Player Matchup

Ying
Ying
Platinum V
Biggus Dyqus
Ying
Platinum V
Level 563
Champion Stats
1W - 0L
1,525 SR
Queue Stats
339W - 310L
1,629 Elo+
Solo
Rei
Rei
Gold IV
BreadEnjoyer69
Rei
Gold IV
Level 83
Champion Stats
1W - 0L
1,553 SR
Queue Stats
8W - 4L
1,529 Elo+
Solo
Terminus
Terminus
Gold III
Danny_Boi_Az
Terminus
Gold III
Level 999
Champion Stats
42W - 50L
1,581 SR
Queue Stats
1,213W - 1,161L
1,520 Elo+
Solo
Dredge
Dredge
Gold III
TensiBusYT
Dredge
Gold III
Level 117
Champion Stats
9W - 6L
1,671 SR
Queue Stats
21W - 28L
1,406 Elo+
Solo
Skye
Skye
Platinum II
Tim McCgraw
Skye
Platinum II
Level 883
Champion Stats
96W - 58L
1,670 SR
Queue Stats
633W - 591L
1,557 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 529
1,600 SR
1,528 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 549
1,557 SR
1,549 Elo+
Azaan
Azaan
Qualifying
AfroGamer94
Azaan
Qualifying
Level 349
Champion Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,574 Elo+
Party 1
Vora
Vora
Qualifying
AnAbsoluteUnit
Vora
Qualifying
Level 330
Champion Stats
0W - 2L
1,587 SR
Queue Stats
62W - 51L
1,595 Elo+
Party 1
Jenos
Jenos
Gold I
SmileOregano
Jenos
Gold I
Level 68
Champion Stats
20W - 20L
1,511 SR
Queue Stats
105W - 97L
1,514 Elo+
Solo
Fernando
Fernando
Platinum IV
aereae
Fernando
Platinum IV
Level 999
Champion Stats
39W - 39L
1,623 SR
Queue Stats
1,604W - 1,538L
1,507 Elo+
Solo
Kinessa
Kinessa
Platinum III
Ñoelàmadre
Kinessa
Platinum III
Level 999
Champion Stats
33W - 33L
1,564 SR
Queue Stats
912W - 849L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 10 / 22
3,788
223
91,551
54,291
0
Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 6.25s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

48
15 / 11 / 20
4,497
265
90,328
76,986
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 250.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Terminus
Danny_Boi_Az
Terminus
59
10 / 15 / 6
3,496
206
60,479
138,849
3,040
It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 20%.

Level 2

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

Despoiler

Despoiler

Shatterfall

Heal for 300 for each enemy hit with Shatterfall.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Dredge
TensiBusYT
Dredge
40
11 / 13 / 10
3,727
219
89,528
67,366
8,483
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

58
12 / 9 / 16
3,969
233
97,564
73,612
0
Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Slip Away

Slip Away

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 3s.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Bans
VatuAndroxus
Team 1 Score

4

VS

Team 2 Score

3

Bans
EvieKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 12 / 10
5,020
295
56,028
120,279
90,592
Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Piety

Piety

Heal for 150 after activating Conviction.

Level 2

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.75s.

Level 3

Overwhelming Presence

Overwhelming Presence

Heal for 36 every 0.5s while at least one wall segment of Sanctuary is active.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

60
17 / 12 / 18
4,091
241
82,431
73,386
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

49
7 / 9 / 37
4,722
278
36,050
44,006
8,160
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
aereae
Fernando
60
10 / 13 / 19
3,985
234
99,404
155,925
68,980
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Kinessa
Ñoelàmadre
Kinessa
60
22 / 7 / 22
4,659
274
137,191
35,854
0
Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 19s
Objective Time
6m 5s
127
Kill Participation
168
53
Kills
62
58
Deaths
53
74
Assists
106
Player
Kills
Deaths
Assists
KDA
L
6
12
10
0.92
L
17
12
18
2.17
W
5
10
22
1.6
W
15
11
20
2.27
W
Terminus
Danny_Boi_Az
Terminus
10
15
6
0.87
L
7
9
37
2.83
W
Dredge
TensiBusYT
Dredge
11
13
10
1.23
W
12
9
16
2.22
L
Fernando
aereae
Fernando
10
13
19
1.5
L
Kinessa
Ñoelàmadre
Kinessa
22
7
22
4.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

429,450
Damage
411,104
411,104
Taken
429,450
11,523
Shielding
167,732
252,021
Healing
229,520
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
56,028
42,963
0
11,475
120,279
90,592

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Level 1

L
82,431
63,171
0
11,999
73,386
0

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
91,551
72,441
47,818
16,541
54,291
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
90,328
63,965
68,778
31,965
76,986
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Terminus
Danny_Boi_Az
Terminus
60,479
42,948
0
21,654
138,849
3,040
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
36,050
28,075
158,354
21,673
44,006
8,160
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

W
Dredge
TensiBusYT
Dredge
89,528
54,850
0
7,970
67,366
8,483
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
97,564
70,467
23,433
33,862
73,612
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
aereae
Fernando
99,404
55,831
0
22,613
155,925
68,980
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Kinessa
Ñoelàmadre
Kinessa
137,191
78,690
0
3,406
35,854
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role