Player Matchup

Cassie
Cassie
Dérk
Cassie
Level 999
Champion Stats
25W - 28L
1,689 SR
Queue Stats
760W - 583L
1,735 Elo+
Solo
Skye
Skye
joker_Kilian
Skye
Level 25
Champion Stats
3W - 3L
1,594 SR
Queue Stats
6W - 5L
1,583 Elo+
Solo
Seris
Seris
redican
Seris
Level 89
Champion Stats
6W - 10L
1,538 SR
Queue Stats
91W - 102L
1,533 Elo+
Solo
Fernando
Fernando
toxxxictank
Fernando
Level 29
Champion Stats
17W - 5L
1,728 SR
Queue Stats
273W - 257L
1,547 Elo+
Solo
Pip
Pip
unnamed_map1
Pip
Level 375
Champion Stats
12W - 33L
1,400 SR
Queue Stats
1,229W - 1,200L
1,577 Elo+
Solo
Team Averages
Level 303
1,590 SR
1,595 Elo+

VS

Team Averages
Level 297
1,741 SR
1,745 Elo+
AgathosDaïmon
Unknown
Level 224
Champion Stats
4W - 2L
1,603 SR
Queue Stats
760W - 234L
1,798 Elo+
Party 1
Grohk
Grohk
AntheDegmon
Grohk
Level 183
Champion Stats
24W - 17L
1,653 SR
Queue Stats
361W - 400L
1,541 Elo+
Solo
Khan
Khan
Smurkiø
Khan
Level 828
Champion Stats
97W - 35L
1,854 SR
Queue Stats
1,556W - 582L
1,914 Elo+
Party 1
Zhin
Zhin
Wichan69
Zhin
Level 27
Champion Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,527 Elo+
Solo
Moji
Moji
一一一一一一一一一一一一一一一一
Moji
Level 222
Champion Stats
8W - 1L
2,094 SR
Queue Stats
780W - 364L
1,944 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
Dérk
Cassie
55
6 / 6 / 0
1,822
228
68,393
32,869
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

15
0 / 11 / 0
910
114
7,487
27,843
0
Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.

Level 3

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Seris
redican
Seris
27
0 / 5 / 2
1,050
131
8,398
19,405
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Fernando
toxxxictank
Fernando
13
1 / 7 / 2
1,682
210
29,351
50,469
67,863
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

39
0 / 10 / 2
1,695
212
10,894
33,072
0
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 8%.

Level 1

Moxie

Moxie

Armor

Increase your Healing received by 18% while at or below 50% Health.

Level 3

Sturdy

Sturdy

Weapon

Gain 3% Movement Speed.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 100% of Healing Potion's effect if you hit an ally but not yourself.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
16 / 1 / 12
2,812
352
74,944
29,585
0

Level 3

Level 3

Level 2

Level 2

Level 5

Level 1

55
1 / 0 / 24
2,201
275
4,284
3,483
0
Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 10%.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 18% increased Movement Speed for 1s.

Level 3

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 3s.

Level 5

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Khan
58
12 / 0 / 14
2,558
320
55,196
63,179
11,965
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Zhin
27
5 / 5 / 0
1,782
223
11,581
16,801
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

58
5 / 1 / 18
2,563
320
17,653
11,475
3,189

Level 3

Level 5

Level 1

Level 5

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

40s
Objective Time
4m 46s
13
Kill Participation
107
7
Kills
39
39
Deaths
7
6
Assists
68
Player
Kills
Deaths
Assists
KDA
W
16
1
12
22
W
1
0
24
13
L
Cassie
Dérk
Cassie
6
6
0
1
W
Khan
12
0
14
19
W
Zhin
5
5
0
1
L
0
11
0
0
L
Seris
redican
Seris
0
5
2
0.2
L
Fernando
toxxxictank
Fernando
1
7
2
0.29
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,523
Damage
163,658
163,658
Taken
124,523
67,863
Shielding
15,154
57,942
Healing
105,999
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
74,944
61,910
0
0
29,585
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
4,284
2,924
40,667
3,242
3,483
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Cassie
Dérk
Cassie
68,393
46,074
0
696
32,869
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Khan
55,196
51,569
1,681
13,158
63,179
11,965
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Zhin
11,581
9,748
0
119
16,801
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
7,487
5,552
0
2,898
27,843
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Seris
redican
Seris
8,398
7,098
17,719
5,111
19,405
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Fernando
toxxxictank
Fernando
29,351
19,491
0
2,908
50,469
67,863
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
10,894
10,437
23,801
4,809
33,072
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
17,653
17,653
41,629
5,503
11,475
3,189
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role