Player Matchup
VS
Match Stats
Gathering Shadow
Ambush
Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.
Level 5
Outnumbered
Shadow Bombs
Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.
Level 2
Shadow's Gaze
Shadow Bombs
Heal for 80 after activating Shadow Bombs.
Level 2
Contemplation
Dash
Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 2
Shadow's Perch
Ambush
Increase the range of Ambush by 40%.
Level 4
Level 1
Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 4s.
Level 5
Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.
Level 3
Indomitable
Armor
Gain 10% Lifesteal.
Level 1
Fervor
Armor
Increase your maximum Ammo by 4.
Level 4
Battlement
Siege Shield
Increase the duration of Siege Shield by 1.2s.
Level 2
Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 100%.
Level 5
Restore
Transporter
Heal for 6% of your maximum Health after Teleporting with Transporter.
Level 1
Beam Me Up
Transporter
Increase the Flight Speed of Transporter by 20%.
Level 2
Headstrong
Armor
Increase your maximum Health by 100.
Level 2
True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.
Level 5
Reposition
Transporter
Using Transporter instantly Teleports you to its target location.
Level 1
Follow the Scent
Fire Spit
Increase the size of your Fire Spit by 48%.
Level 2
Apex Predator
Armor
Increase your maximum Health by 200.
Level 4
Condescension
Fire Spit
Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.
Level 2
Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.
Level 5
Lung Capacity
Fire Spit
Heal for 100 for each enemy hit with Fire Spit.
Level 2
Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1
Conviction
Pyre Strike
Increase the Stun duration of Pyre Strike by 0.75s.
Level 5
Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 30%.
Level 3
Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.
Level 3
Incandescent Being
Armor
Increase your maximum Health by 150.
Level 3
Hallowed Sight
Pyre Strike
Generate 15% Wrath after hitting an enemy with Pyre Strike.
Level 1
Exterminate
Pyre Strike
When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Platemail
Armor
Increase your maximum Health by 450.
Level 3
Lifetaker
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2
Hopeguard
Bulwark
Increase your Healing received by 12% while your Bulwark is active.
Level 2
Close and Personal
Commander's Grab
Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.
Level 3
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5
Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1
Red Room
Trigger Discipline
Increase your Movement Speed by 16% while in Automatic fire mode.
Level 4
Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.
Level 2
Never Look
Armor
Increase your maximum Health by 100.
Level 2
Equivocate
Grappling Hook
Heal for 400 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.
Level 4
Pop Off
Explosive Dodge
Increase the Area of Effect of Explosive Dodge bombs by 30%.
Level 3
Overcharged
Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.
Level 1
Sanctum of Faith
Moonlight
Regenerate 5% Moonlight every 1s while not using Moonlight.
Level 5
Swift Arrows
Moonlight
Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.
Level 3
Restored Faith
Moonlight
Heal for 10 every time you Heal an ally with Moonlight.
Level 1
Moonwalk
Armor
Increase your maximum Moonlight capacity by 40%.
Level 5
Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.
Level 1
Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1
Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Level 3
Tracker
Hunter's Mark
Increase your Movement Speed by 20% while Hunter's Mark is active.
Level 4
Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 4s.
Level 4
Primal Might
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Hunting Season
Hunter's Mark
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 3
Hunting Party
Hunter's Mark
Hunter's Mark has 2 charges and grants its benefits to allies.
Level 1
Vantage Point
Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.
Level 4
High Ground
Increase the jump strength of Octavia's Commanding Leap by 5%.
Level 1
Air Supremacy
Reduce damage taken by 20% for 2.5s after activating Commanding Leap.
Level 4
Determined Defense
Armor
Increase your maximum Health by 150.
Level 3
Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Level 3
Hell or High Water
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.