Player Matchup

Koga
Koga
CacHaTuoiLoL
Koga
Level 101
Champion Stats
36W - 15L
1,719 SR
Queue Stats
93W - 79L
1,678 Elo+
Solo
DeadlyShirt
Unknown
Level 41
Champion Stats
5W - 3L
1,727 SR
Queue Stats
68W - 62L
1,607 Elo+
Solo
Imani
Imani
FranselDave
Imani
Level 350
Champion Stats
143W - 133L
1,645 SR
Queue Stats
561W - 547L
1,640 Elo+
Solo
Ying
Ying
TheTreeHarvest
Ying
Level 199
Champion Stats
12W - 5L
1,674 SR
Queue Stats
726W - 660L
1,643 Elo+
Solo
Fernando
Fernando
sevenwrlds
Fernando
Level 335
Champion Stats
49W - 35L
1,649 SR
Queue Stats
1,192W - 1,180L
1,593 Elo+
Solo
Team Averages
Level 205
1,683 SR
1,632 Elo+

VS

Team Averages
Level 208
1,459 SR
1,602 Elo+
Grohk
Grohk
YUMITHELUNA
Grohk
Level 816
Champion Stats
33W - 29L
1,604 SR
Queue Stats
406W - 401L
1,708 Elo+
Solo
Fernando
Fernando
alwiix
Fernando
Level 75
Champion Stats
1W - 3L
1,240 SR
Queue Stats
109W - 98L
1,591 Elo+
Party 1
Vatu
Vatu
cornykiller
Vatu
Level 46
Champion Stats
9W - 10L
1,576 SR
Queue Stats
58W - 55L
1,565 Elo+
Party 1
Saati
Saati
iosdrtybrwnstar
Saati
Level 62
Champion Stats
78W - 65L
1,606 SR
Queue Stats
258W - 246L
1,598 Elo+
Solo
Ying
Ying
obanthedog
Ying
Level 39
Champion Stats
1W - 2L
1,271 SR
Queue Stats
61W - 70L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
11 / 14 / 3
2,200
200
56,554
44,618
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

DeadlyShirt
Unknown
23
5 / 12 / 6
1,107
101
41,134
45,257
3,721

Level 2

Level 2

Level 3

Level 3

Level 5

Level 1

50
10 / 9 / 3
2,298
209
65,008
36,332
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 80%.

Level 4

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

50
0 / 6 / 10
2,069
188
10,614
32,109
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
sevenwrlds
Fernando
60
3 / 6 / 9
2,715
247
45,898
107,714
106,581
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
4 / 4 / 24
3,460
315
63,933
44,354
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 48%.

Level 4

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Fernando
alwiix
Fernando
51
7 / 4 / 12
4,248
386
50,058
72,436
45,577
Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

33
10 / 8 / 9
4,462
406
47,792
37,122
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 12% for 2s after activating Shadow Bombs.

Level 2

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Extraction

Extraction

Dash

Increase your Movement Speed by 25% for 2s after Dash ends.

Level 5

Level 1

21
22 / 5 / 8
3,838
349
78,887
32,524
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

37
4 / 8 / 16
4,402
400
25,360
32,772
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 60% Health when you swap to the spot of a dead Illusion.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 33s
Objective Time
11m 55s
60
Kill Participation
116
29
Kills
47
47
Deaths
29
31
Assists
69
Player
Kills
Deaths
Assists
KDA
L
11
14
3
0.89
L
DeadlyShirt
Unknown
5
12
6
0.67
L
10
9
3
1.28
L
0
6
10
0.83
W
4
4
24
4
W
Fernando
alwiix
Fernando
7
4
12
3.25
W
10
8
9
1.81
W
22
5
8
5.2
W
4
8
16
1.5
L
Fernando
sevenwrlds
Fernando
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

219,208
Damage
266,030
266,030
Taken
219,208
110,302
Shielding
45,577
128,382
Healing
131,720
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
56,554
52,458
0
2,670
44,618
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
DeadlyShirt
Unknown
41,134
33,255
0
3,211
45,257
3,721
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
65,008
17,323
0
2,963
36,332
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
10,614
10,614
91,269
17,711
32,109
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
63,933
30,210
32,404
25,121
44,354
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Fernando
alwiix
Fernando
50,058
32,031
0
5,669
72,436
45,577
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
47,792
40,202
0
11,038
37,122
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
78,887
63,210
0
5,146
32,524
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
25,360
13,425
39,874
12,468
32,772
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
sevenwrlds
Fernando
45,898
31,862
0
10,558
107,714
106,581
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role