Player Matchup

Lian
Lian
Masters
 
Lian
Masters
Level 434
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mal'Damba
Mal'Damba
Masters
 
Mal'Damba
Masters
Level 999
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fernando
Fernando
Diamond V
Alderpaw
Fernando
Diamond V
Level 999
Champion Stats
56W - 40L
1,680 SR
Queue Stats
347W - 323L
1,651 Elo+
Solo
Koga
Koga
Platinum I
Bössz
Koga
Platinum I
Level 999
Champion Stats
68W - 40L
1,647 SR
Queue Stats
624W - 610L
1,567 Elo+
Solo
Torvald
Torvald
Platinum III
Khmy
Torvald
Platinum III
Level 592
Champion Stats
2W - 1L
1,349 SR
Queue Stats
62W - 42L
1,613 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 805
1,535 SR
1,566 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 508
1,709 SR
1,638 Elo+
Bomb King
Bomb King
Diamond III
Aväløn
Bomb King
Diamond III
Level 118
Champion Stats
29W - 17L
1,732 SR
Queue Stats
347W - 329L
1,607 Elo+
Party 2
Ying
Ying
Qualifying
Meraíd
Ying
Qualifying
Level 649
Champion Stats
78W - 74L
1,755 SR
Queue Stats
380W - 344L
1,687 Elo+
Solo
Atlas
Atlas
Diamond V
PowerJuanCcasani
Atlas
Diamond V
Level 678
Champion Stats
22W - 12L
1,772 SR
Queue Stats
612W - 598L
1,638 Elo+
Solo
Ash
Ash
Diamond V
amostradin
Ash
Diamond V
Level 414
Champion Stats
3W - 4L
1,597 SR
Queue Stats
385W - 353L
1,637 Elo+
Solo
Vatu
Vatu
Diamond V
uSaanz
Vatu
Diamond V
Level 683
Champion Stats
15W - 13L
1,688 SR
Queue Stats
1,230W - 1,202L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
 
Lian
58
11 / 3 / 8
3,016
335
107,419
36,992
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Mal'Damba
 
Mal'Damba
56
1 / 1 / 19
2,969
330
12,778
11,552
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Fernando
Alderpaw
Fernando
59
6 / 2 / 14
3,422
380
46,756
81,207
125,425
Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Koga
Bössz
Koga
58
8 / 8 / 6
2,718
302
69,335
40,191
0
Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Torvald
Khmy
Torvald
54
3 / 4 / 8
2,410
268
42,796
35,457
59,239
Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 10% during Recharge and for 3s after it ends.

Level 1

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Bans
Khan
Team 1 Score

4

VS

Team 2 Score

0

Bans
KinessaStrix
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Aväløn
Bomb King
43
6 / 5 / 5
1,992
221
58,285
44,643
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 0.8s.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 8% for 3s after using Detonate.

Level 2

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Ying
Meraíd
Ying
58
0 / 4 / 11
2,196
244
11,211
18,302
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

55
8 / 6 / 4
2,163
240
48,314
94,362
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

57
2 / 7 / 4
1,865
207
44,433
84,420
30,404
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 0.6s.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 3.

Level 3

Level 1

Vatu
uSaanz
Vatu
59
2 / 7 / 5
1,469
163
43,156
37,357
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 15% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 34s
Objective Time
2m 24s
84
Kill Participation
47
29
Kills
18
18
Deaths
29
55
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Lian
 
Lian
11
3
8
5
W
Mal'Damba
 
Mal'Damba
1
1
19
10.5
W
Fernando
Alderpaw
Fernando
6
2
14
6.5
L
Bomb King
Aväløn
Bomb King
6
5
5
1.7
W
Koga
Bössz
Koga
8
8
6
1.38
W
Torvald
Khmy
Torvald
3
4
8
1.75
L
Ying
Meraíd
Ying
0
4
11
1.38
L
8
6
4
1.67
L
2
7
4
0.57
L
Vatu
uSaanz
Vatu
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

279,084
Damage
205,399
205,399
Taken
279,084
184,664
Shielding
30,404
147,534
Healing
152,184
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lian
 
Lian
107,419
102,320
0
3,563
36,992
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

W
Mal'Damba
 
Mal'Damba
12,778
6,617
126,704
8,562
11,552
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Fernando
Alderpaw
Fernando
46,756
28,829
0
4,353
81,207
125,425
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Bomb King
Aväløn
Bomb King
58,285
57,485
0
921
44,643
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Koga
Bössz
Koga
69,335
68,585
0
4,352
40,191
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Torvald
Khmy
Torvald
42,796
31,976
0
0
35,457
59,239
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
Meraíd
Ying
11,211
11,211
117,937
9,447
18,302
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
48,314
48,314
0
11,715
94,362
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
44,433
40,879
0
4,793
84,420
30,404
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vatu
uSaanz
Vatu
43,156
34,411
0
7,371
37,357
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role