Player Matchup

Corvus
Corvus
AnataNöKoî
Corvus
Level 999
Champion Stats
42W - 46L
1,543 SR
Queue Stats
1,598W - 1,414L
1,658 Elo+
Party 1
Makoa
Makoa
KirenZero
Makoa
Level 945
Champion Stats
19W - 17L
1,589 SR
Queue Stats
560W - 553L
1,647 Elo+
Party 1
Inara
Inara
MönströusGîrl
Inara
Level 999
Champion Stats
119W - 77L
1,622 SR
Queue Stats
1,402W - 1,338L
1,654 Elo+
Party 1
Koga
Koga
firstTimePlaying
Koga
Level 651
Champion Stats
232W - 154L
1,620 SR
Queue Stats
599W - 585L
1,642 Elo+
Solo
Tyra
Tyra
xfrostyy
Tyra
Level 695
Champion Stats
3W - 3L
1,635 SR
Queue Stats
305W - 229L
1,628 Elo+
Party 1
Team Averages
Level 858
1,602 SR
1,646 Elo+

VS

Team Averages
Level 457
1,686 SR
1,629 Elo+
Koga
Koga
Kittyехе
Koga
Level 397
Champion Stats
21W - 8L
1,831 SR
Queue Stats
278W - 257L
1,623 Elo+
Party 2
Kinessa
Kinessa
NinjaKiller52
Kinessa
Level 244
Champion Stats
47W - 39L
1,644 SR
Queue Stats
343W - 326L
1,651 Elo+
Solo
Mal'Damba
Mal'Damba
cantfindname5
Mal'Damba
Level 999
Champion Stats
35W - 21L
1,685 SR
Queue Stats
371W - 362L
1,709 Elo+
Solo
Rei
Rei
lilit646
Rei
Level 195
Champion Stats
8W - 7L
1,645 SR
Queue Stats
459W - 465L
1,565 Elo+
Party 2
Fernando
Fernando
юляполторашка
Fernando
Level 450
Champion Stats
78W - 67L
1,624 SR
Queue Stats
754W - 745L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
60
0 / 8 / 7
2,080
231
20,768
27,192
1,040
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Makoa
KirenZero
Makoa
59
6 / 6 / 1
1,986
221
36,174
73,343
23,303
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

59
0 / 9 / 4
1,460
162
20,281
80,007
10,411
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
8 / 13 / 4
2,179
242
39,617
45,459
0
Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Tyra
55
3 / 7 / 5
1,990
221
86,055
43,645
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 8% for 3s after using Nade Launcher.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
19 / 3 / 11
3,311
368
106,203
38,147
0
Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 320 after hitting at least one enemy with Skewer.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Kinessa
46
8 / 2 / 17
2,707
301
75,104
20,323
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 125%.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 3.5999999999999996s.

Level 3

Level 1

Mal'Damba
cantfindname5
Mal'Damba
59
8 / 4 / 16
2,480
276
39,560
28,399
1,274
Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 30%.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Otherworldly

Otherworldly

Slither

Gain a 150-health Shield for 3s after Slither ends.

Level 2

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 2.4s.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

59
3 / 5 / 12
2,748
305
11,747
31,925
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Desperate Defense

Desperate Defense

Envelop

Heal for 150 when you use Envelop.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

50
4 / 3 / 10
3,049
339
37,032
84,101
98,759
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 39s
Objective Time
7m 28s
38
Kill Participation
108
17
Kills
42
43
Deaths
17
21
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Corvus
0
8
7
0.44
L
Makoa
KirenZero
Makoa
6
6
1
1.08
W
19
3
11
8.17
L
0
9
4
0.22
W
Kinessa
8
2
17
8.25
W
Mal'Damba
cantfindname5
Mal'Damba
8
4
16
4
L
8
13
4
0.77
W
3
5
12
1.8
L
Tyra
3
7
5
0.79
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

202,895
Damage
269,646
269,646
Taken
202,895
34,754
Shielding
100,033
103,458
Healing
136,564
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Corvus
20,768
14,827
77,743
8,829
27,192
1,040
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Makoa
KirenZero
Makoa
36,174
32,601
0
3,155
73,343
23,303

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
106,203
81,054
1,024
5,049
38,147
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
20,281
16,131
0
5,166
80,007
10,411

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Kinessa
75,104
52,278
0
3,025
20,323
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Mal'Damba
cantfindname5
Mal'Damba
39,560
18,249
15,414
7,878
28,399
1,274
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
39,617
34,873
1,376
4,754
45,459
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
11,747
11,696
81,049
18,401
31,925
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tyra
86,055
40,676
0
2,435
43,645
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
37,032
21,668
0
4,724
84,101
98,759
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role