Player Matchup

Ying
Ying
Platinum I
Cryptison
Ying
Platinum I
Level 62
Champion Stats
11W - 4L
1,789 SR
Queue Stats
59W - 36L
1,671 Elo+
Party 1
Atlas
Atlas
Platinum II
DubbyThicc
Atlas
Platinum II
Level 126
Champion Stats
8W - 4L
1,821 SR
Queue Stats
135W - 92L
1,687 Elo+
Party 1
Khan
Khan
Qualifying
Monerneig
Khan
Qualifying
Level 116
Champion Stats
30W - 12L
1,793 SR
Queue Stats
68W - 55L
1,663 Elo+
Party 1
Kasumi
Kasumi
Platinum II
Promizcuity
Kasumi
Platinum II
Level 999
Champion Stats
1W - 0L
1,552 SR
Queue Stats
39W - 23L
1,704 Elo+
Party 1
Koga
Koga
Diamond IV
kenó
Koga
Diamond IV
Level 237
Champion Stats
18W - 22L
1,617 SR
Queue Stats
423W - 385L
1,625 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 308
1,715 SR
1,670 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 534
1,597 SR
1,615 Elo+
Corvus
Corvus
Platinum II
KicktheAlf
Corvus
Platinum II
Level 312
Champion Stats
89W - 64L
1,724 SR
Queue Stats
207W - 183L
1,655 Elo+
Solo
Inara
Inara
Platinum III
KubaCola
Inara
Platinum III
Level 168
Champion Stats
1W - 3L
1,310 SR
Queue Stats
101W - 90L
1,577 Elo+
Solo
Androxus
Androxus
Diamond III
SickChick
Androxus
Diamond III
Level 999
Champion Stats
17W - 24L
1,591 SR
Queue Stats
457W - 426L
1,626 Elo+
Solo
Drogoz
Drogoz
Diamond V
ZZCCMXTP
Drogoz
Diamond V
Level 193
Champion Stats
6W - 8L
1,620 SR
Queue Stats
336W - 312L
1,638 Elo+
Solo
Furia
Furia
Platinum II
lI-ViKiNG-II
Furia
Platinum II
Level 999
Champion Stats
155W - 116L
1,741 SR
Queue Stats
1,160W - 1,111L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
35
3 / 2 / 34
4,170
298
15,271
13,267
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Atlas
52
11 / 8 / 22
3,452
247
75,226
127,581
2,200
Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Khan
51
9 / 6 / 26
3,604
257
61,032
112,357
14,744
Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Kasumi
58
16 / 6 / 15
3,587
256
85,346
60,306
0
Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.2s.

Level 2

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Koga
kenó
Koga
58
18 / 8 / 17
3,486
249
69,965
49,038
0
Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Bans
TerminusBomb King
Team 1 Score

4

VS

Team 2 Score

2

Bans
VatuWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
KicktheAlf
Corvus
38
6 / 15 / 9
2,861
204
73,844
63,670
5,160
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 250.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 520-Health Shield for 3s after dropping to or below 35% Health.

Level 4

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Inara
KubaCola
Inara
45
1 / 10 / 10
2,931
209
64,099
115,691
14,696
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Androxus
SickChick
Androxus
58
5 / 12 / 8
2,681
192
96,229
48,825
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Drogoz
ZZCCMXTP
Drogoz
57
16 / 15 / 5
3,664
262
101,932
52,555
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 75%.

Level 5

Hyper Boost

Hyper Boost

Salvo

Restore 4% of your Booster fuel each time Salvo hits an enemy.

Level 1

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 65% after getting an Elimination.

Level 5

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 20%.

Level 2

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

58
2 / 5 / 7
2,727
195
26,445
26,099
0
Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.

Level 4

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 10%.

Level 1

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 18s
Objective Time
4m 16s
171
Kill Participation
69
57
Kills
30
30
Deaths
57
114
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ying
3
2
34
10
W
Atlas
11
8
22
2.75
L
Corvus
KicktheAlf
Corvus
6
15
9
0.7
L
Inara
KubaCola
Inara
1
10
10
0.6
W
Khan
9
6
26
3.67
W
Kasumi
16
6
15
3.92
L
Androxus
SickChick
Androxus
5
12
8
0.75
L
Drogoz
ZZCCMXTP
Drogoz
16
15
5
1.23
W
Koga
kenó
Koga
18
8
17
3.31
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

306,840
Damage
362,549
362,549
Taken
306,840
16,944
Shielding
19,856
230,333
Healing
149,603
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
15,271
15,271
168,788
7,662
13,267
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Atlas
75,226
75,226
0
10,978
127,581
2,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Corvus
KicktheAlf
Corvus
73,844
39,547
26,255
1,494
63,670
5,160
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Inara
KubaCola
Inara
64,099
59,289
0
9,547
115,691
14,696

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Khan
61,032
56,953
8,276
17,532
112,357
14,744
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Kasumi
85,346
67,796
0
10,944
60,306
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Androxus
SickChick
Androxus
96,229
84,083
0
8,470
48,825
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Drogoz
ZZCCMXTP
Drogoz
101,932
69,699
0
1,115
52,555
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Koga
kenó
Koga
69,965
67,548
0
6,153
49,038
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
26,445
13,345
91,003
11,719
26,099
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role