Player Matchup

Octavia
Octavia
Arcauno
Octavia
Level 14
Champion Stats
2W - 0L
1,730 SR
Queue Stats
11W - 8L
1,650 Elo+
Solo
Vora
Vora
GGUITO3602
Vora
Level 9
Champion Stats
2W - 2L
1,500 SR
Queue Stats
6W - 4L
1,450 Elo+
Solo
Lillith
Lillith
GiaCetrion
Lillith
Level 10
Champion Stats
1W - 0L
1,196 SR
Queue Stats
7W - 14L
1,224 Elo+
Party 1
Seris
Seris
merciful-larva8
Seris
Level 16
Champion Stats
2W - 0L
1,500 SR
Queue Stats
9W - 16L
1,175 Elo+
Party 1
Raum
Raum
x756sosa23
Raum
Level 17
Champion Stats
8W - 4L
1,776 SR
Queue Stats
16W - 17L
1,522 Elo+
Solo
Team Averages
Level 13
1,540 SR
1,404 Elo+

VS

Team Averages
Level 16
1,457 SR
1,431 Elo+
Vatu
Vatu
Coffee1s
Vatu
Level 10
Champion Stats
2W - 7L
1,174 SR
Queue Stats
11W - 12L
1,397 Elo+
Solo
Talus
Talus
Guarded02
Talus
Level 17
Champion Stats
12W - 9L
1,576 SR
Queue Stats
16W - 17L
1,408 Elo+
Solo
VII
VII
fffdgdf
VII
Level 21
Champion Stats
0W - 1L
1,523 SR
Queue Stats
1W - 3L
1,266 Elo+
Solo
Rei
Rei
kozuthegreat
Rei
Level 13
Champion Stats
15W - 12L
1,488 SR
Queue Stats
21W - 19L
1,438 Elo+
Solo
Viktor
Viktor
torvus_1
Viktor
Level 20
Champion Stats
1W - 2L
1,526 SR
Queue Stats
4W - 6L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Arcauno
Octavia
9
20 / 9 / 13
4,097
293
68,410
54,858
0
Clean Shots

Clean Shots

Reduce your weapon recoil by 40% while using Commanding Leap.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 50%.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

8
17 / 11 / 14
4,270
305
56,445
47,409
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Lillith
GiaCetrion
Lillith
8
10 / 8 / 14
3,843
275
28,402
49,442
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

18
12 / 7 / 17
4,005
286
29,614
48,635
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

7
14 / 6 / 30
5,114
365
73,815
173,529
16,730
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
4
5 / 15 / 15
2,525
180
72,627
49,238
0
Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 40% after earning a Killing Blow or Elimination.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 160 after activating Shadow Bombs.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Talus
Guarded02
Talus
6
14 / 18 / 7
3,346
239
99,905
75,025
0
Perseverance

Perseverance

Weapon

Gain 50% Lifesteal while at or below 40% Health.

Level 5

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Spirited

Spirited

Armor

Increase your maximum Health by 50

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

VII
13
8 / 15 / 6
2,454
175
56,030
36,688
0
Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 20%.

Level 2

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 20%.

Level 4

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

5
2 / 16 / 14
2,220
159
33,311
51,340
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Viktor
torvus_1
Viktor
15
12 / 9 / 16
3,538
253
112,000
44,395
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

16m 7s
Objective Time
3m 34s
161
Kill Participation
99
73
Kills
41
41
Deaths
73
88
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Octavia
Arcauno
Octavia
20
9
13
2.94
L
Vatu
5
15
15
0.83
W
17
11
14
2.18
W
Lillith
GiaCetrion
Lillith
10
8
14
2.13
L
Talus
Guarded02
Talus
14
18
7
0.97
L
VII
8
15
6
0.73
L
2
16
14
0.56
W
12
7
17
2.93
L
Viktor
torvus_1
Viktor
12
9
16
2.22
W
14
6
30
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

256,686
Damage
373,873
373,873
Taken
256,686
16,730
Shielding
0
145,424
Healing
75,979
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
Arcauno
Octavia
68,410
62,743
260
8,376
54,858
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Vatu
72,627
46,614
0
6,355
49,238
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
56,445
46,904
0
5,693
47,409
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Level 1

W
Lillith
GiaCetrion
Lillith
28,402
20,662
41,049
270
49,442
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Talus
Guarded02
Talus
99,905
82,169
1,505
18,637
75,025
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
VII
56,030
52,278
0
2,437
36,688
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
33,311
32,841
25,557
13,743
51,340
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
29,614
28,814
44,678
15,545
48,635
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Viktor
torvus_1
Viktor
112,000
60,607
0
7,745
44,395
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
73,815
53,375
0
29,553
173,529
16,730
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role