Player Matchup

Corvus
Corvus
Battosaih
Corvus
Level 999
Champion Stats
3W - 1L
1,489 SR
Queue Stats
166W - 164L
1,496 Elo+
Solo
Barik
Barik
DSG1999 BR
Barik
Level 237
Champion Stats
8W - 8L
1,563 SR
Queue Stats
89W - 87L
1,594 Elo+
Party 1
Khan
Khan
Johnnyelite3
Khan
Level 39
Champion Stats
6W - 7L
1,519 SR
Queue Stats
69W - 62L
1,602 Elo+
Party 1
Tyra
Tyra
Skilled_Johnn
Tyra
Level 7
Champion Stats
1W - 3L
1,470 SR
Queue Stats
3W - 7L
1,178 Elo+
Solo
Evie
Evie
lNelfusin
Evie
Level 133
Champion Stats
4W - 2L
1,463 SR
Queue Stats
12W - 18L
1,350 Elo+
Solo
Team Averages
Level 283
1,501 SR
1,444 Elo+

VS

Team Averages
Level 38
1,553 SR
1,392 Elo+
Vora
Vora
NEAR8981
Vora
Level 23
Champion Stats
2W - 2L
1,781 SR
Queue Stats
4W - 10L
1,354 Elo+
Solo
Skye
Skye
THE-ALE-GO4T
Skye
Level 11
Champion Stats
0W - 2L
1,360 SR
Queue Stats
0W - 4L
1,132 Elo+
Solo
Bomb King
Bomb King
XxMHRAPxX7147
Bomb King
Level 33
Champion Stats
0W - 2L
1,284 SR
Queue Stats
3W - 5L
1,387 Elo+
Solo
Strix
Strix
davidjunceiro
Strix
Level 76
Champion Stats
9W - 10L
1,567 SR
Queue Stats
113W - 89L
1,566 Elo+
Solo
Barik
Barik
mattambr0sio
Barik
Level 46
Champion Stats
1W - 2L
1,775 SR
Queue Stats
27W - 27L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Battosaih
Corvus
59
9 / 8 / 27
4,614
256
24,820
44,924
650
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 200.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Barik
45
24 / 6 / 17
4,878
271
85,661
105,513
67,243
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

23
14 / 11 / 21
7,180
399
47,468
126,267
77,951
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

3
6 / 12 / 13
3,527
196
37,288
70,159
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Evie
48
10 / 8 / 8
3,645
203
37,394
38,062
3,407
Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.6500000000000001s.

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
36
1 / 23 / 3
2,442
136
41,550
54,917
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

4
15 / 8 / 9
3,638
202
82,523
39,745
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Bomb King
XxMHRAPxX7147
Bomb King
13
11 / 21 / 7
3,273
182
71,909
52,982
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

58
11 / 6 / 19
3,883
216
107,731
26,798
0
Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 6 Ammo every 2s.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 30% while Stealth is active.

Level 3

Roost

Roost

Scope

Hits with Talon Rifle generate 3% Ultimate charge.

Level 3

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 30%.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

35
7 / 6 / 15
3,816
212
81,212
58,189
162,437
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 48s
Objective Time
6m 37s
149
Kill Participation
98
63
Kills
45
45
Deaths
64
86
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Corvus
Battosaih
Corvus
9
8
27
2.81
W
Barik
24
6
17
5.42
W
14
11
21
2.23
L
Vora
1
23
3
0.11
W
6
12
13
1.04
L
15
8
9
2.44
L
Bomb King
XxMHRAPxX7147
Bomb King
11
21
7
0.69
L
11
6
19
3.42
W
Evie
10
8
8
1.75
L
7
6
15
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

232,631
Damage
384,925
384,925
Taken
232,631
149,251
Shielding
162,437
235,760
Healing
74,088
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Corvus
Battosaih
Corvus
24,820
21,105
135,784
19,697
44,924
650
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Barik
85,661
85,661
0
24,855
105,513
67,243
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
47,468
37,818
16,590
22,838
126,267
77,951

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Vora
41,550
20,839
0
6,394
54,917
0
W
37,288
22,493
0
9,564
70,159
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
82,523
51,425
0
14,546
39,745
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Bomb King
XxMHRAPxX7147
Bomb King
71,909
49,971
0
6,392
52,982
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
107,731
103,386
4,746
9,658
26,798
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
Evie
37,394
36,249
0
6,432
38,062
3,407

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
81,212
81,212
0
32,352
58,189
162,437
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role