Player Matchup
VS
Match Stats
Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5
Rolling Stones
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Stone Bulwark
Earthen Guard
Heal for 112 every 1s while Earthen Guard is active.
Level 4
Cloudbreaker
Impasse
Increase the Health of Impasse by 250.
Level 1
Caretaker
Warder's Field
Heal for 44 every 1s while standing in Warder's Field.
Level 2
Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1
Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5
Tools of Salvation
Increase your maximum Health by 450.
Level 3
Depths of Despair
Reduce the damage you take by 4% for 2s after activating Conviction.
Level 1
Solemn Watch
Increase the distance traveled by Conviction by 6%.
Level 1
Eternal Strife
Using an ability above Ire threshold Heals you for 375.
Level 5
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
Combat Repair
Turret
Heal all of your Turrets for 450 every 1s while you are standing near them.
Level 5
One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 5%.
Level 1
Brave and Bold
Armor
Increase your maximum Health by 300.
Level 2
One Man's Treasure
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2
Forged Alloy
Turret
Increase the Health of all your Turrets by 700.
Level 5
Forgefire
Dome Shield
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
Level 1
Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.
Level 3
Venomous Gourd
Gourd
Standing in your Gourd grants yourself and allies 32% Lifesteal.
Level 4
Pungent Gourd
Gourd
Increase your Allies' and your Movement Speed by 10% while in your Gourd .
Level 2
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 4s.
Level 5
Lighter Gourd
Gourd
Increase the Projectile Speed of Gourd by 10%.
Level 1
Level 1
Guild Tactics
Skewer
Heal for 800 after hitting at least one enemy with Skewer.
Level 5
Criminal Record
Dragon Stance
Gain 10.5% Lifesteal while in Dragon Stance.
Level 3
Harsh Training
Armor
Increase your maximum Health by 50.
Level 1
Something to Prove
Armor
Generate 10% Energy after falling to or below 50% Health.
Level 1
Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Level 5
Dragon Fangs
Dragon Stance
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
Level 1
Level 5
Level 1
Level 3
Level 2
Level 4
Level 1
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 2.4s.
Level 4
Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Survivalist
Armor
Increase your maximum Health by 100.
Level 2
Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 2s.
Level 2
Hunting Season
Hunter's Mark
Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 4
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Infamy
Armor
Increase your maximum Health by 200.
Level 4
Fan the Flames
Billow
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Level 4
Hideout
Billow
Reduce the Cooldown of Whirl by 1s after using Billow.
Level 1
Up in Smoke
Billow
Increase your Movement Speed by 33% while Billow is active.
Level 3
Dragon Oil
Armor
Increase your maximum Ammo by 3.
Level 3
Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
Feral Strength
Guardian Spirit
Increase Luna's Health by 900.
Level 4
Broken Deity
Guardian Spirit
Increase Luna's deploy range by 40%.
Level 2
Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.
Level 3
Protectors
Guardian Spirit
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 3
Lunar Connection
Guardian Spirit
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Level 3
Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Unstoppable Force
Charge
Apply a Knockback of 200 to enemies hit by Charge.
Level 1
Last Stand
Shield
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Level 1
Dire Need
Shield
Increase your Movement Speed by 24% while using Shield.
Level 3
Cavalier
Armor
Increase your maximum Health by 750.
Level 5
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.