9
4,012
287
94,011
60,623
4,359
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Saati
Psychoo97
Saati
57
3 / 9 / 11
2,342
167
41,497
41,865
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Corvus
xXAymenXx
Corvus
58
1 / 6 / 38
3,290
235
19,075
28,181
1,760
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Condemnation

Condemnation

Armor

Increase the Healing you do by 10% while at or below 70% Health.

Level 2

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 10% of the Healing done to other allies with Abyssal Reconstruction.

Level 2

New Resolve

New Resolve

Mark of Fate

Grant a 160-Health Shield to an ally for 2s when you Mark them.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Terminus
zoisea
Terminus
60
14 / 5 / 11
3,703
265
82,217
128,423
0
Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 36s
Objective Time
5m 39s
87
Kill Participation
151
39
Kills
55
55
Deaths
35
48
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Grover
8
4
27
5.38
L
29
11
9
3.05
W
Octavia
2
12
10
0.58
W
6
8
10
1.38
L
Saati
Psychoo97
Saati
3
9
11
0.94
W
Lian
8
13
13
1.12
W
Buck
20
13
6
1.77
W
3
9
9
0.83
L
Corvus
xXAymenXx
Corvus
1
6
38
3.33
L
Terminus
zoisea
Terminus
14
5
11
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

304,192
Damage
324,754
324,754
Taken
299,962
136,920
Shielding
6,119
150,170
Healing
234,240
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
87,954
79,627
52,209
22,657
40,870
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
94,011
67,654
2,087
17,678
60,623
4,359
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Level 1

W
Octavia
52,200
46,050
69
6,508
52,076
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
37,145
31,031
107,474
18,152
35,776
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Saati
Psychoo97
Saati
41,497
25,112
0
240
41,865
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Lian
68,504
66,904
0
4,610
47,889
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Buck
82,378
70,176
0
13,307
60,629
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
63,965
56,341
0
50
128,384
136,920
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Corvus
xXAymenXx
Corvus
19,075
14,244
115,929
1,464
28,181
1,760
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Terminus
zoisea
Terminus
82,217
33,703
0
21,976
128,423
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role