Player Matchup

Vora
Vora
Gold II
BerkayAcar60
Vora
Gold II
Level 159
Champion Stats
44W - 47L
1,593 SR
Queue Stats
196W - 190L
1,537 Elo+
Solo
Inara
Inara
Silver III
FrankyDanky94
Inara
Silver III
Level 78
Champion Stats
14W - 5L
1,579 SR
Queue Stats
74W - 60L
1,461 Elo+
Solo
Khan
Khan
Silver III
ItsSchwede_
Khan
Silver III
Level 129
Champion Stats
0W - 1L
1,767 SR
Queue Stats
27W - 35L
1,400 Elo+
Party 2
Mal'Damba
Mal'Damba
Silver V
SkiLLlsBack
Mal'Damba
Silver V
Level 101
Champion Stats
0W - 1L
1,242 SR
Queue Stats
12W - 20L
1,311 Elo+
Party 2
Silver II
knoeibezem280
Unknown
Silver II
Level 65
Champion Stats
1W - 1L
1,454 SR
Queue Stats
8W - 11L
1,429 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,527 SR
1,428 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 310
1,577 SR
1,452 Elo+
Imani
Imani
Silver V
LaserNemesis
Imani
Silver V
Level 73
Champion Stats
9W - 11L
1,436 SR
Queue Stats
102W - 102L
1,401 Elo+
Party 1
Androxus
Androxus
Silver I
Tajine29
Androxus
Silver I
Level 151
Champion Stats
5W - 3L
1,423 SR
Queue Stats
18W - 25L
1,423 Elo+
Solo
Ying
Ying
Silver I
UDYOR
Ying
Silver I
Level 540
Champion Stats
148W - 119L
1,647 SR
Queue Stats
405W - 424L
1,497 Elo+
Solo
Ruckus
Ruckus
Gold V
Yogamo
Ruckus
Gold V
Level 114
Champion Stats
84W - 64L
1,640 SR
Queue Stats
199W - 205L
1,437 Elo+
Party 1
Terminus
Terminus
Gold II
romainromaindub
Terminus
Gold II
Level 672
Champion Stats
40W - 20L
1,737 SR
Queue Stats
124W - 132L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
8 / 8 / 2
2,172
241
57,469
29,712
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

46
1 / 8 / 3
1,691
188
39,981
68,404
9,365
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

57
1 / 7 / 3
1,415
157
26,497
52,181
40,174
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Mal'Damba
SkiLLlsBack
Mal'Damba
59
1 / 5 / 3
1,481
165
18,353
31,842
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 30%.

Level 3

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 30%.

Level 3

Level 1

53
2 / 12 / 0
1,144
127
11,754
28,750
0
Bans
WilloZhin
Team 1 Score

0

VS

Team 2 Score

4

Bans
SkyeLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
14 / 4 / 11
2,706
301
63,907
16,673
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

Androxus
Tajine29
Androxus
48
10 / 2 / 10
2,444
272
40,231
32,615
0
Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 6s.

Level 5

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 15.

Level 1

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.

Level 5

Featherweight

Featherweight

Armor

Heal for 50 every 1s while drifting.

Level 1

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 30% of the damage Absorbed by Reversal.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Ying
UDYOR
Ying
47
0 / 1 / 19
2,564
285
7,894
11,009
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Ruckus
Yogamo
Ruckus
29
11 / 3 / 9
3,051
339
59,642
41,674
44,082
Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Terminus
59
5 / 2 / 10
2,660
296
39,215
52,083
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 0s
Objective Time
7m 14s
24
Kill Participation
99
13
Kills
40
40
Deaths
12
11
Assists
59
Player
Kills
Deaths
Assists
KDA
L
8
8
2
1.13
L
1
8
3
0.31
L
1
7
3
0.36
W
14
4
11
4.88
L
Mal'Damba
SkiLLlsBack
Mal'Damba
1
5
3
0.5
W
Androxus
Tajine29
Androxus
10
2
10
7.5
W
Ying
UDYOR
Ying
0
1
19
9.5
W
Ruckus
Yogamo
Ruckus
11
3
9
5.17
L
2
12
0
0.17
W
Terminus
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,054
Damage
210,889
210,889
Taken
154,054
49,539
Shielding
44,082
83,252
Healing
104,205
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
57,469
30,188
0
10,797
29,712
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
39,981
32,511
0
8,462
68,404
9,365
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
26,497
23,601
1,142
8,489
52,181
40,174

Level 1

W
63,907
36,371
0
366
16,673
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Mal'Damba
SkiLLlsBack
Mal'Damba
18,353
12,003
37,256
17,106
31,842
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Androxus
Tajine29
Androxus
40,231
38,105
0
2,934
32,615
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Ying
UDYOR
Ying
7,894
7,894
83,840
8,661
11,009
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ruckus
Yogamo
Ruckus
59,642
47,304
0
4,352
41,674
44,082
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
11,754
9,520
0
0
28,750
0
W
Terminus
39,215
32,302
0
4,052
52,083
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role