Player Matchup

Io
Io
Kxwtii_io
Io
Level 46
Champion Stats
25W - 18L
1,587 SR
Queue Stats
155W - 147L
1,502 Elo+
Party 1
Lian
Lian
Nextrode_12
Lian
Level 159
Champion Stats
21W - 20L
1,396 SR
Queue Stats
139W - 139L
1,473 Elo+
Party 1
Raum
Raum
NoxTag666
Raum
Level 33
Champion Stats
3W - 3L
1,470 SR
Queue Stats
86W - 126L
1,347 Elo+
Party 3
Fernando
Fernando
YGEN1294
Fernando
Level 74
Champion Stats
6W - 1L
1,727 SR
Queue Stats
71W - 69L
1,532 Elo+
Solo
Cassie
Cassie
slayzyss0123
Cassie
Level 42
Champion Stats
8W - 11L
1,516 SR
Queue Stats
162W - 168L
1,459 Elo+
Party 3
Team Averages
Level 71
1,539 SR
1,463 Elo+

VS

Team Averages
Level 71
1,474 SR
1,445 Elo+
Kasumi
Kasumi
Julie LKs
Kasumi
Level 57
Champion Stats
25W - 28L
1,533 SR
Queue Stats
132W - 165L
1,495 Elo+
Party 4
Jenos
Jenos
Menma135
Jenos
Level 117
Champion Stats
70W - 68L
1,542 SR
Queue Stats
331W - 327L
1,559 Elo+
Party 4
Saati
Saati
RerdeL
Saati
Level 81
Champion Stats
3W - 4L
1,406 SR
Queue Stats
27W - 29L
1,430 Elo+
Party 2
Cassie
Cassie
Ta1danas
Cassie
Level 10
Champion Stats
3W - 3L
1,499 SR
Queue Stats
13W - 25L
1,335 Elo+
Party 2
Inara
Inara
ZaginSamogyb
Inara
Level 89
Champion Stats
1W - 2L
1,392 SR
Queue Stats
28W - 34L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
9 / 6 / 34
4,136
259
54,360
32,140
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

55
11 / 10 / 25
3,528
221
102,799
54,254
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 2s.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Raum
17
9 / 11 / 13
3,011
188
37,496
140,782
0
Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 32%.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Fernando
YGEN1294
Fernando
60
13 / 4 / 19
3,818
239
78,151
128,343
75,472
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Cassie
21
18 / 9 / 13
3,514
220
93,632
58,159
0
Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
Julie LKs
Kasumi
28
6 / 11 / 11
3,408
213
68,425
52,613
0
Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.

Level 3

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 2.4s.

Level 4

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 2.4s.

Level 4

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Jenos
Menma135
Jenos
33
13 / 5 / 18
4,919
307
99,366
48,462
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Saati
RerdeL
Saati
47
12 / 12 / 7
4,104
257
99,102
58,854
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Cassie
Ta1danas
Cassie
7
8 / 17 / 9
3,792
237
78,530
63,034
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 3.

Level 3

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

43
1 / 16 / 10
3,976
249
68,255
143,475
7,669
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 47s
Objective Time
10m 57s
164
Kill Participation
95
60
Kills
40
40
Deaths
61
104
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Kasumi
Julie LKs
Kasumi
6
11
11
1.05
W
9
6
34
4.33
L
Jenos
Menma135
Jenos
13
5
18
4.4
W
11
10
25
2.35
W
Raum
9
11
13
1.41
L
Saati
RerdeL
Saati
12
12
7
1.29
L
Cassie
Ta1danas
Cassie
8
17
9
0.74
W
Fernando
YGEN1294
Fernando
13
4
19
5.63
L
1
16
10
0.38
W
Cassie
18
9
13
2.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

366,438
Damage
413,678
413,678
Taken
366,438
75,472
Shielding
7,669
225,724
Healing
169,197
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kasumi
Julie LKs
Kasumi
68,425
66,181
1,567
3,831
52,613
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
54,360
51,514
153,796
18,948
32,140
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

L
Jenos
Menma135
Jenos
99,366
56,330
113,134
34,545
48,462
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
102,799
95,262
0
5,693
54,254
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Raum
37,496
24,813
0
13,930
140,782
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Saati
RerdeL
Saati
99,102
75,724
1,930
4,748
58,854
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

L
Cassie
Ta1danas
Cassie
78,530
62,814
1,342
5,413
63,034
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
YGEN1294
Fernando
78,151
42,940
0
21,534
128,343
75,472

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
68,255
51,830
0
2,687
143,475
7,669
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Cassie
93,632
68,164
0
11,823
58,159
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role