Player Matchup

Mal'Damba
Mal'Damba
Platinum II
Fylea
Mal'Damba
Platinum II
Level 131
Champion Stats
4W - 2L
1,883 SR
Queue Stats
86W - 56L
1,713 Elo+
Party 1
Khan
Khan
Platinum II
HuZuG
Khan
Platinum II
Level 505
Champion Stats
8W - 6L
1,693 SR
Queue Stats
130W - 111L
1,683 Elo+
Party 1
Saati
Saati
Gold I
Olikope
Saati
Gold I
Level 130
Champion Stats
6W - 9L
1,521 SR
Queue Stats
245W - 222L
1,578 Elo+
Party 1
Maeve
Maeve
Platinum I
RoiDragonTortue
Maeve
Platinum I
Level 476
Champion Stats
1W - 3L
1,281 SR
Queue Stats
207W - 183L
1,664 Elo+
Party 1
Barik
Barik
Gold III
bl_evan0310
Barik
Gold III
Level 39
Champion Stats
7W - 2L
1,840 SR
Queue Stats
43W - 39L
1,629 Elo+
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 256
1,644 SR
1,653 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 503
1,690 SR
1,592 Elo+
Ying
Ying
Platinum IV
Iacie
Ying
Platinum IV
Level 260
Champion Stats
6W - 4L
1,841 SR
Queue Stats
58W - 59L
1,600 Elo+
Party 2
Fernando
Fernando
Platinum III
Michael985
Fernando
Platinum III
Level 896
Champion Stats
5W - 6L
1,615 SR
Queue Stats
716W - 676L
1,566 Elo+
Solo
Terminus
Terminus
Platinum IV
Xen0o2
Terminus
Platinum IV
Level 264
Champion Stats
11W - 6L
1,743 SR
Queue Stats
79W - 68L
1,585 Elo+
Solo
Diamond V
Xenoborg
Unknown
Diamond V
Level 999
Champion Stats
58W - 68L
1,639 SR
Queue Stats
1,338W - 1,303L
1,575 Elo+
Party 2
Vatu
Vatu
Platinum II
dampandoye
Vatu
Platinum II
Level 95
Champion Stats
10W - 22L
1,613 SR
Queue Stats
200W - 225L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Fylea
Mal'Damba
54
1 / 3 / 30
5,224
307
51,330
22,425
0
Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Khan
HuZuG
Khan
51
12 / 7 / 20
4,745
279
92,248
158,513
34,388
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Saati
Olikope
Saati
59
20 / 8 / 11
4,917
289
155,419
64,404
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Steady Predictions

Steady Predictions

Generate 1% Ultimate Charge after hitting your coin.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

55
5 / 7 / 12
3,446
203
88,958
58,595
0
Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

34
8 / 8 / 7
4,220
248
77,561
129,468
86,940
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bans
Bomb KingCassie
Team 1 Score

4

VS

Team 2 Score

3

Bans
VoraKinessa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Iacie
Ying
53
3 / 7 / 24
4,298
253
26,191
44,495
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
Michael985
Fernando
58
4 / 9 / 15
3,440
202
84,279
127,874
77,033
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Terminus
Xen0o2
Terminus
58
5 / 7 / 12
3,400
200
74,562
152,926
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Xenoborg
Unknown
60
14 / 10 / 11
4,332
255
150,457
67,124
0

Level 5

Level 1

Level 2

Level 3

Level 4

Level 1

56
7 / 9 / 12
3,251
191
97,916
73,097
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 8% after earning a Killing Blow or Elimination.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 59s
Objective Time
5m 11s
126
Kill Participation
107
46
Kills
33
33
Deaths
42
80
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Mal'Damba
Fylea
Mal'Damba
1
3
30
5.33
W
Khan
HuZuG
Khan
12
7
20
3.14
L
Ying
Iacie
Ying
3
7
24
2.14
L
Fernando
Michael985
Fernando
4
9
15
1.28
W
Saati
Olikope
Saati
20
8
11
3.19
W
5
7
12
1.57
L
Terminus
Xen0o2
Terminus
5
7
12
1.57
L
Xenoborg
Unknown
14
10
11
1.95
W
8
8
7
1.44
L
7
9
12
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

465,516
Damage
433,405
433,405
Taken
465,516
121,328
Shielding
77,033
317,981
Healing
313,705
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Mal'Damba
Fylea
Mal'Damba
51,330
21,866
257,748
13,201
22,425
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Khan
HuZuG
Khan
92,248
81,479
5,936
20,722
158,513
34,388
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Ying
Iacie
Ying
26,191
26,191
221,705
25,849
44,495
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Fernando
Michael985
Fernando
84,279
49,306
0
5,098
127,874
77,033
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Saati
Olikope
Saati
155,419
121,620
0
3,469
64,404
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
88,958
87,454
0
6,493
58,595
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Terminus
Xen0o2
Terminus
74,562
43,318
0
33,142
152,926
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Xenoborg
Unknown
150,457
108,683
0
3,445
67,124
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
77,561
77,561
0
10,412
129,468
86,940
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
97,916
69,114
0
24,466
73,097
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role