Player Matchup

VII
VII
FWAWN
VII
Level 131
Champion Stats
3W - 7L
1,467 SR
Queue Stats
195W - 190L
1,558 Elo+
Party 2
Dredge
Dredge
KeKeKera
Dredge
Level 60
Champion Stats
5W - 1L
1,711 SR
Queue Stats
7W - 6L
1,585 Elo+
Party 2
Atlas
Atlas
p0rtisimo
Atlas
Level 48
Champion Stats
8W - 9L
1,540 SR
Queue Stats
33W - 37L
1,546 Elo+
Party 2
Ying
Ying
saustaco
Ying
Level 92
Champion Stats
1W - 1L
1,500 SR
Queue Stats
134W - 130L
1,567 Elo+
Party 2
Kinessa
Kinessa
taking-flies2
Kinessa
Level 39
Champion Stats
1W - 5L
1,248 SR
Queue Stats
38W - 31L
1,569 Elo+
Solo
Team Averages
Level 74
1,493 SR
1,565 Elo+

VS

Team Averages
Level 188
1,570 SR
1,536 Elo+
Zhin
Zhin
Arcka07_Knight
Zhin
Level 711
Champion Stats
48W - 48L
1,561 SR
Queue Stats
331W - 333L
1,555 Elo+
Solo
Barik
Barik
FishFishmen
Barik
Level 63
Champion Stats
3W - 3L
1,612 SR
Queue Stats
63W - 54L
1,497 Elo+
Party 1
Vora
Vora
Halfstrungout
Vora
Level 39
Champion Stats
12W - 10L
1,609 SR
Queue Stats
12W - 12L
1,634 Elo+
Party 1
Corvus
Corvus
Knightlinger251
Corvus
Level 37
Champion Stats
18W - 23L
1,580 SR
Queue Stats
36W - 42L
1,475 Elo+
Solo
Io
Io
youraliengods
Io
Level 91
Champion Stats
43W - 53L
1,489 SR
Queue Stats
100W - 114L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
FWAWN
VII
51
15 / 11 / 14
3,971
248
62,785
56,094
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Dredge
KeKeKera
Dredge
27
23 / 9 / 12
5,104
319
121,046
66,697
3,738
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Abyss Cannon

Abyss Cannon

Broadside

Generate 4 Ammo for each enemy hit by Broadside.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Atlas
p0rtisimo
Atlas
25
3 / 12 / 13
4,007
250
43,756
130,997
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Ying
54
2 / 8 / 23
4,028
252
19,203
50,427
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Kinessa
38
13 / 11 / 19
4,042
253
89,304
37,141
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
29 / 12 / 8
4,771
298
113,024
57,395
0
Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2s for each enemy it hits.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

27
4 / 9 / 15
3,668
229
61,643
110,553
91,930
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

10
8 / 16 / 15
3,009
188
67,823
59,018
2,825
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

23
7 / 12 / 19
3,188
199
56,740
64,155
1,560
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2s. This effect can only occur once every 5s.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 150.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

10
3 / 7 / 22
3,161
198
42,126
44,973
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 23s
Objective Time
8m 26s
137
Kill Participation
130
56
Kills
51
51
Deaths
56
81
Assists
79
Player
Kills
Deaths
Assists
KDA
L
29
12
8
2.75
W
VII
FWAWN
VII
15
11
14
2
L
4
9
15
1.28
L
8
16
15
0.97
W
Dredge
KeKeKera
Dredge
23
9
12
3.22
L
7
12
19
1.38
W
Atlas
p0rtisimo
Atlas
3
12
13
0.79
W
Ying
2
8
23
1.69
W
Kinessa
13
11
19
2.05
L
3
7
22
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

336,094
Damage
341,356
341,356
Taken
336,094
3,738
Shielding
96,315
184,860
Healing
194,235
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
113,024
82,406
0
363
57,395
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
VII
FWAWN
VII
62,785
52,255
0
6,364
56,094
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
61,643
61,643
0
16,845
110,553
91,930

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
67,823
48,126
0
4,838
59,018
2,825

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Dredge
KeKeKera
Dredge
121,046
90,443
1,911
14,986
66,697
3,738
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
56,740
25,554
50,708
20,495
64,155
1,560

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Atlas
p0rtisimo
Atlas
43,756
43,756
0
14,360
130,997
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
19,203
19,203
109,699
32,828
50,427
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Kinessa
89,304
62,775
0
4,712
37,141
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
42,126
36,058
78,838
22,148
44,973
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role