Player Matchup

Vora
Vora
Silver II
bebichaaaaa10
Vora
Silver II
Level 46
Champion Stats
6W - 15L
1,352 SR
Queue Stats
118W - 132L
1,398 Elo+
Solo
Rei
Rei
Silver II
fbvarela2005
Rei
Silver II
Level 111
Champion Stats
10W - 3L
1,625 SR
Queue Stats
160W - 166L
1,503 Elo+
Solo
Fernando
Fernando
Gold I
franciscacaparro
Fernando
Gold I
Level 275
Champion Stats
8W - 7L
1,588 SR
Queue Stats
137W - 111L
1,505 Elo+
Party 1
Viktor
Viktor
Silver I
prettySergooo
Viktor
Silver I
Level 387
Champion Stats
1W - 2L
1,308 SR
Queue Stats
68W - 89L
1,444 Elo+
Solo
Khan
Khan
Silver II
x-Zoberk
Khan
Silver II
Level 159
Champion Stats
31W - 26L
1,589 SR
Queue Stats
110W - 101L
1,484 Elo+
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 196
1,492 SR
1,467 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 343
1,510 SR
1,390 Elo+
Imani
Imani
Gold III
Aundel
Imani
Gold III
Level 999
Champion Stats
6W - 3L
1,659 SR
Queue Stats
70W - 66L
1,487 Elo+
Solo
Ash
Ash
Silver II
Gkristomusz
Ash
Silver II
Level 118
Champion Stats
1W - 0L
1,107 SR
Queue Stats
4W - 14L
1,179 Elo+
Solo
Seris
Seris
Silver II
MartinxAndix
Seris
Silver II
Level 335
Champion Stats
28W - 25L
1,589 SR
Queue Stats
289W - 299L
1,455 Elo+
Solo
Ruckus
Ruckus
Gold V
Yogamo
Ruckus
Gold V
Level 113
Champion Stats
84W - 64L
1,612 SR
Queue Stats
199W - 205L
1,398 Elo+
Solo
Koga
Koga
Silver III
jakob439
Koga
Silver III
Level 149
Champion Stats
19W - 26L
1,584 SR
Queue Stats
76W - 99L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
23 / 13 / 14
4,332
228
106,208
71,511
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

51
8 / 10 / 28
4,467
235
40,180
72,168
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 4%.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.3s.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

45
2 / 8 / 23
4,824
254
72,703
120,709
212,764
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

54
13 / 12 / 15
3,701
195
74,168
54,109
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Khan
51
16 / 8 / 19
4,223
222
93,754
106,476
20,608
Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 2.4s.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
KinessaWillo
Team 1 Score

3

VS

Team 2 Score

4

Bans
MojiCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Aundel
Imani
59
11 / 13 / 9
3,897
205
116,843
48,868
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

51
3 / 13 / 11
3,982
210
71,317
131,764
68,721
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.7999999999999998s.

Level 3

Brawl

Brawl

Kinetic Burst

Heal for 750 over 2s for each enemy hit by Kinetic Burst.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

56
6 / 5 / 19
4,125
217
43,924
38,308
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.

Level 2

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Ruckus
Yogamo
Ruckus
29
15 / 16 / 12
6,534
344
103,066
118,853
84,895
Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Koga
52
16 / 15 / 9
4,191
221
89,823
49,220
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 28s
Objective Time
8m 48s
161
Kill Participation
111
62
Kills
51
51
Deaths
62
99
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Imani
Aundel
Imani
11
13
9
1.19
W
3
13
11
0.65
W
6
5
19
3.1
W
Ruckus
Yogamo
Ruckus
15
16
12
1.31
L
23
13
14
2.31
L
8
10
28
2.2
L
2
8
23
1.69
W
Koga
16
15
9
1.37
L
13
12
15
1.71
L
Khan
16
8
19
3.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

387,013
Damage
424,973
424,973
Taken
387,013
233,372
Shielding
153,616
258,351
Healing
182,189
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Imani
Aundel
Imani
116,843
70,860
0
7,081
48,868
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
71,317
58,061
0
8,558
131,764
68,721

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
43,924
33,262
111,922
22,567
38,308
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Ruckus
Yogamo
Ruckus
103,066
84,353
0
7,931
118,853
84,895
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

L
106,208
64,245
0
17,113
71,511
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
40,180
38,990
129,410
47,704
72,168
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
72,703
44,343
0
5,564
120,709
212,764
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Koga
89,823
52,843
1,485
22,645
49,220
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

L
74,168
56,569
0
7,082
54,109
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Khan
93,754
78,596
16,089
35,389
106,476
20,608
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role