Player Matchup

Fernando
Fernando
EbonyVortex
Fernando
Level 999
Champion Stats
12W - 13L
1,607 SR
Queue Stats
1,396W - 1,345L
1,665 Elo+
Party 2
Jenos
Jenos
ICarryCarrots
Jenos
Level 999
Champion Stats
233W - 244L
1,606 SR
Queue Stats
967W - 978L
1,659 Elo+
Solo
Kasumi
Kasumi
grozdanöv
Kasumi
Level 999
Champion Stats
0W - 1L
2,049 SR
Queue Stats
1,221W - 618L
1,813 Elo+
Solo
Ying
Ying
sh4m
Ying
Level 551
Champion Stats
532W - 414L
1,679 SR
Queue Stats
1,535W - 1,456L
1,634 Elo+
Party 2
Cassie
Cassie
x2Dzi
Cassie
Level 647
Champion Stats
43W - 68L
1,480 SR
Queue Stats
1,180W - 1,191L
1,582 Elo+
Solo
Team Averages
Level 839
1,684 SR
1,671 Elo+

VS

Team Averages
Level 718
1,682 SR
1,694 Elo+
Buck
Buck
ChekyBreky
Buck
Level 381
Champion Stats
117W - 82L
1,682 SR
Queue Stats
1,104W - 1,012L
1,697 Elo+
Party 1
Tyra
Tyra
Fixitoruninstall
Tyra
Level 212
Champion Stats
30W - 28L
1,650 SR
Queue Stats
576W - 541L
1,648 Elo+
Solo
Mal'Damba
Mal'Damba
OMSuomi
Mal'Damba
Level 999
Champion Stats
59W - 55L
1,624 SR
Queue Stats
1,607W - 1,256L
1,713 Elo+
Party 1
Fernando
Fernando
SírPentíous
Fernando
Level 999
Champion Stats
311W - 130L
1,827 SR
Queue Stats
2,083W - 1,381L
1,738 Elo+
Party 1
Grover
Grover
WarThong
Grover
Level 999
Champion Stats
106W - 91L
1,628 SR
Queue Stats
505W - 532L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
EbonyVortex
Fernando
57
2 / 5 / 10
2,980
248
64,270
139,039
146,831
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
3 / 1 / 15
2,532
211
22,522
12,419
10,175
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Kasumi
grozdanöv
Kasumi
60
9 / 8 / 2
2,242
187
62,136
73,639
0
Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.30000000000000004s.

Level 3

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 1.7999999999999998s.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Ying
sh4m
Ying
59
0 / 5 / 14
2,278
190
57,352
52,805
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Cassie
x2Dzi
Cassie
59
7 / 5 / 8
2,305
192
80,282
43,290
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 4.

Level 4

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 15%.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
8 / 5 / 12
3,301
275
72,044
60,472
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

57
4 / 5 / 8
3,398
283
83,280
43,822
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Mal'Damba
OMSuomi
Mal'Damba
60
2 / 3 / 15
3,458
288
40,705
37,978
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 8% for 3s after using Slither.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Fernando
SírPentíous
Fernando
59
7 / 3 / 11
4,274
356
78,179
97,007
203,058
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grover
WarThong
Grover
52
3 / 5 / 16
3,747
312
46,984
47,283
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 8% for 2s after using Vine.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 20% for 4s after they are Healed by Blossom.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 48s
Objective Time
9m 50s
70
Kill Participation
86
21
Kills
24
24
Deaths
21
49
Assists
62
Player
Kills
Deaths
Assists
KDA
W
8
5
12
2.8
L
Fernando
EbonyVortex
Fernando
2
5
10
1.4
W
4
5
8
1.6
L
3
1
15
10.5
W
Mal'Damba
OMSuomi
Mal'Damba
2
3
15
3.17
W
Fernando
SírPentíous
Fernando
7
3
11
4.17
W
Grover
WarThong
Grover
3
5
16
2.2
L
Kasumi
grozdanöv
Kasumi
9
8
2
1.25
L
Ying
sh4m
Ying
0
5
14
1.4
L
Cassie
x2Dzi
Cassie
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

286,562
Damage
321,192
321,192
Taken
286,562
157,006
Shielding
203,058
248,046
Healing
227,819
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
72,044
55,149
0
5,078
60,472
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
EbonyVortex
Fernando
64,270
46,166
0
6,123
139,039
146,831

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
83,280
56,500
0
1,234
43,822
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
22,522
16,587
120,516
6,719
12,419
10,175
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Mal'Damba
OMSuomi
Mal'Damba
40,705
24,534
84,344
9,052
37,978
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
SírPentíous
Fernando
78,179
48,019
0
0
97,007
203,058
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Grover
WarThong
Grover
46,984
38,267
96,028
32,083
47,283
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Kasumi
grozdanöv
Kasumi
62,136
50,666
0
5,715
73,639
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
sh4m
Ying
57,352
23,131
82,447
25,914
52,805
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Cassie
x2Dzi
Cassie
80,282
54,202
0
612
43,290
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role