Player Matchup

Lillith
Lillith
BananaanMonkey
Lillith
Level 928
Champion Stats
3W - 2L
1,499 SR
Queue Stats
20W - 20L
1,595 Elo+
Solo
RillaGorilla
Unknown
Level 973
Champion Stats
3W - 2L
1,506 SR
Queue Stats
62W - 85L
1,534 Elo+
Solo
Androxus
Androxus
Zz_EMG8421
Androxus
Level 30
Champion Stats
2W - 2L
1,633 SR
Queue Stats
12W - 23L
1,436 Elo+
Solo
Maeve
Maeve
smoshpitmomma
Maeve
Level 23
Champion Stats
2W - 1L
1,478 SR
Queue Stats
20W - 16L
1,433 Elo+
Solo
Moji
Moji
warm stuff
Moji
Level 614
Champion Stats
0W - 1L
1,309 SR
Queue Stats
19W - 12L
1,688 Elo+
Solo
Team Averages
Level 514
1,485 SR
1,537 Elo+

VS

Team Averages
Level 23
1,698 SR
1,521 Elo+
Tiberius
Tiberius
KOBERXD
Tiberius
Level 22
Champion Stats
12W - 8L
1,699 SR
Queue Stats
12W - 9L
1,608 Elo+
Solo
Azaan
Azaan
NotNeoxoradi
Azaan
Level 21
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,453 Elo+
Party 1
Fernando
Fernando
WW1_footsoldier
Fernando
Level 31
Champion Stats
2W - 0L
1,714 SR
Queue Stats
10W - 10L
1,603 Elo+
Party 2
Evie
Evie
joeswaypenettv
Evie
Level 21
Champion Stats
1W - 1L
1,913 SR
Queue Stats
3W - 4L
1,286 Elo+
Party 1
Seris
Seris
shart_my_pants08
Seris
Level 20
Champion Stats
6W - 1L
1,666 SR
Queue Stats
10W - 5L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 7 / 0
1,190
238
8,208
25,163
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.

Level 3

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.

Level 2

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 15%.

Level 3

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

RillaGorilla
Unknown
60
3 / 9 / 1
2,505
501
39,196
24,811
1,260

Level 1

Level 5

Level 5

Level 2

Level 2

Level 1

Androxus
Zz_EMG8421
Androxus
15
1 / 9 / 2
2,226
445
21,437
26,419
0
Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 4 Ammo after activating Nether Step.

Level 4

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Featherweight

Featherweight

Armor

Heal for 150 every 1s while drifting.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

29
0 / 6 / 0
1,960
392
6,224
15,110
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

58
2 / 9 / 1
2,255
451
9,888
26,299
17,797

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

Team 1 Score

-30

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
KOBERXD
Tiberius
4
13 / 1 / 7
2,705
541
38,319
11,818
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 45 every 1s while Combat Trance is active.

Level 1

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 4.

Level 4

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

10
7 / 0 / 7
2,340
468
22,651
16,994
6,398
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Fernando
27
4 / 0 / 5
2,300
460
8,217
19,350
30,114
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

9
16 / 2 / 6
2,881
576
44,772
19,500
0
Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Keep Moving

Keep Moving

Armor

Increase maximum Health by 150.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

14
0 / 3 / 7
2,295
459
3,843
17,291
0
Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
10
Kill Participation
72
6
Kills
40
40
Deaths
6
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Tiberius
KOBERXD
Tiberius
13
1
7
16.5
W
7
0
7
10.5
L
RillaGorilla
Unknown
3
9
1
0.39
W
Fernando
4
0
5
6.5
L
Androxus
Zz_EMG8421
Androxus
1
9
2
0.22
W
16
2
6
9.5
W
0
3
7
1.17
L
0
6
0
0
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,953
Damage
117,802
117,802
Taken
84,953
19,057
Shielding
36,512
20,119
Healing
68,082
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
8,208
6,215
7,068
186
25,163
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Tiberius
KOBERXD
Tiberius
38,319
30,939
0
5,979
11,818
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
22,651
18,220
0
5,268
16,994
6,398

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
RillaGorilla
Unknown
39,196
21,620
0
2,027
24,811
1,260

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
8,217
5,102
0
3,268
19,350
30,114
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Androxus
Zz_EMG8421
Androxus
21,437
16,035
0
5,474
26,419
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
44,772
40,109
0
5,812
19,500
0

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
3,843
3,343
38,595
9,160
17,291
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
6,224
5,984
0
2,110
15,110
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
9,888
9,888
272
2,982
26,299
17,797

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role