Player Matchup

Vatu
Vatu
Gold II
GregoryKarta
Vatu
Gold II
Level 107
Champion Stats
10W - 16L
1,470 SR
Queue Stats
335W - 293L
1,465 Elo+
Solo
Lian
Lian
Gold IV
HiokeAkamura
Lian
Gold IV
Level 452
Champion Stats
0W - 1L
1,896 SR
Queue Stats
9W - 7L
1,523 Elo+
Party 1
Ying
Ying
Bronze II
InoGoth
Ying
Bronze II
Level 342
Champion Stats
4W - 3L
1,703 SR
Queue Stats
11W - 13L
1,443 Elo+
Party 1
Barik
Barik
Silver V
RenanDruds
Barik
Silver V
Level 51
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,407 Elo+
Party 1
Terminus
Terminus
Gold V
isaacisback
Terminus
Gold V
Level 195
Champion Stats
19W - 11L
1,683 SR
Queue Stats
305W - 317L
1,547 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 229
1,651 SR
1,477 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 603
1,588 SR
1,503 Elo+
Androxus
Androxus
Platinum IV
B0STER0
Androxus
Platinum IV
Level 371
Champion Stats
23W - 22L
1,585 SR
Queue Stats
164W - 135L
1,576 Elo+
Solo
Tiberius
Tiberius
Gold I
Carloshh97
Tiberius
Gold I
Level 886
Champion Stats
4W - 4L
1,419 SR
Queue Stats
272W - 274L
1,464 Elo+
Solo
Inara
Inara
Silver II
Lou15Tata08
Inara
Silver II
Level 383
Champion Stats
9W - 4L
1,761 SR
Queue Stats
42W - 43L
1,558 Elo+
Solo
Rei
Rei
Gold III
SereiaSniper
Rei
Gold III
Level 999
Champion Stats
63W - 46L
1,672 SR
Queue Stats
1,405W - 1,376L
1,559 Elo+
Solo
Yagorath
Yagorath
Bronze II
Xx_TheusSouza_xX
Yagorath
Bronze II
Level 378
Champion Stats
1W - 1L
1,500 SR
Queue Stats
120W - 151L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
12 / 12 / 3
1,072
97
46,757
42,782
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

59
6 / 11 / 6
2,648
241
100,510
44,781
0
Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Ying
InoGoth
Ying
54
1 / 6 / 10
2,433
221
25,806
34,180
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Barik
25
1 / 12 / 5
2,318
211
44,204
89,946
21,387
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Terminus
isaacisback
Terminus
44
2 / 11 / 4
1,409
128
36,564
77,347
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 24% Power Siphon charge for each enemy hit by Shatterfall.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 40%.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Bans
Willo
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
B0STER0
Androxus
50
21 / 7 / 12
3,530
321
81,162
41,018
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 1.2s after hitting an enemy with Defiance.

Level 1

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 100% after hitting an enemy with Reversal.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Tiberius
Carloshh97
Tiberius
57
12 / 5 / 17
3,318
302
88,898
38,838
800
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

58
9 / 1 / 15
3,797
345
51,779
59,034
11,926
Crag

Crag

Impasse

Heal for 600 after activating Impasse.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
7 / 5 / 31
3,758
342
29,842
41,286
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

56
5 / 4 / 27
3,068
279
37,355
67,992
0
Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 2.4000000000000004s after activating Hardening.

Level 3

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 3s after swapping into Travel Form.

Level 3

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 600.

Level 3

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 150 after hitting an enemy with Piercing Quills.

Level 3

Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 1.2000000000000002s after swapping into Planted Form.

Level 3

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 40s
Objective Time
13m 32s
50
Kill Participation
156
22
Kills
54
52
Deaths
22
28
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Androxus
B0STER0
Androxus
21
7
12
3.86
W
Tiberius
Carloshh97
Tiberius
12
5
17
4.1
L
12
12
3
1.13
L
6
11
6
0.82
L
Ying
InoGoth
Ying
1
6
10
1
W
9
1
15
16.5
L
Barik
1
12
5
0.29
W
7
5
31
4.5
W
5
4
27
4.63
L
Terminus
isaacisback
Terminus
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

253,841
Damage
289,036
289,036
Taken
248,168
21,387
Shielding
12,726
141,213
Healing
170,151
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Androxus
B0STER0
Androxus
81,162
61,073
0
1,282
41,018
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Tiberius
Carloshh97
Tiberius
88,898
70,063
176
1,303
38,838
800
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
46,757
31,000
0
12,366
42,782
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
100,510
96,699
0
3,917
44,781
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
InoGoth
Ying
25,806
20,133
86,548
20,684
34,180
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
51,779
34,404
489
17,797
59,034
11,926

Level 1

Level 1

Level 1

L
Barik
44,204
44,204
582
8,852
89,946
21,387
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
29,842
25,617
98,689
30,003
41,286
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
37,355
20,790
0
20,412
67,992
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Terminus
isaacisback
Terminus
36,564
22,828
0
8,264
77,347
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role