Player Matchup

Moji
Moji
IIXLV
Moji
Level 389
Champion Stats
1W - 2L
1,595 SR
Queue Stats
82W - 102L
1,543 Elo+
Solo
Maeve
Maeve
MooseEatsBeans
Maeve
Level 69
Champion Stats
7W - 5L
1,701 SR
Queue Stats
13W - 10L
1,632 Elo+
Solo
Koga
Koga
PowChangua
Koga
Level 58
Champion Stats
11W - 9L
1,618 SR
Queue Stats
137W - 118L
1,622 Elo+
Solo
Sha Lin
Sha Lin
itskliche
Sha Lin
Level 214
Champion Stats
13W - 10L
1,629 SR
Queue Stats
473W - 473L
1,539 Elo+
Solo
Vora
Vora
patchmoli
Vora
Level 234
Champion Stats
621W - 644L
1,530 SR
Queue Stats
1,048W - 1,038L
1,603 Elo+
Solo
Team Averages
Level 193
1,615 SR
1,588 Elo+

VS

Team Averages
Level 194
1,591 SR
1,589 Elo+
Ying
Ying
LeafEyeYT
Ying
Level 133
Champion Stats
24W - 19L
1,669 SR
Queue Stats
388W - 355L
1,596 Elo+
Party 1
Vora
Vora
LordAzakoth
Vora
Level 132
Champion Stats
2W - 2L
1,418 SR
Queue Stats
64W - 59L
1,601 Elo+
Solo
Saati
Saati
TheSpaceBanjo
Saati
Level 84
Champion Stats
3W - 2L
1,585 SR
Queue Stats
77W - 76L
1,642 Elo+
Solo
Seris
Seris
YourNightMaresX2
Seris
Level 398
Champion Stats
279W - 197L
1,686 SR
Queue Stats
597W - 577L
1,557 Elo+
Party 1
Khan
Khan
buffgoat09
Khan
Level 225
Champion Stats
47W - 41L
1,596 SR
Queue Stats
711W - 707L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
IIXLV
Moji
59
2 / 4 / 6
1,707
155
19,456
28,058
5,027

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

36
12 / 7 / 2
2,041
186
45,273
39,366
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 4% for 2s after using Pounce.

Level 1

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

41
8 / 8 / 10
2,212
201
60,255
37,625
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Sha Lin
itskliche
Sha Lin
59
4 / 5 / 12
2,505
228
50,387
33,380
0
Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.

Level 2

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 40%.

Level 2

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 28% for 3s after using Withdraw.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Vora
19
10 / 10 / 9
2,286
208
52,209
39,827
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
36
7 / 5 / 13
3,038
276
33,961
29,029
0
Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 6.25s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 40% while Dimensional Link is active.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

58
4 / 11 / 6
1,097
100
26,357
38,223
2,700
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

32
8 / 9 / 5
2,830
257
40,652
30,105
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Level 1

59
14 / 5 / 9
4,468
406
52,007
51,786
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

38
1 / 6 / 8
3,243
295
25,279
78,437
51,726
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 12%.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 800.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 3s
Objective Time
6m 15s
75
Kill Participation
75
36
Kills
34
34
Deaths
36
39
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Moji
IIXLV
Moji
2
4
6
1.25
W
Ying
7
5
13
2.7
W
4
11
6
0.64
L
12
7
2
1.86
L
8
8
10
1.63
W
8
9
5
1.17
W
14
5
9
3.7
W
1
6
8
0.83
L
Sha Lin
itskliche
Sha Lin
4
5
12
2
L
Vora
10
10
9
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

227,580
Damage
178,256
178,256
Taken
227,580
5,027
Shielding
54,426
86,574
Healing
124,919
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Moji
IIXLV
Moji
19,456
19,456
46,341
17,461
28,058
5,027
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Ying
33,961
20,142
46,373
14,149
29,029
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
26,357
16,500
1,334
6,186
38,223
2,700

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
45,273
42,393
0
4,929
39,366
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
60,255
57,105
0
8,588
37,625
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
40,652
29,150
0
1,764
30,105
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
52,007
44,103
18,740
19,199
51,786
0

Level 2

Level 2

Level 1

W
25,279
23,929
757
16,417
78,437
51,726
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Sha Lin
itskliche
Sha Lin
50,387
44,226
0
258
33,380
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Vora
52,209
38,036
0
8,997
39,827
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role