Player Matchup

Buck
Buck
Platinum III
BUCK_WILD_BABY
Buck
Platinum III
Level 323
Champion Stats
98W - 97L
1,591 SR
Queue Stats
908W - 881L
1,560 Elo+
Party 1
Inara
Inara
Qualifying
BouleDeNeige
Inara
Qualifying
Level 98
Champion Stats
2W - 2L
1,312 SR
Queue Stats
4W - 4L
1,381 Elo+
Party 3
Mal'Damba
Mal'Damba
Qualifying
Narbegamma
Mal'Damba
Qualifying
Level 218
Champion Stats
2W - 2L
1,653 SR
Queue Stats
43W - 46L
1,516 Elo+
Party 3
Makoa
Makoa
Platinum IV
Skarchitect
Makoa
Platinum IV
Level 382
Champion Stats
152W - 151L
1,622 SR
Queue Stats
1,513W - 1,403L
1,541 Elo+
Party 1
Saati
Saati
Platinum II
siddhjj
Saati
Platinum II
Level 289
Champion Stats
209W - 120L
1,700 SR
Queue Stats
688W - 598L
1,583 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 262
1,576 SR
1,516 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 508
1,613 SR
1,559 Elo+
Imani
Imani
Gold V
CulitoSexy69
Imani
Gold V
Level 481
Champion Stats
78W - 69L
1,659 SR
Queue Stats
567W - 525L
1,563 Elo+
Solo
Atlas
Atlas
Gold IV
DanielSba
Atlas
Gold IV
Level 820
Champion Stats
39W - 65L
1,524 SR
Queue Stats
1,075W - 1,032L
1,551 Elo+
Solo
Viktor
Viktor
Platinum V
JK-Adler
Viktor
Platinum V
Level 113
Champion Stats
2W - 4L
1,501 SR
Queue Stats
146W - 129L
1,593 Elo+
Party 2
Moji
Moji
Platinum II
Kreeem
Moji
Platinum II
Level 126
Champion Stats
15W - 7L
1,793 SR
Queue Stats
335W - 285L
1,593 Elo+
Party 2
Barik
Barik
Silver I
lyes007006
Barik
Silver I
Level 999
Champion Stats
26W - 30L
1,590 SR
Queue Stats
124W - 150L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
10 / 11 / 15
4,116
257
74,650
65,408
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

51
5 / 5 / 15
4,553
285
58,628
115,113
24,249
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Mal'Damba
Narbegamma
Mal'Damba
56
6 / 7 / 19
4,733
296
29,751
47,866
3,150
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 75 every 1s while Healing an ally with Mending Spirits.

Level 5

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 8% Lifesteal.

Level 1

Otherworldly

Otherworldly

Slither

Gain a 225-health Shield for 3s after Slither ends.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

45
10 / 9 / 16
4,254
266
86,320
112,518
43,661
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Saati
siddhjj
Saati
54
21 / 7 / 11
4,887
305
145,674
40,296
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
KogaKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
WilloVora
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
18 / 12 / 10
3,559
222
104,588
50,013
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 100%.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Atlas
DanielSba
Atlas
58
7 / 8 / 11
2,865
179
79,159
132,214
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Viktor
JK-Adler
Viktor
45
11 / 11 / 12
3,090
193
107,327
56,422
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Moji
Kreeem
Moji
57
1 / 8 / 13
2,909
182
32,908
39,002
27,176

Level 1

Level 5

Level 4

Level 4

Level 1

Level 1

Barik
60
2 / 13 / 11
2,737
171
57,219
117,372
45,106
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 46s
Objective Time
5m 3s
128
Kill Participation
96
52
Kills
39
39
Deaths
52
76
Assists
57
Player
Kills
Deaths
Assists
KDA
W
10
11
15
1.59
W
5
5
15
2.5
L
18
12
10
1.92
L
Atlas
DanielSba
Atlas
7
8
11
1.56
L
Viktor
JK-Adler
Viktor
11
11
12
1.55
L
Moji
Kreeem
Moji
1
8
13
0.94
W
Mal'Damba
Narbegamma
Mal'Damba
6
7
19
2.21
W
10
9
16
2
L
Barik
2
13
11
0.58
W
Saati
siddhjj
Saati
21
7
11
3.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

395,023
Damage
381,201
381,201
Taken
395,023
71,060
Shielding
72,282
232,381
Healing
171,951
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
74,650
66,650
0
28,294
65,408
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
58,628
43,175
0
12,997
115,113
24,249

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
104,588
63,322
0
1,693
50,013
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Atlas
DanielSba
Atlas
79,159
79,159
0
4,770
132,214
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Viktor
JK-Adler
Viktor
107,327
78,427
0
6,537
56,422
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Moji
Kreeem
Moji
32,908
32,908
130,594
18,427
39,002
27,176
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Mal'Damba
Narbegamma
Mal'Damba
29,751
11,942
147,807
31,052
47,866
3,150
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
86,320
75,681
0
5,859
112,518
43,661
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
57,219
57,219
0
9,930
117,372
45,106
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Saati
siddhjj
Saati
145,674
98,970
0
6,372
40,296
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Damage Done by Role

Damage Taken by Role