Player Matchup

Seris
Seris
Silver II
LLL_TENTACION_
Seris
Silver II
Level 122
Champion Stats
32W - 30L
1,552 SR
Queue Stats
119W - 120L
1,373 Elo+
Solo
Saati
Saati
Platinum V
ToxaToza
Saati
Platinum V
Level 122
Champion Stats
124W - 111L
1,585 SR
Queue Stats
235W - 240L
1,501 Elo+
Party 1
Vora
Vora
Gold I
UwU_Italakimass_
Vora
Gold I
Level 91
Champion Stats
4W - 4L
1,506 SR
Queue Stats
216W - 192L
1,539 Elo+
Solo
Ruckus
Ruckus
Silver I
Yogamo
Ruckus
Silver I
Level 112
Champion Stats
84W - 64L
1,613 SR
Queue Stats
199W - 205L
1,395 Elo+
Solo
Khan
Khan
Platinum V
artikdron
Khan
Platinum V
Level 87
Champion Stats
16W - 13L
1,590 SR
Queue Stats
229W - 231L
1,517 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,569 SR
1,465 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 73
1,635 SR
1,469 Elo+
Mal'Damba
Mal'Damba
Qualifying
Boynikit
Mal'Damba
Qualifying
Level 129
Champion Stats
0W - 1L
1,868 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Tiberius
Tiberius
Silver IV
Factîce
Tiberius
Silver IV
Level 97
Champion Stats
0W - 2L
1,668 SR
Queue Stats
12W - 17L
1,403 Elo+
Party 2
Betty la Bomba
Betty la Bomba
Gold IV
Janisss9
Betty la Bomba
Gold IV
Level 40
Champion Stats
0W - 1L
1,435 SR
Queue Stats
8W - 8L
1,469 Elo+
Party 2
Torvald
Torvald
Platinum I
Mollegeois
Torvald
Platinum I
Level 47
Champion Stats
1W - 2L
1,532 SR
Queue Stats
7W - 7L
1,495 Elo+
Party 2
Fernando
Fernando
Gold I
hitshotex
Fernando
Gold I
Level 53
Champion Stats
1W - 1L
1,671 SR
Queue Stats
13W - 13L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
1 / 1 / 19
2,493
356
6,682
16,032
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Saati
ToxaToza
Saati
53
13 / 5 / 9
2,546
364
53,008
25,377
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 300hp.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 4%.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

45
10 / 4 / 12
2,420
346
37,833
25,190
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ruckus
Yogamo
Ruckus
29
5 / 3 / 13
3,266
467
29,711
52,951
34,168
Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Khan
49
9 / 1 / 17
2,813
402
35,157
52,254
13,711
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
KinessaWillo
Team 1 Score

4

VS

Team 2 Score

0

Bans
ZhinEvie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Boynikit
Mal'Damba
49
2 / 6 / 4
1,416
202
24,160
22,623
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 5%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 4% while Healing an ally with Mending Spirits.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Tiberius
Factîce
Tiberius
59
5 / 9 / 3
1,808
258
43,912
27,330
1,600
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Betty la Bomba
Janisss9
Betty la Bomba
23
3 / 9 / 1
1,616
231
41,024
23,785
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Torvald
Mollegeois
Torvald
34
2 / 7 / 5
2,343
335
41,686
35,569
66,435
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.4s.

Level 1

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 1s.

Level 1

Arcane Etching

Arcane Etching

Nullify

Gain a 500-Health Shield after activating Nullify.

Level 5

Vital Grasp

Vital Grasp

Recharge

Heal for 225 after activating Recharge.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Fernando
hitshotex
Fernando
33
2 / 7 / 1
1,530
219
21,022
53,084
33,608
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 28s
Objective Time
1m 50s
108
Kill Participation
28
38
Kills
14
14
Deaths
38
70
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
Boynikit
Mal'Damba
2
6
4
0.67
L
Tiberius
Factîce
Tiberius
5
9
3
0.72
L
Betty la Bomba
Janisss9
Betty la Bomba
3
9
1
0.39
W
1
1
19
10.5
L
Torvald
Mollegeois
Torvald
2
7
5
0.64
W
Saati
ToxaToza
Saati
13
5
9
3.5
W
10
4
12
4
W
Ruckus
Yogamo
Ruckus
5
3
13
3.83
W
Khan
9
1
17
17.5
L
Fernando
hitshotex
Fernando
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

162,391
Damage
171,804
171,804
Taken
162,391
47,879
Shielding
101,643
117,561
Healing
39,947
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
Boynikit
Mal'Damba
24,160
19,391
24,867
6,788
22,623
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tiberius
Factîce
Tiberius
43,912
35,267
0
3,611
27,330
1,600
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Betty la Bomba
Janisss9
Betty la Bomba
41,024
22,476
0
852
23,785
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
6,682
5,142
77,356
10,255
16,032
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Torvald
Mollegeois
Torvald
41,686
36,556
0
1,743
35,569
66,435

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Saati
ToxaToza
Saati
53,008
51,169
810
661
25,377
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
37,833
29,904
0
3,320
25,190
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ruckus
Yogamo
Ruckus
29,711
25,388
0
4,125
52,951
34,168

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Khan
35,157
30,922
11,067
9,967
52,254
13,711
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Fernando
hitshotex
Fernando
21,022
12,289
0
2,086
53,084
33,608

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role