Player Matchup

Atlas
Atlas
Platinum III
Akukubensen
Atlas
Platinum III
Level 999
Champion Stats
132W - 127L
1,638 SR
Queue Stats
715W - 705L
1,578 Elo+
Solo
Furia
Furia
Platinum II
CaptainÐredgEZ
Furia
Platinum II
Level 58
Champion Stats
10W - 3L
1,860 SR
Queue Stats
85W - 96L
1,542 Elo+
Solo
Imani
Imani
Masters
Minjì
Imani
Masters
Level 999
Champion Stats
93W - 90L
1,693 SR
Queue Stats
1,086W - 1,013L
1,687 Elo+
Party 1
Terminus
Terminus
Platinum III
RaykenXD
Terminus
Platinum III
Level 315
Champion Stats
112W - 85L
1,669 SR
Queue Stats
689W - 685L
1,571 Elo+
Solo
Androxus
Androxus
Diamond II
ქanasdu95
Androxus
Diamond II
Level 277
Champion Stats
68W - 47L
1,736 SR
Queue Stats
475W - 455L
1,669 Elo+
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 530
1,719 SR
1,609 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 540
1,661 SR
1,649 Elo+
Koga
Koga
Diamond IV
JesuiLSalguiMom
Koga
Diamond IV
Level 60
Champion Stats
6W - 5L
1,701 SR
Queue Stats
106W - 103L
1,660 Elo+
Solo
Makoa
Makoa
Gold I
Piechniczak
Makoa
Gold I
Level 159
Champion Stats
1W - 3L
1,657 SR
Queue Stats
45W - 48L
1,621 Elo+
Party 2
Strix
Strix
Diamond V
SoundSystemF
Strix
Diamond V
Level 999
Champion Stats
0W - 1L
1,538 SR
Queue Stats
714W - 646L
1,723 Elo+
Solo
Ying
Ying
Platinum I
TiKeRuS
Ying
Platinum I
Level 485
Champion Stats
24W - 29L
1,641 SR
Queue Stats
529W - 475L
1,627 Elo+
Party 2
Nyx
Nyx
Platinum III
xXATLANTAXx
Nyx
Platinum III
Level 999
Champion Stats
9W - 4L
1,768 SR
Queue Stats
280W - 232L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
8 / 8 / 12
3,222
248
60,761
102,742
0
Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

29
1 / 2 / 14
3,006
231
31,262
11,922
0
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.

Level 4

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 10%.

Level 1

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.44999999999999996s.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Imani
Minjì
Imani
59
19 / 3 / 15
4,069
313
98,558
32,353
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 18%.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Terminus
RaykenXD
Terminus
56
5 / 7 / 12
3,463
266
45,399
72,634
0
We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 20% increased Healing while at or below 50% Health.

Level 4

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 2% for each Calamity Charge you have.

Level 1

It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Androxus
ქanasdu95
Androxus
58
20 / 11 / 8
3,823
294
84,160
46,230
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
KinessaVatu
Team 1 Score

4

VS

Team 2 Score

1

Bans
Mal'DambaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
18 / 15 / 5
3,005
231
67,306
50,350
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

45
3 / 10 / 9
2,111
162
53,420
111,312
15,587
Sea Legs

Sea Legs

Dredge Anchor

Heal for 600 after hitting an enemy with Dredge Anchor.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 2s for each enemy it hits.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

59
6 / 8 / 12
2,160
166
61,695
34,742
0
Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Grizzled

Grizzled

Armor

Increase your maximum Health by 250.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 1.

Level 1

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

Ying
TiKeRuS
Ying
57
2 / 8 / 21
2,755
212
22,412
35,764
0
Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
4 / 12 / 12
2,236
172
61,048
87,972
21,875
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

A Swift End

A Swift End

Increase your fire rate by 20% for 3s when passing through Abyssal Fortress.

Level 5

World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 60%.

Level 3

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 4%.

Level 2

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 10 units.

Level 2

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 37s
Objective Time
2m 17s
114
Kill Participation
92
53
Kills
33
31
Deaths
53
61
Assists
59
Player
Kills
Deaths
Assists
KDA
W
8
8
12
1.75
W
1
2
14
4
L
18
15
5
1.37
W
Imani
Minjì
Imani
19
3
15
8.83
L
3
10
9
0.75
W
Terminus
RaykenXD
Terminus
5
7
12
1.57
L
6
8
12
1.5
L
Ying
TiKeRuS
Ying
2
8
21
1.56
L
4
12
12
0.83
W
Androxus
ქanasdu95
Androxus
20
11
8
2.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

320,140
Damage
265,881
265,881
Taken
320,140
0
Shielding
37,462
122,814
Healing
157,416
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
60,761
60,761
0
11,268
102,742
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
31,262
25,722
77,227
7,528
11,922
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
67,306
36,489
988
17,937
50,350
0

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Imani
Minjì
Imani
98,558
70,277
0
9,083
32,353
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
53,420
49,025
0
8,465
111,312
15,587
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Terminus
RaykenXD
Terminus
45,399
33,116
0
14,116
72,634
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
61,695
58,310
0
3,409
34,742
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ying
TiKeRuS
Ying
22,412
22,412
108,859
17,758
35,764
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
61,048
39,124
0
0
87,972
21,875
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Androxus
ქanasdu95
Androxus
84,160
64,566
0
3,592
46,230
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role