Player Matchup

Cassie
Cassie
AEvortex
Cassie
Level 566
Champion Stats
17W - 15L
1,629 SR
Queue Stats
710W - 508L
1,637 Elo+
Solo
Inara
Inara
Zomber Girl Mex
Inara
Level 911
Champion Stats
44W - 34L
1,649 SR
Queue Stats
170W - 181L
1,587 Elo+
Solo
Mal'Damba
Mal'Damba
kopikuu
Mal'Damba
Level 999
Champion Stats
230W - 258L
1,591 SR
Queue Stats
926W - 937L
1,628 Elo+
Party 2
Yagorath
Yagorath
serapfh
Yagorath
Level 655
Champion Stats
7W - 8L
1,632 SR
Queue Stats
177W - 178L
1,625 Elo+
Solo
Buck
Buck
thatsOC
Buck
Level 999
Champion Stats
34W - 27L
1,696 SR
Queue Stats
773W - 703L
1,694 Elo+
Party 2
Team Averages
Level 826
1,639 SR
1,634 Elo+

VS

Team Averages
Level 764
1,709 SR
1,734 Elo+
Saati
Saati
BanIufy
Saati
Level 158
Champion Stats
49W - 28L
1,804 SR
Queue Stats
254W - 189L
1,729 Elo+
Party 1
Buck
Buck
RängerBlue
Buck
Level 672
Champion Stats
18W - 22L
1,645 SR
Queue Stats
379W - 292L
1,669 Elo+
Party 1
Mal'Damba
Mal'Damba
tabaskiller
Mal'Damba
Level 993
Champion Stats
46W - 36L
1,667 SR
Queue Stats
326W - 243L
1,782 Elo+
Party 1
Cassie
Cassie
ずMaléƒicäず
Cassie
Level 999
Champion Stats
23W - 15L
1,759 SR
Queue Stats
614W - 469L
1,770 Elo+
Party 1
Ruckus
Ruckus
ずÐiabðlicøず
Ruckus
Level 999
Champion Stats
24W - 21L
1,667 SR
Queue Stats
642W - 505L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
AEvortex
Cassie
57
14 / 11 / 15
4,333
289
93,146
59,135
0
Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 40%.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

56
7 / 10 / 5
3,649
243
36,333
118,673
12,502
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Mal'Damba
kopikuu
Mal'Damba
52
5 / 7 / 24
4,253
284
29,797
38,405
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 60 every 1s while Healing an ally with Mending Spirits.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Yagorath
serapfh
Yagorath
57
7 / 14 / 18
3,698
247
51,876
122,304
0
Spreading Domain

Spreading Domain

Hardening

Heal for 400 if you do not cancel Hardening before it ends.

Level 4

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 100 after hitting an enemy with Piercing Quills.

Level 2

Collateral Damage

Collateral Damage

Form Swap

Gain 30% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 3

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 1s after using Hardening, gain its benefits.

Level 2

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Buck
thatsOC
Buck
60
14 / 13 / 13
4,153
277
90,099
82,914
4,740
Bully

Bully

Net Shot

Gain 60% Lifesteal against targets Slowed by Net Shot.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 56% after getting an Elimination.

Level 4

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.8999999999999999s.

Level 3

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
BanIufy
Saati
47
20 / 10 / 15
3,996
266
119,262
55,377
0
Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

60
11 / 10 / 19
3,345
223
71,256
56,605
0
Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 15% for 4s after using Heroic Leap.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 20%.

Level 4

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Mal'Damba
tabaskiller
Mal'Damba
59
1 / 6 / 26
4,123
275
23,171
26,161
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

60
14 / 10 / 14
3,618
241
139,527
62,690
0
Sky Warden

Sky Warden

Disengage

Heal for 375 after hitting an enemy with Disengage.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.

Level 3

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

60
9 / 11 / 16
3,179
212
69,774
100,418
48,178
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 19s
Objective Time
3m 36s
122
Kill Participation
145
47
Kills
55
55
Deaths
47
75
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Cassie
AEvortex
Cassie
14
11
15
1.95
L
Saati
BanIufy
Saati
20
10
15
2.75
L
11
10
19
2.05
W
7
10
5
0.95
W
Mal'Damba
kopikuu
Mal'Damba
5
7
24
2.43
W
Yagorath
serapfh
Yagorath
7
14
18
1.14
L
Mal'Damba
tabaskiller
Mal'Damba
1
6
26
2.33
W
Buck
thatsOC
Buck
14
13
13
1.58
L
14
10
14
2.1
L
9
11
16
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

301,251
Damage
422,990
421,431
Taken
301,251
17,242
Shielding
48,178
181,970
Healing
172,697
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Cassie
AEvortex
Cassie
93,146
71,576
0
3,949
59,135
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Saati
BanIufy
Saati
119,262
100,743
0
286
55,377
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
71,256
59,174
0
15,327
56,605
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
36,333
30,340
0
14,273
118,673
12,502
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Mal'Damba
kopikuu
Mal'Damba
29,797
11,771
125,908
18,845
38,405
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Yagorath
serapfh
Yagorath
51,876
28,385
0
7,198
122,304
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Mal'Damba
tabaskiller
Mal'Damba
23,171
10,185
136,806
11,337
26,161
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Buck
thatsOC
Buck
90,099
84,895
0
11,797
82,914
4,740

Level 1

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
139,527
115,654
0
4,652
62,690
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
69,774
50,979
0
4,289
100,418
48,178
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role