Player Matchup

Io
Io
Platinum I
ABF67
Io
Platinum I
Level 999
Champion Stats
24W - 14L
1,813 SR
Queue Stats
960W - 897L
1,626 Elo+
Party 1
Khan
Khan
Platinum II
ChienMorte
Khan
Platinum II
Level 395
Champion Stats
22W - 24L
1,663 SR
Queue Stats
339W - 308L
1,626 Elo+
Solo
Zhin
Zhin
Qualifying
Jàcko
Zhin
Qualifying
Level 448
Champion Stats
11W - 6L
1,758 SR
Queue Stats
105W - 75L
1,651 Elo+
Party 2
Octavia
Octavia
Diamond IV
Mariihuas
Octavia
Diamond IV
Level 812
Champion Stats
11W - 17L
1,581 SR
Queue Stats
615W - 572L
1,608 Elo+
Party 1
Inara
Inara
Qualifying
SirSHeePzzz
Inara
Qualifying
Level 531
Champion Stats
3W - 7L
1,601 SR
Queue Stats
92W - 66L
1,667 Elo+
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 637
1,683 SR
1,636 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 682
1,657 SR
1,588 Elo+
Mal'Damba
Mal'Damba
Diamond II
Alderpaw
Mal'Damba
Diamond II
Level 999
Champion Stats
77W - 74L
1,698 SR
Queue Stats
401W - 371L
1,691 Elo+
Solo
Koga
Koga
Platinum I
DanniSay
Koga
Platinum I
Level 924
Champion Stats
37W - 30L
1,660 SR
Queue Stats
943W - 921L
1,566 Elo+
Solo
Lian
Lian
Diamond IV
LÏNN
Lian
Diamond IV
Level 284
Champion Stats
50W - 82L
1,582 SR
Queue Stats
923W - 913L
1,567 Elo+
Solo
Atlas
Atlas
Platinum III
RiarracooYT
Atlas
Platinum III
Level 203
Champion Stats
11W - 6L
1,736 SR
Queue Stats
315W - 315L
1,532 Elo+
Solo
Fernando
Fernando
Qualifying
rigormorti
Fernando
Qualifying
Level 999
Champion Stats
10W - 9L
1,609 SR
Queue Stats
527W - 479L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Io
56
3 / 8 / 18
4,144
345
37,796
37,774
0
Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

59
9 / 7 / 12
3,842
320
60,669
106,687
40,847
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Zhin
Jàcko
Zhin
58
6 / 8 / 16
3,318
277
81,052
68,951
0
Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 4s after successfully hitting an enemy with Counter.

Level 4

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Octavia
Mariihuas
Octavia
59
13 / 7 / 9
3,753
313
84,165
39,696
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 1 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

52
3 / 10 / 16
3,320
277
50,409
98,715
12,162
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
VoraKinessa
Team 1 Score

1

VS

Team 2 Score

4

Bans
WilloCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Alderpaw
Mal'Damba
59
5 / 2 / 22
3,824
319
40,861
16,945
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Koga
58
9 / 9 / 14
3,288
274
91,754
47,277
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Lian
LÏNN
Lian
54
14 / 6 / 14
3,762
314
113,529
42,302
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

46
9 / 9 / 9
3,166
264
46,708
113,487
3,000
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Fernando
rigormorti
Fernando
59
3 / 8 / 13
3,600
300
58,971
94,080
64,878
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 21s
Objective Time
6m 42s
105
Kill Participation
112
34
Kills
40
40
Deaths
34
71
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Io
3
8
18
1.5
W
Mal'Damba
Alderpaw
Mal'Damba
5
2
22
8
L
9
7
12
2.14
W
Koga
9
9
14
1.78
L
Zhin
Jàcko
Zhin
6
8
16
1.75
W
Lian
LÏNN
Lian
14
6
14
3.5
L
Octavia
Mariihuas
Octavia
13
7
9
2.5
W
9
9
9
1.5
L
3
10
16
1.1
W
Fernando
rigormorti
Fernando
3
8
13
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

314,091
Damage
351,823
351,823
Taken
314,091
53,009
Shielding
67,878
215,976
Healing
161,941
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Io
37,796
33,296
142,057
17,310
37,774
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Mal'Damba
Alderpaw
Mal'Damba
40,861
15,242
135,405
10,939
16,945
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
60,669
59,267
17,598
30,002
106,687
40,847
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

W
Koga
91,754
85,436
0
2,470
47,277
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Zhin
Jàcko
Zhin
81,052
67,406
0
1,786
68,951
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Lian
LÏNN
Lian
113,529
110,127
0
2,378
42,302
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Octavia
Mariihuas
Octavia
84,165
81,740
0
605
39,696
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
46,708
46,708
0
7,515
113,487
3,000

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
50,409
43,804
0
6,618
98,715
12,162
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
rigormorti
Fernando
58,971
41,984
0
3,234
94,080
64,878
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role