Player Matchup

Barik
Barik
Silver II
NoxEmeraldRose
Barik
Silver II
Level 999
Champion Stats
9W - 15L
1,443 SR
Queue Stats
66W - 77L
1,463 Elo+
Solo
Viktor
Viktor
Gold II
PowderedSilk
Viktor
Gold II
Level 717
Champion Stats
15W - 16L
1,469 SR
Queue Stats
333W - 311L
1,495 Elo+
Party 1
Fernando
Fernando
Silver I
Smooke__l__Weed
Fernando
Silver I
Level 970
Champion Stats
27W - 33L
1,596 SR
Queue Stats
240W - 248L
1,437 Elo+
Party 1
Corvus
Corvus
Silver IV
blanco133
Corvus
Silver IV
Level 217
Champion Stats
6W - 7L
1,587 SR
Queue Stats
250W - 249L
1,458 Elo+
Party 1
Vivian
Vivian
Silver II
darlingdont
Vivian
Silver II
Level 999
Champion Stats
30W - 23L
1,631 SR
Queue Stats
439W - 459L
1,465 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 780
1,545 SR
1,464 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 528
1,544 SR
1,464 Elo+
Jenos
Jenos
Gold II
Al_The_Killer
Jenos
Gold II
Level 999
Champion Stats
124W - 97L
1,651 SR
Queue Stats
294W - 263L
1,473 Elo+
Solo
Raum
Raum
Silver II
FeerchPlayer
Raum
Silver II
Level 255
Champion Stats
6W - 7L
1,558 SR
Queue Stats
188W - 206L
1,422 Elo+
Solo
Ash
Ash
Silver I
LFMC2009
Ash
Silver I
Level 999
Champion Stats
53W - 95L
1,453 SR
Queue Stats
2,290W - 2,388L
1,462 Elo+
Solo
Lex
Lex
Silver V
Mristerx
Lex
Silver V
Level 68
Champion Stats
2W - 3L
1,432 SR
Queue Stats
61W - 63L
1,430 Elo+
Solo
Tyra
Tyra
Gold I
melissaizquierdo
Tyra
Gold I
Level 319
Champion Stats
42W - 38L
1,625 SR
Queue Stats
232W - 233L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 7 / 6
2,316
211
73,083
68,812
66,546
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Viktor
60
7 / 12 / 4
2,237
203
82,451
46,133
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Fernando
59
7 / 8 / 7
2,980
271
49,874
93,581
83,394
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Corvus
blanco133
Corvus
59
2 / 10 / 12
2,344
213
23,467
30,602
0
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 1.5s for each enemy hit by it.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Vivian
60
1 / 10 / 11
2,109
192
75,135
45,947
9,350
Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.

Level 5

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 40 every 1s while Deflector Shield is active.

Level 2

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 100.

Level 2

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 20% while using Precision Sights.

Level 1

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.

Level 5

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Bans
KinessaSkye
Team 1 Score

1

VS

Team 2 Score

4

Bans
CassieWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
3 / 2 / 24
3,733
339
30,971
23,295
10,256
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

51
13 / 3 / 11
3,301
300
53,904
93,020
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 21%.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

60
4 / 8 / 9
4,406
401
45,895
88,805
51,695
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

53
8 / 6 / 14
3,495
318
69,065
56,249
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

55
19 / 4 / 8
3,693
336
85,240
42,641
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 9s
Objective Time
7m 15s
62
Kill Participation
113
22
Kills
47
47
Deaths
23
40
Assists
66
Player
Kills
Deaths
Assists
KDA
W
3
2
24
7.5
W
13
3
11
6.17
W
4
8
9
1.06
W
8
6
14
2.5
L
5
7
6
1.14
L
Viktor
7
12
4
0.75
L
Fernando
7
8
7
1.31
L
Corvus
blanco133
Corvus
2
10
12
0.8
L
Vivian
1
10
11
0.65
W
19
4
8
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

304,010
Damage
285,075
285,075
Taken
304,010
159,290
Shielding
61,951
129,028
Healing
146,048
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
30,971
19,291
105,733
17,306
23,295
10,256
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
53,904
23,270
0
8,772
93,020
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
45,895
37,391
0
1,996
88,805
51,695
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
69,065
68,465
1,078
5,794
56,249
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
73,083
73,083
0
13,206
68,812
66,546

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Viktor
82,451
53,747
0
1,523
46,133
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Fernando
49,874
36,344
0
13,524
93,581
83,394

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

L
Corvus
blanco133
Corvus
23,467
17,568
91,757
5,461
30,602
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Vivian
75,135
69,814
0
3,557
45,947
9,350
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
85,240
58,104
0
5,369
42,641
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

Damage Done by Role

Damage Taken by Role