Player Matchup

Vora
Vora
Platinum I
Broxim
Vora
Platinum I
Level 554
Champion Stats
36W - 34L
1,662 SR
Queue Stats
1,776W - 1,751L
1,600 Elo+
Solo
Drogoz
Drogoz
Platinum II
DrillTimeHoe
Drogoz
Platinum II
Level 308
Champion Stats
532W - 344L
1,771 SR
Queue Stats
1,002W - 923L
1,590 Elo+
Solo
Ash
Ash
Platinum II
GhoulReaper10
Ash
Platinum II
Level 118
Champion Stats
14W - 16L
1,586 SR
Queue Stats
225W - 204L
1,616 Elo+
Solo
Ying
Ying
Diamond V
Oni1999
Ying
Diamond V
Level 709
Champion Stats
8W - 8L
1,639 SR
Queue Stats
308W - 287L
1,633 Elo+
Solo
Barik
Barik
Platinum IV
thewarrior666
Barik
Platinum IV
Level 999
Champion Stats
1W - 2L
1,732 SR
Queue Stats
37W - 24L
1,645 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 538
1,678 SR
1,617 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 831
1,619 SR
1,610 Elo+
Ruckus
Ruckus
Diamond III
DeLf3R
Ruckus
Diamond III
Level 999
Champion Stats
32W - 31L
1,673 SR
Queue Stats
884W - 856L
1,641 Elo+
Solo
Androxus
Androxus
Platinum IV
Demon676
Androxus
Platinum IV
Level 999
Champion Stats
16W - 25L
1,608 SR
Queue Stats
1,209W - 1,155L
1,587 Elo+
Party 1
Mal'Damba
Mal'Damba
Diamond V
DevilGrele55
Mal'Damba
Diamond V
Level 160
Champion Stats
6W - 7L
1,517 SR
Queue Stats
348W - 320L
1,699 Elo+
Solo
Gold III
акило
Unknown
Gold III
Level 999
Champion Stats
24W - 22L
1,683 SR
Queue Stats
481W - 469L
1,544 Elo+
Party 1
Atlas
Atlas
Platinum I
сMurchik
Atlas
Platinum I
Level 999
Champion Stats
17W - 24L
1,616 SR
Queue Stats
890W - 871L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Broxim
Vora
59
1 / 8 / 2
936
156
14,657
21,763
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Drogoz
59
0 / 9 / 1
839
140
9,929
20,524
0
Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 20%.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 45%.

Level 3

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

42
4 / 3 / 1
1,201
200
29,564
33,159
12,994
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Level 1

Ying
Oni1999
Ying
59
0 / 4 / 1
995
166
12,561
16,124
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

60
2 / 3 / 2
1,299
217
35,964
27,574
28,950
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
KhanCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
FernandoVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
DeLf3R
Ruckus
57
6 / 0 / 10
2,039
340
29,885
30,703
8,010
Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Androxus
Demon676
Androxus
60
10 / 3 / 5
2,038
340
28,961
9,954
0
Abyss Walker

Abyss Walker

Nether Step

Heal for 200 after activating Nether Step.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Mal'Damba
DevilGrele55
Mal'Damba
55
2 / 1 / 8
2,137
356
10,623
6,206
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

акило
Unknown
59
6 / 2 / 6
1,981
330
29,868
20,536
0

Level 5

Level 2

Level 2

Level 1

Level 5

Level 1

Atlas
сMurchik
Atlas
59
2 / 1 / 10
2,199
367
19,807
35,276
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

48s
Objective Time
6m 21s
14
Kill Participation
65
7
Kills
26
27
Deaths
7
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Vora
Broxim
Vora
1
8
2
0.25
W
Ruckus
DeLf3R
Ruckus
6
0
10
11
W
Androxus
Demon676
Androxus
10
3
5
4.17
W
Mal'Damba
DevilGrele55
Mal'Damba
2
1
8
6
L
Drogoz
0
9
1
0.06
L
4
3
1
1.5
L
Ying
Oni1999
Ying
0
4
1
0.13
L
2
3
2
1
W
акило
Unknown
6
2
6
4.5
W
Atlas
сMurchik
Atlas
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,675
Damage
119,144
119,144
Taken
102,675
41,944
Shielding
8,010
37,811
Healing
72,197
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
Broxim
Vora
14,657
8,990
0
1,262
21,763
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ruckus
DeLf3R
Ruckus
29,885
22,490
0
8,605
30,703
8,010
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Androxus
Demon676
Androxus
28,961
26,508
0
1,760
9,954
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Mal'Damba
DevilGrele55
Mal'Damba
10,623
3,400
53,690
3,760
6,206
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Drogoz
9,929
8,232
0
0
20,524
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
29,564
28,236
0
701
33,159
12,994

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ying
Oni1999
Ying
12,561
12,561
22,042
6,383
16,124
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
35,964
35,964
0
7,423
27,574
28,950
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
акило
Unknown
29,868
24,782
0
298
20,536
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Atlas
сMurchik
Atlas
19,807
19,807
0
4,084
35,276
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role