Player Matchup

Khan
Khan
Pôppy
Khan
Level 157
Champion Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,493 Elo+
Party 1
VII
VII
Sacrima
VII
Level 354
Champion Stats
9W - 14L
1,568 SR
Queue Stats
144W - 136L
1,610 Elo+
Party 2
Buck
Buck
Sl4yzSauce
Buck
Level 533
Champion Stats
24W - 27L
1,542 SR
Queue Stats
284W - 246L
1,602 Elo+
Party 2
Imani
Imani
Witchbane
Imani
Level 32
Champion Stats
4W - 8L
1,451 SR
Queue Stats
25W - 30L
1,498 Elo+
Party 1
Mal'Damba
Mal'Damba
ιΨΘΨι
Mal'Damba
Level 208
Champion Stats
22W - 22L
1,436 SR
Queue Stats
504W - 505L
1,530 Elo+
Solo
Team Averages
Level 257
1,499 SR
1,547 Elo+

VS

Team Averages
Level 336
1,444 SR
1,552 Elo+
Tiberius
Tiberius
Serainicio
Tiberius
Level 41
Champion Stats
38W - 38L
1,551 SR
Queue Stats
55W - 56L
1,493 Elo+
Solo
Seris
Seris
TailaconuManeng
Seris
Level 812
Champion Stats
42W - 38L
1,547 SR
Queue Stats
1,456W - 1,421L
1,611 Elo+
Solo
Jenos
Jenos
brickboy126
Jenos
Level 123
Champion Stats
4W - 6L
1,421 SR
Queue Stats
18W - 19L
1,528 Elo+
Party 3
Inara
Inara
sslicedbreadd
Inara
Level 459
Champion Stats
1W - 3L
1,192 SR
Queue Stats
87W - 103L
1,549 Elo+
Party 3
Koga
Koga
xDeiiplayx
Koga
Level 244
Champion Stats
4W - 4L
1,508 SR
Queue Stats
188W - 159L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
Pôppy
Khan
49
5 / 8 / 19
3,022
201
55,003
123,131
61,865
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

VII
58
24 / 9 / 14
3,422
228
101,811
54,617
0
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

57
18 / 10 / 16
3,185
212
85,343
59,553
0
Giga Siphon

Giga Siphon

Recovery

Increase your Movement Speed by 36% while Recovery is active.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 1s.

Level 2

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 1s.

Level 1

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Imani
Witchbane
Imani
16
9 / 7 / 11
2,500
167
53,862
43,093
3,652
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 100 after using Elemental Shift.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Mal'Damba
ιΨΘΨι
Mal'Damba
40
1 / 3 / 25
2,864
191
22,117
21,289
0
Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 40%.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 40%.

Level 4

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Serainicio
Tiberius
17
3 / 17 / 12
4,008
267
79,881
61,753
4,520
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Honed Senses

Honed Senses

Combat Trance

Generate 1.2% Ultimate charge every 1s while Combat Trance is active.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 90 every 1s while Combat Trance is active.

Level 2

Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

59
3 / 9 / 13
3,754
250
42,912
55,008
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

40
5 / 9 / 19
4,107
274
26,295
27,765
11,154
Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
4 / 9 / 18
4,509
301
65,716
109,000
25,562
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

58
22 / 13 / 6
5,351
357
86,879
64,610
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 2s
Objective Time
9m 20s
142
Kill Participation
105
57
Kills
37
37
Deaths
57
85
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Khan
Pôppy
Khan
5
8
19
1.81
L
VII
24
9
14
3.44
W
Tiberius
Serainicio
Tiberius
3
17
12
0.53
L
18
10
16
2.6
W
3
9
13
1.06
L
Imani
Witchbane
Imani
9
7
11
2.07
W
5
9
19
1.61
W
4
9
18
1.44
W
22
13
6
1.92
L
Mal'Damba
ιΨΘΨι
Mal'Damba
1
3
25
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

318,136
Damage
301,683
301,683
Taken
318,136
65,517
Shielding
41,236
191,357
Healing
160,904
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Khan
Pôppy
Khan
55,003
50,551
2,536
13,242
123,131
61,865
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
VII
101,811
74,898
3,259
17,031
54,617
0

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tiberius
Serainicio
Tiberius
79,881
61,328
0
2,205
61,753
4,520
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
85,343
78,863
1,747
16,249
59,553
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
42,912
34,392
42,444
14,365
55,008
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Imani
Witchbane
Imani
53,862
29,307
0
6,619
43,093
3,652
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
26,295
21,476
87,812
6,991
27,765
11,154
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
65,716
56,178
0
5,680
109,000
25,562

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
86,879
71,929
0
1,407
64,610
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Mal'Damba
ιΨΘΨι
Mal'Damba
22,117
9,368
117,119
13,555
21,289
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role