Player Matchup

Dredge
Dredge
Platinum III
Delxor
Dredge
Platinum III
Level 656
Champion Stats
2W - 1L
1,579 SR
Queue Stats
145W - 136L
1,591 Elo+
Solo
Grover
Grover
Platinum I
Gutigamer10
Grover
Platinum I
Level 710
Champion Stats
7W - 9L
1,525 SR
Queue Stats
882W - 852L
1,558 Elo+
Solo
Fernando
Fernando
Diamond V
Imyxp187
Fernando
Diamond V
Level 111
Champion Stats
36W - 34L
1,695 SR
Queue Stats
230W - 212L
1,637 Elo+
Solo
Atlas
Atlas
Diamond II
KÓNE
Atlas
Diamond II
Level 556
Champion Stats
481W - 296L
1,774 SR
Queue Stats
1,414W - 1,403L
1,621 Elo+
Party 1
Viktor
Viktor
Diamond I
mahitoo
Viktor
Diamond I
Level 222
Champion Stats
37W - 26L
1,717 SR
Queue Stats
524W - 472L
1,635 Elo+
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 451
1,658 SR
1,608 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 639
1,679 SR
1,643 Elo+
Mal'Damba
Mal'Damba
Diamond III
Alderpaw
Mal'Damba
Diamond III
Level 999
Champion Stats
74W - 71L
1,668 SR
Queue Stats
395W - 367L
1,656 Elo+
Solo
Cassie
Cassie
Diamond I
BigBenjaminCHL
Cassie
Diamond I
Level 147
Champion Stats
6W - 5L
1,833 SR
Queue Stats
34W - 28L
1,768 Elo+
Solo
Makoa
Makoa
Platinum I
IHateVikPicks
Makoa
Platinum I
Level 999
Champion Stats
25W - 32L
1,561 SR
Queue Stats
643W - 597L
1,605 Elo+
Solo
Inara
Inara
Platinum III
Kuronosan
Inara
Platinum III
Level 648
Champion Stats
1W - 1L
1,703 SR
Queue Stats
154W - 153L
1,566 Elo+
Solo
Vatu
Vatu
Diamond IV
karte501
Vatu
Diamond IV
Level 400
Champion Stats
2W - 4L
1,632 SR
Queue Stats
30W - 25L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Delxor
Dredge
60
9 / 4 / 8
2,647
265
55,082
24,182
3,941
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Grover
58
2 / 3 / 24
3,149
315
29,384
45,557
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Fernando
Imyxp187
Fernando
49
8 / 4 / 12
3,104
310
48,978
66,981
34,551
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Atlas
KÓNE
Atlas
58
7 / 3 / 10
2,604
260
48,006
92,765
0
Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Viktor
mahitoo
Viktor
47
11 / 6 / 15
3,071
307
85,840
37,315
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Bans
TerminusKinessa
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Alderpaw
Mal'Damba
59
0 / 6 / 6
1,882
188
29,855
25,157
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

41
6 / 7 / 3
2,459
246
95,162
49,546
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

59
4 / 6 / 1
1,850
185
30,307
71,272
69,631
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Inara
Kuronosan
Inara
59
1 / 8 / 7
1,974
197
50,681
83,764
18,315
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 5.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Vatu
58
9 / 11 / 4
2,223
222
60,795
37,551
0
Shadow Garrote

Shadow Garrote

Armor

Generate 25% Ultimate charge for each enemy hit with your Ultimate.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 80.

Level 2

Extraction

Extraction

Dash

Increase your Movement Speed by 15% for 2s after Dash ends.

Level 3

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 40s
Objective Time
2m 9s
106
Kill Participation
41
37
Kills
20
20
Deaths
38
69
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
Alderpaw
Mal'Damba
0
6
6
0.5
L
6
7
3
1.07
W
Dredge
Delxor
Dredge
9
4
8
3.25
W
Grover
2
3
24
4.67
L
4
6
1
0.75
W
Fernando
Imyxp187
Fernando
8
4
12
3.5
L
Inara
Kuronosan
Inara
1
8
7
0.56
W
Atlas
KÓNE
Atlas
7
3
10
4
L
Vatu
9
11
4
1
W
Viktor
mahitoo
Viktor
11
6
15
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

267,290
Damage
266,800
266,800
Taken
267,290
38,492
Shielding
87,946
157,101
Healing
143,994
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
Alderpaw
Mal'Damba
29,855
13,840
77,088
14,064
25,157
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
95,162
59,507
0
9,676
49,546
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Dredge
Delxor
Dredge
55,082
21,410
0
5,659
24,182
3,941
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Grover
29,384
24,168
93,177
38,308
45,557
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
30,307
27,663
0
19,125
71,272
69,631
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
Imyxp187
Fernando
48,978
26,201
0
3,325
66,981
34,551
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
Kuronosan
Inara
50,681
35,131
0
13,015
83,764
18,315
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Atlas
KÓNE
Atlas
48,006
48,006
0
15,211
92,765
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vatu
60,795
46,453
0
11,026
37,551
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Viktor
mahitoo
Viktor
85,840
57,746
0
1,421
37,315
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role