Player Matchup

Koga
Koga
ConfusedJelly
Koga
Level 7
Champion Stats
4W - 1L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Solo
Lex
Lex
Dartidox
Lex
Level 7
Champion Stats
0W - 1L
1,141 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Dredge
Dredge
Martic24
Dredge
Level 7
Champion Stats
2W - 1L
1,500 SR
Queue Stats
18W - 30L
1,292 Elo+
Solo
Talus
Talus
RumGuro
Talus
Level 17
Champion Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,665 Elo+
Party 2
Octavia
Octavia
SwordyFs
Octavia
Level 5
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 9
1,428 SR
1,491 Elo+

VS

Team Averages
Level 10
1,567 SR
1,492 Elo+
Io
Io
BlackOfNight383
Io
Level 17
Champion Stats
7W - 9L
1,459 SR
Queue Stats
10W - 12L
1,410 Elo+
Party 1
Ruckus
Ruckus
CheeseSticks389
Ruckus
Level 8
Champion Stats
5W - 4L
1,640 SR
Queue Stats
5W - 4L
1,515 Elo+
Party 1
Maeve
Maeve
Duml0
Maeve
Level 13
Champion Stats
4W - 1L
1,928 SR
Queue Stats
4W - 1L
1,816 Elo+
Party 1
Khan
Khan
Glitter_Godess
Khan
Level 8
Champion Stats
1W - 1L
1,310 SR
Queue Stats
1W - 1L
1,221 Elo+
Solo
Octavia
Octavia
JeanpierreGG18
Octavia
Level 5
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
6
1 / 6 / 0
923
185
24,244
15,831
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

3
0 / 8 / 1
639
128
13,038
20,558
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Dredge
Martic24
Dredge
5
0 / 6 / 0
816
163
11,894
14,452
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Talus
RumGuro
Talus
14
0 / 6 / 1
608
122
11,749
16,724
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Octavia
SwordyFs
Octavia
4
2 / 7 / 0
883
177
10,235
20,596
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
6
4 / 0 / 9
2,068
414
14,390
11,855
452
Eternal Reliquary

Eternal Reliquary

Lunar Leap

Generate 4 Ammo after using Lunar Leap.

Level 2

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Full Moon

Full Moon

Lunar Leap

Gain a 400-Health Shield for 3s after activating Lunar Leap.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

1
2 / 0 / 16
2,643
529
14,888
19,199
10,402
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Level 1

Maeve
Duml0
Maeve
8
23 / 0 / 5
2,607
521
41,980
13,863
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 2s.

Level 2

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

8
0 / 2 / 3
1,579
316
7,201
17,271
4,673
4
4 / 1 / 5
1,666
333
9,702
8,972
0
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

27s
Objective Time
7m 58s
5
Kill Participation
71
3
Kills
33
33
Deaths
3
2
Assists
38
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
W
2
0
16
10
L
1
6
0
0.17
L
0
8
1
0.06
W
Maeve
Duml0
Maeve
23
0
5
25.5
W
0
2
3
0.75
W
4
1
5
6.5
L
Dredge
Martic24
Dredge
0
6
0
0
L
Talus
RumGuro
Talus
0
6
1
0.08
L
Octavia
SwordyFs
Octavia
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,160
Damage
88,161
88,161
Taken
71,160
0
Shielding
15,527
11,282
Healing
54,084
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
14,390
14,040
27,615
11,464
11,855
452

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
14,888
11,616
0
424
19,199
10,402

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
24,244
18,544
0
3,525
15,831
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

L
13,038
13,038
0
1,402
20,558
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Maeve
Duml0
Maeve
41,980
38,975
32
7,892
13,863
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
7,201
6,601
7
4,383
17,271
4,673
W
9,702
9,702
0
2,267
8,972
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Dredge
Martic24
Dredge
11,894
10,294
0
652
14,452
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Talus
RumGuro
Talus
11,749
11,144
0
1,250
16,724
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Octavia
SwordyFs
Octavia
10,235
8,505
305
4,148
20,596
0

Damage Done by Role

Damage Taken by Role