Player Matchup

Jenos
Jenos
Qualifying
Dracarys Mystic
Jenos
Qualifying
Level 331
Champion Stats
20W - 11L
1,667 SR
Queue Stats
145W - 133L
1,457 Elo+
Solo
Seris
Seris
Silver I
ValarDoehaeris
Seris
Silver I
Level 317
Champion Stats
7W - 4L
1,615 SR
Queue Stats
71W - 65L
1,452 Elo+
Solo
Lian
Lian
Gold V
Xside_lucas69
Lian
Gold V
Level 123
Champion Stats
5W - 5L
1,583 SR
Queue Stats
197W - 202L
1,426 Elo+
Party 1
Vora
Vora
Silver II
bestplayerTxc
Vora
Silver II
Level 195
Champion Stats
4W - 14L
1,446 SR
Queue Stats
277W - 247L
1,454 Elo+
Party 1
Dredge
Dredge
Silver V
shunsuke----777
Dredge
Silver V
Level 890
Champion Stats
13W - 14L
1,571 SR
Queue Stats
25W - 38L
1,268 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 371
1,576 SR
1,412 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 295
1,483 SR
1,420 Elo+
Ying
Ying
Gold IV
Aliks77
Ying
Gold IV
Level 999
Champion Stats
18W - 24L
1,526 SR
Queue Stats
185W - 212L
1,545 Elo+
Solo
Lex
Lex
Bronze II
II Archos II
Lex
Bronze II
Level 135
Champion Stats
1W - 1L
1,435 SR
Queue Stats
4W - 13L
1,170 Elo+
Solo
Kinessa
Kinessa
Silver II
Kaitoma2
Kinessa
Silver II
Level 63
Champion Stats
0W - 1L
1,176 SR
Queue Stats
11W - 9L
1,457 Elo+
Solo
Cassie
Cassie
Gold III
SilentDeath050
Cassie
Gold III
Level 163
Champion Stats
40W - 33L
1,653 SR
Queue Stats
370W - 353L
1,520 Elo+
Solo
Ruckus
Ruckus
Gold V
Yogamo
Ruckus
Gold V
Level 113
Champion Stats
84W - 64L
1,625 SR
Queue Stats
199W - 205L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 8 / 33
3,907
260
24,996
40,408
10,948
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
14 / 9 / 21
3,731
249
61,885
69,627
0
Spirit Leech

Spirit Leech

Restore Soul

Regenerate 6 Ammo every 0.5s while channeling Restore Soul.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.35s.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

59
7 / 16 / 19
3,453
230
65,915
72,153
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

56
24 / 8 / 22
4,532
302
104,228
66,101
0
False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
16 / 4 / 12
3,491
233
57,480
32,196
3,104
Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Bans
AndroxusEvie
Team 1 Score

4

VS

Team 2 Score

2

Bans
TerminusWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Aliks77
Ying
60
1 / 10 / 24
3,186
212
13,515
42,789
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

50
6 / 17 / 5
2,247
150
29,555
54,967
0
Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 6s.

Level 5

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 6% while using In Pursuit.

Level 1

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Kinessa
Kaitoma2
Kinessa
47
11 / 12 / 12
3,361
224
87,158
50,805
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

50
15 / 15 / 12
3,649
243
82,083
63,163
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Ruckus
Yogamo
Ruckus
29
12 / 15 / 15
5,248
350
68,174
102,780
97,465
Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 41s
Objective Time
3m 23s
176
Kill Participation
113
69
Kills
45
45
Deaths
69
107
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ying
Aliks77
Ying
1
10
24
1.3
W
8
8
33
3.06
L
6
17
5
0.5
L
Kinessa
Kaitoma2
Kinessa
11
12
12
1.42
L
15
15
12
1.4
W
14
9
21
2.72
W
7
16
19
1.03
L
Ruckus
Yogamo
Ruckus
12
15
15
1.3
W
24
8
22
4.38
W
16
4
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

314,504
Damage
280,485
280,485
Taken
314,504
14,052
Shielding
97,465
167,472
Healing
109,050
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
Aliks77
Ying
13,515
13,515
59,782
20,548
42,789
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
24,996
16,527
72,693
16,704
40,408
10,948
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
29,555
28,177
0
5,635
54,967
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Kinessa
Kaitoma2
Kinessa
87,158
79,713
0
9,748
50,805
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
82,083
63,552
0
6,627
63,163
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
61,885
50,928
24,419
27,381
69,627
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
65,915
63,540
0
6,351
72,153
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ruckus
Yogamo
Ruckus
68,174
53,448
0
6,710
102,780
97,465
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
104,228
72,309
0
8,801
66,101
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

W
57,480
47,075
0
11,123
32,196
3,104
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role