Player Matchup

Tyra
Tyra
Diamond IV
Benesaver
Tyra
Diamond IV
Level 114
Champion Stats
12W - 10L
1,727 SR
Queue Stats
186W - 161L
1,699 Elo+
Party 1
Fernando
Fernando
Diamond V
JesuiLSalguiMom
Fernando
Diamond V
Level 62
Champion Stats
8W - 12L
1,610 SR
Queue Stats
106W - 103L
1,589 Elo+
Solo
Corvus
Corvus
Platinum I
Voraciusum
Corvus
Platinum I
Level 999
Champion Stats
24W - 11L
1,772 SR
Queue Stats
1,494W - 1,453L
1,604 Elo+
Party 3
Vatu
Vatu
Diamond III
tupapipaolo
Vatu
Diamond III
Level 84
Champion Stats
4W - 0L
1,976 SR
Queue Stats
101W - 56L
1,673 Elo+
Party 3
Atlas
Atlas
Platinum I
árrí
Atlas
Platinum I
Level 999
Champion Stats
5W - 7L
1,510 SR
Queue Stats
664W - 606L
1,650 Elo+
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 452
1,719 SR
1,643 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 607
1,642 SR
1,610 Elo+
Maeve
Maeve
Diamond IV
CinnamonSadness
Maeve
Diamond IV
Level 296
Champion Stats
30W - 30L
1,658 SR
Queue Stats
1,136W - 1,088L
1,642 Elo+
Solo
Makoa
Makoa
Platinum II
DiamondDragon5
Makoa
Platinum II
Level 999
Champion Stats
17W - 15L
1,637 SR
Queue Stats
189W - 157L
1,636 Elo+
Solo
Inara
Inara
Platinum V
FôRNeX
Inara
Platinum V
Level 455
Champion Stats
40W - 25L
1,708 SR
Queue Stats
609W - 585L
1,531 Elo+
Solo
Viktor
Viktor
Diamond I
LLEGITT
Viktor
Diamond I
Level 999
Champion Stats
31W - 26L
1,666 SR
Queue Stats
966W - 926L
1,674 Elo+
Party 2
Ying
Ying
Platinum I
ТИШИНАААААААААА
Ying
Platinum I
Level 287
Champion Stats
9W - 19L
1,540 SR
Queue Stats
193W - 167L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
39
14 / 2 / 10
3,112
346
105,002
25,162
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Fernando
36
6 / 0 / 14
2,867
319
51,859
52,403
63,066
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Corvus
Voraciusum
Corvus
60
0 / 0 / 22
3,020
336
17,391
5,585
640
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

47
8 / 2 / 14
3,583
398
94,271
37,583
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 80.

Level 2

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Atlas
árrí
Atlas
59
2 / 2 / 9
2,317
257
33,288
60,897
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Bans
KhanCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
Mal'DambaLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
2 / 9 / 2
1,481
165
31,424
36,991
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

60
1 / 6 / 0
1,469
163
40,769
109,688
36,464
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 8% for 4s after getting an Elimination.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 2.5s after activating Dredge Anchor.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Inara
FôRNeX
Inara
57
1 / 7 / 2
1,871
208
41,216
106,775
8,768
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Viktor
LLEGITT
Viktor
56
1 / 6 / 3
1,610
179
60,934
31,128
0
Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

55
0 / 2 / 2
2,023
225
7,287
17,229
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 34s
Objective Time
3m 0s
99
Kill Participation
14
30
Kills
5
6
Deaths
30
69
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tyra
14
2
10
9.5
L
2
9
2
0.33
L
1
6
0
0.17
L
Inara
FôRNeX
Inara
1
7
2
0.29
W
Fernando
6
0
14
13
L
Viktor
LLEGITT
Viktor
1
6
3
0.42
W
Corvus
Voraciusum
Corvus
0
0
22
11
W
8
2
14
7.5
W
Atlas
árrí
Atlas
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

301,811
Damage
181,630
181,630
Taken
301,811
63,706
Shielding
45,232
137,862
Healing
164,065
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tyra
105,002
85,796
0
1,675
25,162
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
31,424
30,526
0
2,610
36,991
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
40,769
38,669
0
2,946
109,688
36,464
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Inara
FôRNeX
Inara
41,216
34,273
0
9,781
106,775
8,768
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Fernando
51,859
20,840
0
2,897
52,403
63,066

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Viktor
LLEGITT
Viktor
60,934
48,850
0
381
31,128
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Corvus
Voraciusum
Corvus
17,391
10,723
118,777
2,417
5,585
640
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
94,271
71,213
0
5,415
37,583
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

W
Atlas
árrí
Atlas
33,288
33,288
0
6,681
60,897
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
7,287
7,287
140,142
8,205
17,229
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role