Player Matchup

Barik
Barik
Silver I
LFMC2009
Barik
Silver I
Level 999
Champion Stats
181W - 284L
1,440 SR
Queue Stats
2,287W - 2,385L
1,431 Elo+
Solo
Ruckus
Ruckus
Gold II
Nerf_BabaYaga--
Ruckus
Gold II
Level 71
Champion Stats
0W - 3L
1,319 SR
Queue Stats
48W - 36L
1,589 Elo+
Solo
Ash
Ash
Gold IV
Owsleybearz
Ash
Gold IV
Level 999
Champion Stats
11W - 18L
1,535 SR
Queue Stats
774W - 761L
1,393 Elo+
Party 1
Corvus
Corvus
Gold II
YING--BLING
Corvus
Gold II
Level 145
Champion Stats
12W - 9L
1,677 SR
Queue Stats
161W - 168L
1,503 Elo+
Party 1
Lian
Lian
Gold II
ahmedd1243
Lian
Gold II
Level 97
Champion Stats
1W - 1L
1,574 SR
Queue Stats
24W - 17L
1,544 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 462
1,509 SR
1,492 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 714
1,609 SR
1,499 Elo+
Saati
Saati
Gold II
BeanBagsss
Saati
Gold II
Level 669
Champion Stats
43W - 33L
1,599 SR
Queue Stats
219W - 181L
1,559 Elo+
Party 2
Ying
Ying
Gold II
RicolaCandy
Ying
Gold II
Level 694
Champion Stats
109W - 85L
1,641 SR
Queue Stats
219W - 181L
1,559 Elo+
Party 2
Fernando
Fernando
Gold I
WuocW
Fernando
Gold I
Level 210
Champion Stats
27W - 27L
1,563 SR
Queue Stats
367W - 375L
1,491 Elo+
Party 2
Inara
Inara
Gold IV
eobhard
Inara
Gold IV
Level 999
Champion Stats
20W - 19L
1,667 SR
Queue Stats
119W - 128L
1,474 Elo+
Party 2
Skye
Skye
Silver I
leo_pacman88
Skye
Silver I
Level 999
Champion Stats
126W - 110L
1,573 SR
Queue Stats
1,037W - 1,049L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
LFMC2009
Barik
60
0 / 11 / 0
2,104
263
38,356
49,639
59,094
Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

42
3 / 5 / 0
1,400
175
32,865
46,087
13,050
Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

59
1 / 6 / 0
1,406
176
34,721
76,059
34,926
War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 3.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Corvus
50
0 / 0 / 4
1,561
195
15,415
10,339
260
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

52
1 / 7 / 2
1,562
195
60,076
28,928
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bans
KhanKoga
Team 1 Score

0

VS

Team 2 Score

4

Bans
WilloVora
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
59
6 / 0 / 13
2,600
325
75,092
23,054
0
Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

55
2 / 0 / 18
2,928
366
8,653
12,732
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
WuocW
Fernando
58
6 / 2 / 8
2,737
342
29,695
58,946
25,213
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Inara
eobhard
Inara
60
6 / 0 / 11
2,493
312
52,056
67,255
11,365
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

58
9 / 3 / 7
2,268
284
45,556
19,446
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 43s
Objective Time
10m 19s
11
Kill Participation
86
5
Kills
29
29
Deaths
5
6
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Saati
6
0
13
12.5
L
Barik
LFMC2009
Barik
0
11
0
0
L
3
5
0
0.6
L
1
6
0
0.17
W
2
0
18
11
W
Fernando
WuocW
Fernando
6
2
8
5
L
Corvus
0
0
4
2
L
1
7
2
0.29
W
Inara
eobhard
Inara
6
0
11
11.5
W
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

181,433
Damage
211,052
211,052
Taken
181,433
107,330
Shielding
36,578
87,501
Healing
155,827
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
75,092
69,123
0
97
23,054
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

L
Barik
LFMC2009
Barik
38,356
38,356
0
0
49,639
59,094
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
32,865
23,300
0
2,652
46,087
13,050

Level 1

L
34,721
32,546
0
1,698
76,059
34,926
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
8,653
8,653
130,827
12,600
12,732
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
WuocW
Fernando
29,695
19,142
0
1,123
58,946
25,213
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

L
Corvus
15,415
5,267
72,336
8,411
10,339
260
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
60,076
56,876
0
2,404
28,928
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Inara
eobhard
Inara
52,056
40,979
0
10,334
67,255
11,365
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
45,556
27,837
0
846
19,446
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role