Player Matchup

Platinum III
Akaiuta
Unknown
Platinum III
Level 999
Champion Stats
7W - 6L
1,673 SR
Queue Stats
346W - 323L
1,620 Elo+
Party 1
Ash
Ash
Gold I
HuntressThighs
Ash
Gold I
Level 473
Champion Stats
21W - 20L
1,548 SR
Queue Stats
487W - 489L
1,537 Elo+
Party 1
Barik
Barik
Platinum II
vortheex
Barik
Platinum II
Level 839
Champion Stats
12W - 11L
1,617 SR
Queue Stats
275W - 229L
1,537 Elo+
Party 1
Vora
Vora
Platinum II
xKingBoogie
Vora
Platinum II
Level 280
Champion Stats
4W - 2L
1,496 SR
Queue Stats
184W - 157L
1,630 Elo+
Party 1
Rei
Rei
Qualifying
zombie4cash
Rei
Qualifying
Level 66
Champion Stats
0W - 2L
1,634 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 531
1,594 SR
1,565 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 600
1,625 SR
1,569 Elo+
Azaan
Azaan
Gold III
ALDAY14
Azaan
Gold III
Level 324
Champion Stats
4W - 5L
1,497 SR
Queue Stats
89W - 78L
1,530 Elo+
Solo
Fernando
Fernando
Gold III
Flawlёss
Fernando
Gold III
Level 452
Champion Stats
25W - 11L
1,795 SR
Queue Stats
185W - 188L
1,559 Elo+
Solo
Io
Io
Diamond V
Kharthiá
Io
Diamond V
Level 747
Champion Stats
23W - 22L
1,658 SR
Queue Stats
427W - 375L
1,635 Elo+
Party 2
Koga
Koga
Platinum II
Kharthián
Koga
Platinum II
Level 476
Champion Stats
195W - 103L
1,712 SR
Queue Stats
1,062W - 987L
1,589 Elo+
Party 2
Cassie
Cassie
Platinum II
kidchocolate15
Cassie
Platinum II
Level 999
Champion Stats
33W - 71L
1,465 SR
Queue Stats
1,026W - 1,020L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Akaiuta
Unknown
59
2 / 6 / 1
1,352
225
31,734
24,473
0

Level 5

Level 4

Level 2

Level 2

Level 2

Level 1

56
0 / 3 / 2
1,254
209
30,170
52,161
16,040
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 3.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Barik
vortheex
Barik
60
1 / 7 / 2
1,228
205
28,970
33,413
29,056
Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

58
2 / 6 / 0
1,191
199
28,648
30,217
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

31
0 / 5 / 2
1,181
197
15,115
22,450
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 6.

Level 3

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Bans
WilloKinessa
Team 1 Score

0

VS

Team 2 Score

4

Bans
TorvaldKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
ALDAY14
Azaan
58
3 / 0 / 5
1,974
329
34,559
44,441
33,183
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Fernando
Flawlёss
Fernando
57
2 / 3 / 4
2,171
362
16,698
36,998
40,696
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

60
1 / 0 / 17
2,367
395
7,798
11,365
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

59
11 / 1 / 5
2,192
365
52,875
22,020
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 40% while Agility is active.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
10 / 1 / 8
2,361
394
50,784
19,813
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

54s
Objective Time
6m 2s
12
Kill Participation
66
5
Kills
27
27
Deaths
5
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Azaan
ALDAY14
Azaan
3
0
5
5.5
L
Akaiuta
Unknown
2
6
1
0.42
W
Fernando
Flawlёss
Fernando
2
3
4
1.33
L
0
3
2
0.33
W
1
0
17
9.5
W
11
1
5
13.5
W
10
1
8
14
L
Barik
vortheex
Barik
1
7
2
0.29
L
2
6
0
0.33
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,637
Damage
162,714
162,714
Taken
134,637
45,096
Shielding
73,879
65,910
Healing
107,546
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Azaan
ALDAY14
Azaan
34,559
28,147
0
15,363
44,441
33,183
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Akaiuta
Unknown
31,734
25,527
0
2,192
24,473
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
Flawlёss
Fernando
16,698
12,648
0
2,310
36,998
40,696
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
30,170
27,461
0
5,163
52,161
16,040
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
7,798
5,886
67,472
10,512
11,365
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
52,875
46,908
0
7,946
22,020
0

Level 1

W
50,784
38,161
0
3,943
19,813
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Barik
vortheex
Barik
28,970
27,800
0
5,517
33,413
29,056
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
28,648
21,853
0
6,768
30,217
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
15,115
13,603
36,563
9,707
22,450
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role