Player Matchup

Atlas
Atlas
Gold V
Atalante09
Atlas
Gold V
Level 607
Champion Stats
7W - 12L
1,568 SR
Queue Stats
267W - 260L
1,516 Elo+
Party 2
VII
VII
Diamond II
Barksdäle
VII
Diamond II
Level 42
Champion Stats
9W - 6L
1,681 SR
Queue Stats
105W - 65L
1,772 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum I
EauRouge43
Mal'Damba
Platinum I
Level 370
Champion Stats
23W - 16L
1,644 SR
Queue Stats
129W - 113L
1,580 Elo+
Party 2
Barik
Barik
Gold I
MyNamesTeddy
Barik
Gold I
Level 349
Champion Stats
4W - 1L
1,860 SR
Queue Stats
181W - 179L
1,485 Elo+
Party 2
Imani
Imani
Diamond V
Shakallito
Imani
Diamond V
Level 415
Champion Stats
52W - 62L
1,599 SR
Queue Stats
565W - 542L
1,618 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 357
1,670 SR
1,594 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 514
1,631 SR
1,650 Elo+
Io
Io
Gold V
EvieLovesME
Io
Gold V
Level 863
Champion Stats
9W - 7L
1,766 SR
Queue Stats
108W - 67L
1,737 Elo+
Party 1
Inara
Inara
Platinum I
LianismyGiirl
Inara
Platinum I
Level 120
Champion Stats
3W - 1L
1,689 SR
Queue Stats
50W - 44L
1,589 Elo+
Party 1
Azaan
Azaan
Diamond II
Sharkino99
Azaan
Diamond II
Level 473
Champion Stats
4W - 4L
1,268 SR
Queue Stats
391W - 335L
1,648 Elo+
Party 3
Ying
Ying
Diamond I
yoshiii6567
Ying
Diamond I
Level 494
Champion Stats
30W - 33L
1,753 SR
Queue Stats
610W - 525L
1,665 Elo+
Party 3
Maeve
Maeve
Diamond V
大人口呢搜索他和3人的
Maeve
Diamond V
Level 619
Champion Stats
59W - 39L
1,682 SR
Queue Stats
425W - 415L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
59
0 / 7 / 3
1,284
161
12,486
67,437
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

40
3 / 10 / 1
1,418
177
38,463
27,416
0
Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 20%.

Level 2

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Mal'Damba
EauRouge43
Mal'Damba
56
0 / 4 / 4
1,444
181
27,171
17,837
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
0 / 7 / 1
1,304
163
30,317
51,536
20,824
Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.2s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Imani
58
6 / 6 / 1
2,452
307
75,302
34,038
3,900
Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 100 every 1s while using FrostFire Glide.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 5% Mana every 1s while using FrostFire Glide.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Bans
CassieKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
VatuWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
6 / 1 / 12
2,454
307
16,891
31,118
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

44
6 / 0 / 9
2,618
327
35,584
42,017
3,248
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 3.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Azaan
53
6 / 2 / 13
2,389
299
63,015
65,273
10,180
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

True Conviction

True Conviction

Reduce the damage your other allies take by 5% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

59
4 / 3 / 17
2,340
293
31,913
18,894
0
Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

60
12 / 3 / 11
2,482
310
50,861
26,437
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Savagery

Savagery

Pounce

Heal for 70 after using Pounce.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 48s
Objective Time
6m 22s
19
Kill Participation
96
9
Kills
34
34
Deaths
9
10
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Atlas
0
7
3
0.21
L
3
10
1
0.35
L
Mal'Damba
EauRouge43
Mal'Damba
0
4
4
0.5
W
6
1
12
12
W
6
0
9
10.5
L
0
7
1
0.07
L
Imani
6
6
1
1.08
W
Azaan
6
2
13
6.25
W
4
3
17
4.17
W
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

183,739
Damage
198,264
198,264
Taken
183,739
24,724
Shielding
13,428
77,419
Healing
153,766
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
12,486
12,486
0
2,842
67,437
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
38,463
29,932
0
4,527
27,416
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Mal'Damba
EauRouge43
Mal'Damba
27,171
7,039
53,825
6,204
17,837
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
16,891
15,391
55,312
18,884
31,118
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
35,584
29,452
0
5,000
42,017
3,248
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
30,317
30,317
0
7,373
51,536
20,824

Level 1

L
Imani
75,302
49,556
0
2,648
34,038
3,900

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Azaan
63,015
52,786
0
16,168
65,273
10,180
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
31,913
21,213
41,734
10,057
18,894
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
50,861
50,342
0
6,611
26,437
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role