Player Matchup

Ying
Ying
FancyPhantom275
Ying
Level 30
Champion Stats
0W - 1L
1,731 SR
Queue Stats
29W - 38L
1,519 Elo+
Party 2
Strix
Strix
MiffedSaturn36
Strix
Level 33
Champion Stats
1W - 1L
1,480 SR
Queue Stats
9W - 11L
1,492 Elo+
Solo
Maeve
Maeve
Rilkeanhearrt
Maeve
Level 38
Champion Stats
5W - 11L
1,462 SR
Queue Stats
12W - 22L
1,400 Elo+
Solo
Koga
Koga
SpeedyPlot19215
Koga
Level 44
Champion Stats
2W - 3L
1,455 SR
Queue Stats
27W - 35L
1,520 Elo+
Party 2
Seris
Seris
WildDaniel625-Yt
Seris
Level 32
Champion Stats
0W - 1L
1,799 SR
Queue Stats
11W - 7L
1,500 Elo+
Solo
Team Averages
Level 35
1,585 SR
1,486 Elo+

VS

Team Averages
Level 54
1,532 SR
1,675 Elo+
Lian
Lian
CBTBDSM
Lian
Level 53
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Maeve
Maeve
Eri1679
Maeve
Level 72
Champion Stats
10W - 7L
1,439 SR
Queue Stats
89W - 57L
1,580 Elo+
Solo
Ruckus
Ruckus
Super11bastidas2
Ruckus
Level 31
Champion Stats
1W - 3L
1,349 SR
Queue Stats
27W - 18L
1,681 Elo+
Solo
Vivian
Vivian
lmno
Vivian
Level 52
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,808 Elo+
Party 1
Ying
Ying
razy4n
Ying
Level 62
Champion Stats
1W - 0L
1,874 SR
Queue Stats
2W - 0L
1,808 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
1 / 7 / 4
1,955
489
6,832
20,632
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

30
4 / 6 / 3
1,910
478
18,770
21,475
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

17
5 / 7 / 2
2,182
546
20,744
25,298
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

50
6 / 11 / 2
2,140
535
29,960
20,571
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

25
0 / 9 / 4
1,235
309
8,920
29,980
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 200 every 1s while using Shadow Travel.

Level 4

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Level 1

Team 1 Score

-18

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
CBTBDSM
Lian
21
10 / 4 / 6
2,150
538
25,092
15,744
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 3%.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 5.

Level 5

Bloodline

Bloodline

Grace

Generate 5 Ammo after using Grace.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Maeve
Eri1679
Maeve
23
4 / 6 / 3
1,818
455
12,315
15,404
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

23
7 / 3 / 10
2,090
523
19,000
20,739
14,542
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Vivian
lmno
Vivian
31
8 / 3 / 19
2,450
613
30,101
19,823
6,061
Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 60% while using Precision Sights.

Level 3

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 24% of damage dealt to you is instead dealt to the Shield.

Level 3

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 375.

Level 3

Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 30% faster.

Level 2

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Ying
razy4n
Ying
41
10 / 2 / 17
2,395
599
31,448
13,516
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
31
Kill Participation
94
16
Kills
39
40
Deaths
18
15
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Lian
CBTBDSM
Lian
10
4
6
3.25
W
Maeve
Eri1679
Maeve
4
6
3
0.92
L
1
7
4
0.43
L
4
6
3
0.92
L
5
7
2
0.86
L
6
11
2
0.64
W
7
3
10
4
L
0
9
4
0.22
W
Vivian
lmno
Vivian
8
3
19
5.83
W
Ying
razy4n
Ying
10
2
17
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,226
Damage
117,956
117,956
Taken
85,226
0
Shielding
20,603
47,525
Healing
40,858
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lian
CBTBDSM
Lian
25,092
23,492
0
400
15,744
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Maeve
Eri1679
Maeve
12,315
10,395
0
1,244
15,404
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
6,832
6,832
7,154
6,107
20,632
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
18,770
16,549
704
3,048
21,475
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
20,744
20,744
0
7,044
25,298
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
29,960
23,957
462
1,605
20,571
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
19,000
16,525
0
2,075
20,739
14,542
L
8,920
7,132
12,147
9,254
29,980
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Vivian
lmno
Vivian
30,101
28,849
3,467
6,711
19,823
6,061

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
razy4n
Ying
31,448
26,948
17,697
9,264
13,516
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role