Player Matchup
VS
Match Stats
Guerrilla Warfare
Hustle
Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.
Level 1
Compensator
Iron Sights
Reduce your weapon recoil by 40% while using Iron Sights.
Level 2
Flak Jacket
Armor
Increase your maximum Health by 250.
Level 5
Scramble
Hustle
Reduce damage taken by 15% while using Hustle.
Level 5
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.
Level 2
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Snap To It
Reduce the time it takes to bring up Designated Sights by 20%.
Level 2
Interdiction
Weapon
Increase your maximum Ammo by 4.
Level 2
Vantage Point
Reduce the Cooldown of Commanding Leap by 0.6s every 1s while standing inside of your Distortion Field.
Level 2
Entrenched
Reduce your damage taken by 20% while standing inside of your Distortion Field.
Level 4
New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 100%.
Level 5
Hell or High Water
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
Level 1
Flying Chakrams
Weapon
Increase your maximum Ammo by 3.
Level 3
Charisma
Armor
Increase your maximum Health by 100.
Level 2
Pouncing Tigron
Crouching Tigron
Increase the jump strength of Crouching Tigron by 24%.
Level 3
Crowd-Pleaser
Combat Trance
Generate 2 Ammo after activating Combat Trance.
Level 2
Test of Strength
Combat Trance
Heal for 225 every 1s while Combat Trance is active.
Level 5
Vicious Assault
Crouching Tigron
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
Level 1
Protectors
Guardian Spirit
Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 1
Celestial Body
Armor
Increase your maximum Health by 250.
Level 5
Restored Faith
Moonlight
Heal for 20 every time you Heal an ally with Moonlight.
Level 2
Moonwalk
Armor
Increase your maximum Moonlight capacity by 32%.
Level 4
Sanctum of Faith
Moonlight
Regenerate 3% Moonlight every 1s while not using Moonlight.
Level 3
Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 40%.
Level 4
Sixth Sense
Pounce
Reduce your damage taken by 20% for 2s after using Pounce.
Level 5
On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 1s.
Level 1
Scamper
Pounce
Increase your Movement Speed by 30% for 3s after using Pounce.
Level 3
Street Cred
Armor
Increase your maximum Health by 100.
Level 2
Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1
Team 1 Score
1
VS
Team 2 Score
4
Interdiction
Weapon
Increase your maximum Ammo by 8.
Level 4
New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 20%.
Level 1
Tactical Fire
Weapon
Generate 3 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.
Level 3
Overwhelming Force
Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Level 3
Dominant Dome
Increase the radius of your Distortion Field by 16%.
Level 4
Asymmetric Warfare
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
Level 1
Sprouts
Seedling
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Level 4
Hijinks
Flutter
Heal for 100 after activating Flutter.
Level 2
Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Fauna
Armor
Increase your Movement Speed by 24% when Out of Combat.
Level 3
Sparkle
Dead Zone
Increase the duration of Dead Zone by 1.7999999999999998s.
Level 3
Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1
Spirit's Grace
Healing Totem
Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.
Level 5
Totemic Rescue
Armor
Gain a 450-Health Shield for 3s after dropping to or below 30% Health.
Level 3
Thunderstruck
Shock Pulse
Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.
Level 1
Outreach
Healing Totem
Increase the deploy range of Healing Totem by 15%.
Level 1
Shamanic Might
Armor
Increase your maximum Health by 250.
Level 5
Maelstrom
Shock Pulse
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Level 2
Carry On
Illusion
Increase the duration of your Illusions by 5s.
Level 5
Squadron
Illusion
Increase the Health of each of your Illusions by 200.
Level 2
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 75.
Level 5
Desperation
Armor
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Level 1
Triumphant Ascension
Soul Harvest
Heal for 500 after activating Soul Harvest.
Level 5
Sinister Allies
Armor
Increase your maximum Health by 450.
Level 3
Apocalypse
Juggernaut
Heal for 150 for each champion hit by Juggernaut.
Level 1
Subservience
Soul Harvest
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 2
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.