Player Matchup

Imani
Imani
Fozzfate
Imani
Level 595
Champion Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,468 Elo+
Party 3
Skye
Skye
The Judge2043
Skye
Level 204
Champion Stats
44W - 33L
1,531 SR
Queue Stats
327W - 328L
1,514 Elo+
Party 1
Tiberius
Tiberius
The Jury 12
Tiberius
Level 518
Champion Stats
35W - 33L
1,498 SR
Queue Stats
336W - 335L
1,482 Elo+
Party 1
Grover
Grover
TheArbiter09110
Grover
Level 18
Champion Stats
18W - 13L
1,563 SR
Queue Stats
29W - 32L
1,519 Elo+
Party 1
Atlas
Atlas
WhiteCypher
Atlas
Level 24
Champion Stats
10W - 6L
1,588 SR
Queue Stats
19W - 19L
1,498 Elo+
Party 3
Team Averages
Level 272
1,536 SR
1,496 Elo+

VS

Team Averages
Level 180
1,452 SR
1,482 Elo+
Raum
Raum
Invictus Ops
Raum
Level 224
Champion Stats
2W - 1L
1,500 SR
Queue Stats
12W - 16L
1,431 Elo+
Party 2
Ruckus
Ruckus
MoonMage4164
Ruckus
Level 90
Champion Stats
5W - 13L
1,357 SR
Queue Stats
7W - 13L
1,328 Elo+
Party 2
Ying
Ying
SoftieLoftie
Ying
Level 85
Champion Stats
3W - 6L
1,471 SR
Queue Stats
177W - 151L
1,609 Elo+
Solo
VII
VII
ThunderLung
VII
Level 410
Champion Stats
26W - 35L
1,490 SR
Queue Stats
673W - 688L
1,600 Elo+
Solo
Strix
Strix
барбарос
Strix
Level 93
Champion Stats
8W - 13L
1,441 SR
Queue Stats
245W - 268L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Fozzfate
Imani
59
30 / 18 / 12
5,837
292
192,949
75,849
5,313
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

53
17 / 10 / 17
4,726
236
100,357
58,373
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 125 over 2s while in Smoke Screen.

Level 1

Slip Away

Slip Away

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 3

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 10.

Level 5

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Tiberius
The Jury 12
Tiberius
58
16 / 10 / 13
4,901
245
110,545
58,860
750
Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Honed Senses

Honed Senses

Combat Trance

Generate 2.4% Ultimate charge every 1s while Combat Trance is active.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 4.

Level 4

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 75-Health Shield for 3s after activating Crouching Tigron.

Level 1

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

6
3 / 13 / 36
4,934
247
34,483
73,074
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

15
8 / 13 / 22
5,279
264
85,487
166,151
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
10 / 11 / 22
4,953
248
103,777
219,112
0
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Ruckus
27
7 / 16 / 10
3,796
190
71,359
111,583
56,324
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 10 Ammo every 1s while Emitter is active.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 1.4s.

Level 2

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

40
3 / 16 / 19
2,090
105
21,305
78,120
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
27 / 15 / 15
4,705
235
122,762
57,724
0
Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

My City

My City

Grappling Hook

Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

58
17 / 16 / 22
4,401
220
113,104
57,282
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 24%.

Level 3

Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 10%.

Level 1

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 45s
Objective Time
12m 41s
174
Kill Participation
152
74
Kills
64
64
Deaths
74
100
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Imani
Fozzfate
Imani
30
18
12
2
L
10
11
22
1.91
L
Ruckus
7
16
10
0.75
L
3
16
19
0.78
W
17
10
17
2.55
W
Tiberius
The Jury 12
Tiberius
16
10
13
2.25
W
3
13
36
1.62
L
27
15
15
2.3
W
8
13
22
1.46
L
17
16
22
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

523,821
Damage
432,307
432,307
Taken
523,821
6,063
Shielding
56,324
193,778
Healing
180,778
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Imani
Fozzfate
Imani
192,949
133,881
1,440
8,595
75,849
5,313
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
103,777
71,417
3,956
31,145
219,112
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Ruckus
71,359
54,111
0
0
111,583
56,324
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
21,305
21,305
92,228
40,881
78,120
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Level 1

W
100,357
60,922
0
23,577
58,373
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Tiberius
The Jury 12
Tiberius
110,545
91,395
0
17,348
58,860
750
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
34,483
26,801
85,083
41,190
73,074
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
122,762
111,617
0
7,989
57,724
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
85,487
85,487
0
16,545
166,151
0

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
113,104
108,185
0
4,579
57,282
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role