Player Matchup
VS
Match Stats
Lifegiver
Protection
Heal the target of your Protection for 375.
Level 5
Infusion
Nullify
Heal for 50 after activating Nullify.
Level 1
Glyph of Health
Armor
Increase your maximum Health by 150.
Level 1
Arcane Etching
Nullify
Gain a 300-Health Shield after activating Nullify.
Level 3
Hearthwarder
Protection
Generate 375 Shield after using Protection.
Level 5
Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Level 5
Pursuit
Shatter
Increase the Movement Speed of Illusions by 16% during Shatter.
Level 2
Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1
Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 2.5s.
Level 2
Squadron
Illusion
Increase the Health of each of your Illusions by 500.
Level 5
Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.
Level 4
The Maw's Embrace
Weapon
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Level 1
New Purpose
Armor
Increase your maximum Health by 50.
Level 1
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Level 5
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 2.4s.
Level 4
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Test of Strength
Combat Trance
Heal for 45 every 1s while Combat Trance is active.
Level 1
World-traveler
Crouching Tigron
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Level 4
Pouncing Tigron
Crouching Tigron
Increase the jump strength of Crouching Tigron by 32%.
Level 4
Rising Stardom
Crouching Tigron
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Level 3
Beast-Slayer
Armor
Gain a 150-Health Shield for 3s after falling to or below 50% Health.
Level 3
Tigron's Fury
Heavy Blade
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
Level 1
Arc Lightning
Shock Pulse
Increase the Chain range of Shock Pulse by 8%.
Level 1
Thunderlord
Weapon
Increase your maximum Ammo by 50%.
Level 5
Lightning Rod
Shock Pulse
Heal for 150 for each enemy hit with Shock Pulse.
Level 5
Thunderstruck
Shock Pulse
Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.
Level 3
Shamanic Might
Armor
Increase your maximum Health by 50.
Level 1
Maelstrom
Shock Pulse
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
Level 1
Team 1 Score
4
VS
Team 2 Score
2
Vantage Point
Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.
Level 4
High Ground
Increase the jump strength of Octavia's Commanding Leap by 5%.
Level 1
Air Supremacy
Reduce damage taken by 20% for 2.5s after activating Commanding Leap.
Level 4
Determined Defense
Armor
Increase your maximum Health by 150.
Level 3
Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Level 3
Hell or High Water
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
Level 1
Triumphant Ascension
Soul Harvest
Heal for 200 after activating Soul Harvest.
Level 2
Abyssal Connections
Ignition
Gain a 300-Health Shield for 3s after activating Ignition.
Level 3
Apocalypse
Juggernaut
Heal for 150 for each champion hit by Juggernaut.
Level 1
Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.
Level 4
Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 75.
Level 5
Earthsplitter
Cataclysm
Increase your Ultimate charge rate by 60%.
Level 1
Shadow Affinity
Hidden
Reduce the Cooldown of Hidden by 5s.
Level 5
Dissipate
Smoke Screen
Increase your Movement Speed by 24% for 2s after entering Smoke Screen.
Level 3
Decrepify
Poison Bolts
You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.
Level 1
Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 4s.
Level 5
Healing Vapors
Smoke Screen
Heal for 125 over 2s while in Smoke Screen.
Level 1
Preparation
Armor
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.
Level 1
Squadron
Illusion
Increase the Health of each of your Illusions by 200.
Level 2
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3
Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3
Encouragement
Armor
Reduce your active Cooldowns by 4s after getting an Elimination.
Level 4
Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 3.75s.
Level 3
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Unchecked Ambition
Weapon
Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.
Level 3
Joyless Eyes
Sensor Drone
Increase the range at which Sensor Drone Reveals targets by 10%.
Level 1
Controlling Nature
Precision Sights
Reduce the Cooldown of Sensor Drone by 0.08s for every enemy hit while Precision Sights is active.
Level 1
Nowhere to Hide
Sensor Drone
Sensor Drone's Reveal persists for 3.5s after an enemy leaves its Reveal range.
Level 5
One Step Ahead
Armor
Increase your Movement Speed by 20%.
Level 5
Booby Trap
Sensor Drone
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Level 1
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.