Player Matchup

Jenos
Jenos
HUSSAIN_LINK0
Jenos
Level 895
Champion Stats
27W - 25L
1,588 SR
Queue Stats
423W - 438L
1,631 Elo+
Party 1
Koga
Koga
Hasan437
Koga
Level 355
Champion Stats
1W - 1L
1,285 SR
Queue Stats
80W - 55L
1,720 Elo+
Party 1
Fernando
Fernando
MRGdark
Fernando
Level 155
Champion Stats
5W - 5L
1,532 SR
Queue Stats
270W - 287L
1,646 Elo+
Party 1
Imani
Imani
RedArsene
Imani
Level 566
Champion Stats
3W - 1L
1,958 SR
Queue Stats
273W - 269L
1,659 Elo+
Party 1
Lex
Lex
coldHbullet
Lex
Level 999
Champion Stats
8W - 10L
1,549 SR
Queue Stats
406W - 430L
1,635 Elo+
Party 1
Team Averages
Level 594
1,583 SR
1,658 Elo+

VS

Team Averages
Level 482
1,610 SR
1,611 Elo+
Ash
Ash
AbeZero
Ash
Level 573
Champion Stats
2W - 1L
1,963 SR
Queue Stats
130W - 134L
1,546 Elo+
Solo
Bomb King
Bomb King
Dominic2244
Bomb King
Level 128
Champion Stats
2W - 10L
1,329 SR
Queue Stats
98W - 90L
1,584 Elo+
Solo
Seris
Seris
EricAndErnie2
Seris
Level 613
Champion Stats
18W - 23L
1,547 SR
Queue Stats
246W - 248L
1,597 Elo+
Solo
Lex
Lex
SchokoChui
Lex
Level 97
Champion Stats
0W - 2L
1,500 SR
Queue Stats
40W - 41L
1,728 Elo+
Solo
Tiberius
Tiberius
groundnutcake
Tiberius
Level 999
Champion Stats
10W - 6L
1,710 SR
Queue Stats
940W - 1,010L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 7 / 33
3,961
264
23,846
33,305
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Koga
58
14 / 12 / 21
3,563
238
79,864
62,598
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Fernando
MRGdark
Fernando
53
3 / 6 / 21
3,914
261
40,258
98,841
134,453
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Imani
RedArsene
Imani
57
12 / 10 / 14
3,503
234
75,405
55,840
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

60
25 / 11 / 18
5,018
335
105,721
71,604
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 20% for 2s after Combat Slide ends.

Level 2

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 50 units.

Level 5

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
57
8 / 10 / 11
3,292
219
64,248
113,514
56,706
Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Indomitable

Indomitable

Armor

Gain 20% Lifesteal.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Level 1

Bomb King
Dominic2244
Bomb King
59
6 / 16 / 8
2,827
188
41,200
49,624
0
Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.2s.

Level 2

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 30% until you land after launching yourself with Poppy Bomb.

Level 3

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

60
10 / 6 / 15
3,676
245
45,883
34,932
0
Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

39
9 / 20 / 10
3,219
215
76,559
64,031
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 1.2s.

Level 1

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Justice Served

Justice Served

Retribution

Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 5

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Tiberius
groundnutcake
Tiberius
53
13 / 8 / 10
3,437
229
94,298
62,993
0
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 22s
Objective Time
4m 36s
167
Kill Participation
100
60
Kills
46
46
Deaths
60
107
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ash
8
10
11
1.35
L
Bomb King
Dominic2244
Bomb King
6
16
8
0.63
L
10
6
15
2.92
W
6
7
33
3.21
W
Koga
14
12
21
2.04
W
Fernando
MRGdark
Fernando
3
6
21
2.25
W
Imani
RedArsene
Imani
12
10
14
1.9
L
9
20
10
0.7
W
25
11
18
3.09
L
Tiberius
groundnutcake
Tiberius
13
8
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

325,094
Damage
322,188
322,188
Taken
325,094
134,453
Shielding
56,706
188,813
Healing
151,955
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ash
64,248
59,048
0
2,394
113,514
56,706
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Bomb King
Dominic2244
Bomb King
41,200
32,211
0
6,389
49,624
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
45,883
34,156
108,690
18,448
34,932
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
23,846
12,749
129,324
16,051
33,305
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Koga
79,864
70,882
7,353
13,481
62,598
0

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
MRGdark
Fernando
40,258
26,108
0
10,912
98,841
134,453
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Imani
RedArsene
Imani
75,405
35,350
0
5,574
55,840
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
76,559
74,159
0
2,868
64,031
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
105,721
99,338
628
5,490
71,604
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Level 1

L
Tiberius
groundnutcake
Tiberius
94,298
68,365
0
13,166
62,993
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role