Player Matchup

Fernando
Fernando
DISMK
Fernando
Level 100
Champion Stats
10W - 8L
1,649 SR
Queue Stats
296W - 266L
1,645 Elo+
Party 3
Lex
Lex
LiteSoul
Lex
Level 304
Champion Stats
4W - 6L
1,711 SR
Queue Stats
575W - 551L
1,646 Elo+
Party 3
Zhin
Zhin
Tankggro
Zhin
Level 999
Champion Stats
143W - 96L
1,710 SR
Queue Stats
1,168W - 1,094L
1,689 Elo+
Party 2
Octavia
Octavia
ZeahSter
Octavia
Level 325
Champion Stats
6W - 15L
1,445 SR
Queue Stats
612W - 576L
1,655 Elo+
Party 3
Mal'Damba
Mal'Damba
łMøønł
Mal'Damba
Level 999
Champion Stats
194W - 180L
1,625 SR
Queue Stats
1,379W - 1,168L
1,671 Elo+
Party 2
Team Averages
Level 545
1,628 SR
1,661 Elo+

VS

Team Averages
Level 728
1,652 SR
1,636 Elo+
Lian
Lian
Bijoo
Lian
Level 999
Champion Stats
40W - 42L
1,622 SR
Queue Stats
1,139W - 1,102L
1,604 Elo+
Solo
Atlas
Atlas
FcUnited
Atlas
Level 384
Champion Stats
8W - 13L
1,611 SR
Queue Stats
1,492W - 1,497L
1,646 Elo+
Solo
Io
Io
Liviä
Io
Level 999
Champion Stats
204W - 169L
1,738 SR
Queue Stats
1,371W - 1,263L
1,644 Elo+
Party 1
Koga
Koga
Séqua
Koga
Level 489
Champion Stats
78W - 62L
1,670 SR
Queue Stats
1,683W - 1,336L
1,684 Elo+
Party 1
Kinessa
Kinessa
iimak
Kinessa
Level 769
Champion Stats
88W - 96L
1,622 SR
Queue Stats
2,227W - 2,218L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DISMK
Fernando
59
0 / 8 / 4
1,049
117
23,734
66,399
83,780
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

48
4 / 9 / 3
2,030
226
35,969
39,363
0
Justice Served

Justice Served

Retribution

Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 10% while you are within 60 units of your Retribution target.

Level 2

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Zhin
60
5 / 8 / 2
1,802
200
39,157
39,311
0
Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 10% for 3s after activating Counter.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Octavia
ZeahSter
Octavia
57
2 / 6 / 2
1,778
198
52,798
38,916
21,275
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Mal'Damba
łMøønł
Mal'Damba
59
1 / 4 / 7
1,907
212
19,166
16,635
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
Bijoo
Lian
60
11 / 2 / 11
2,552
284
39,074
28,173
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Atlas
FcUnited
Atlas
57
2 / 1 / 15
2,823
314
27,247
64,210
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 1s after hitting an enemy with Setback.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Io
59
7 / 3 / 14
2,942
327
31,774
25,246
0
Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Koga
Séqua
Koga
59
8 / 3 / 14
2,572
286
54,876
30,667
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 60% while Agility is active.

Level 3

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Kinessa
iimak
Kinessa
33
7 / 4 / 11
2,389
265
47,653
22,528
0
Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.75s.

Level 5

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 12 Ammo.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 17s
Objective Time
6m 39s
30
Kill Participation
100
12
Kills
35
35
Deaths
13
18
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Lian
Bijoo
Lian
11
2
11
8.25
L
Fernando
DISMK
Fernando
0
8
4
0.25
W
Atlas
FcUnited
Atlas
2
1
15
9.5
L
4
9
3
0.61
W
Io
7
3
14
4.67
W
Koga
Séqua
Koga
8
3
14
5
L
Zhin
5
8
2
0.75
L
Octavia
ZeahSter
Octavia
2
6
2
0.5
W
Kinessa
iimak
Kinessa
7
4
11
3.13
L
Mal'Damba
łMøønł
Mal'Damba
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,824
Damage
200,624
200,624
Taken
170,824
105,055
Shielding
0
106,155
Healing
125,471
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lian
Bijoo
Lian
39,074
39,074
0
3,914
28,173
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
DISMK
Fernando
23,734
15,485
0
2,117
66,399
83,780
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Atlas
FcUnited
Atlas
27,247
27,247
0
4,689
64,210
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
35,969
35,969
0
1,427
39,363
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Io
31,774
25,462
92,098
18,335
25,246
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Koga
Séqua
Koga
54,876
52,422
0
2,153
30,667
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Zhin
39,157
33,098
0
6,262
39,311
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Octavia
ZeahSter
Octavia
52,798
52,075
38
8,322
38,916
21,275

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kinessa
iimak
Kinessa
47,653
44,279
0
4,282
22,528
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Mal'Damba
łMøønł
Mal'Damba
19,166
6,397
81,079
6,910
16,635
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role