Player Matchup

Vora
Vora
DanielKrdnas
Vora
Level 312
Champion Stats
27W - 23L
1,510 SR
Queue Stats
569W - 592L
1,493 Elo+
Solo
Imani
Imani
JGWentworthh
Imani
Level 100
Champion Stats
180W - 172L
1,530 SR
Queue Stats
345W - 358L
1,448 Elo+
Party 2
Ruckus
Ruckus
TorqueGrizzly
Ruckus
Level 46
Champion Stats
58W - 39L
1,552 SR
Queue Stats
85W - 78L
1,424 Elo+
Party 2
Caspian
Caspian
oCabon
Caspian
Level 97
Champion Stats
3W - 6L
1,284 SR
Queue Stats
202W - 212L
1,488 Elo+
Solo
Seris
Seris
xSuniiD
Seris
Level 96
Champion Stats
4W - 1L
1,703 SR
Queue Stats
8W - 16L
1,339 Elo+
Solo
Team Averages
Level 130
1,516 SR
1,438 Elo+

VS

Team Averages
Level 270
1,541 SR
1,469 Elo+
Ying
Ying
ChunkeeFangz
Ying
Level 323
Champion Stats
26W - 9L
1,725 SR
Queue Stats
1,058W - 1,020L
1,420 Elo+
Solo
Talus
Talus
Hestia05
Talus
Level 320
Champion Stats
1W - 2L
1,537 SR
Queue Stats
653W - 705L
1,503 Elo+
Party 1
Dredge
Dredge
LunaSolht05
Dredge
Level 566
Champion Stats
8W - 22L
1,398 SR
Queue Stats
1,111W - 1,119L
1,551 Elo+
Party 1
Azaan
Azaan
Misfitt24
Azaan
Level 59
Champion Stats
5W - 5L
1,526 SR
Queue Stats
104W - 136L
1,420 Elo+
Solo
Kasumi
Kasumi
XxT1M4D0RxX
Kasumi
Level 83
Champion Stats
5W - 5L
1,519 SR
Queue Stats
231W - 251L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
32 / 12 / 18
5,613
267
118,881
60,089
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

36
15 / 13 / 23
4,998
238
103,510
56,087
4,199
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

20
20 / 9 / 31
6,317
301
96,721
142,911
61,492
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Level 1

Caspian
oCabon
Caspian
49
18 / 10 / 27
5,111
243
91,046
68,710
5,838
Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 15%.

Level 3

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 24%.

Level 3

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 8%.

Level 1

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

Seris
xSuniiD
Seris
37
8 / 6 / 42
6,048
288
61,970
71,724
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 250 every 1s while using Shadow Travel.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
5 / 17 / 23
4,675
223
49,766
84,054
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Talus
Hestia05
Talus
55
4 / 18 / 12
3,352
160
64,923
68,974
0
Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Dredge
55
12 / 20 / 7
3,780
180
72,958
71,166
0
Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 70 for each enemy hit with Harpoon.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Azaan
Misfitt24
Azaan
31
6 / 18 / 18
5,269
251
93,557
149,089
96,369
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

Kasumi
51
23 / 20 / 7
7,868
375
118,317
98,845
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Soulfire

Soulfire

Heal for 150 each time one of your Spirit Lures triggers.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 10%.

Level 1

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

21m 20s
Objective Time
12m 23s
234
Kill Participation
117
93
Kills
50
50
Deaths
93
141
Assists
67
Player
Kills
Deaths
Assists
KDA
L
5
17
23
0.97
W
32
12
18
3.42
L
Talus
Hestia05
Talus
4
18
12
0.56
W
15
13
23
2.04
L
Dredge
12
20
7
0.78
L
Azaan
Misfitt24
Azaan
6
18
18
0.83
W
20
9
31
3.94
L
Kasumi
23
20
7
1.33
W
Caspian
oCabon
Caspian
18
10
27
3.15
W
Seris
xSuniiD
Seris
8
6
42
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

472,128
Damage
399,521
399,521
Taken
472,128
71,529
Shielding
96,369
235,827
Healing
203,342
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
49,766
49,766
87,345
45,336
84,054
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
118,881
71,113
0
13,719
60,089
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Talus
Hestia05
Talus
64,923
58,712
0
15,257
68,974
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
103,510
63,881
0
3,067
56,087
4,199

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Dredge
72,958
49,934
0
19,013
71,166
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Azaan
Misfitt24
Azaan
93,557
71,531
0
25,002
149,089
96,369
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
96,721
72,784
0
18,958
142,911
61,492
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Level 1

L
Kasumi
118,317
88,270
0
11,389
98,845
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Caspian
oCabon
Caspian
91,046
80,807
4,582
13,514
68,710
5,838
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Seris
xSuniiD
Seris
61,970
49,449
128,808
53,179
71,724
0

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role