Player Matchup

Grover
Grover
CopeNopeÐog
Grover
Level 999
Champion Stats
148W - 126L
1,732 SR
Queue Stats
2,706W - 1,624L
1,814 Elo+
Solo
Evie
Evie
Ka1ir
Evie
Level 77
Champion Stats
1W - 1L
1,720 SR
Queue Stats
95W - 80L
1,552 Elo+
Party 1
Vora
Vora
Unknown_Savior17
Vora
Level 411
Champion Stats
13W - 23L
1,401 SR
Queue Stats
724W - 716L
1,518 Elo+
Solo
Octavia
Octavia
jujurubeba
Octavia
Level 21
Champion Stats
3W - 3L
1,579 SR
Queue Stats
15W - 22L
1,452 Elo+
Party 1
Barik
Barik
zplayrafaz
Barik
Level 46
Champion Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,508 Elo+
Party 1
Team Averages
Level 311
1,586 SR
1,569 Elo+

VS

Team Averages
Level 168
1,424 SR
1,464 Elo+
Seris
Seris
BigTrapaholic
Seris
Level 158
Champion Stats
13W - 12L
1,658 SR
Queue Stats
507W - 485L
1,610 Elo+
Solo
Lian
Lian
Chupap1
Lian
Level 40
Champion Stats
2W - 2L
1,248 SR
Queue Stats
4W - 3L
1,394 Elo+
Solo
Atlas
Atlas
Kiritonline
Atlas
Level 357
Champion Stats
5W - 5L
1,556 SR
Queue Stats
309W - 300L
1,558 Elo+
Solo
VII
VII
enetick
VII
Level 277
Champion Stats
4W - 7L
1,382 SR
Queue Stats
269W - 251L
1,540 Elo+
Solo
Androxus
Androxus
shiruba-1026
Androxus
Level 7
Champion Stats
2W - 2L
1,275 SR
Queue Stats
19W - 18L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
60
21 / 5 / 26
4,980
293
118,208
80,567
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Evie
Ka1ir
Evie
55
12 / 16 / 9
3,377
199
64,183
61,220
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

59
16 / 12 / 8
3,818
225
89,349
80,881
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Octavia
jujurubeba
Octavia
10
6 / 15 / 12
3,026
178
48,973
52,208
0
Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Barik
27
6 / 11 / 15
3,573
210
65,768
81,816
57,345
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
5 / 11 / 21
3,858
227
42,974
59,298
0
Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Lian
Chupap1
Lian
39
14 / 13 / 19
5,297
312
110,688
56,186
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 21% for 3s after using Presence.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

51
10 / 9 / 10
3,897
229
47,836
156,653
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

VII
59
19 / 11 / 10
3,905
230
94,064
56,220
2,250
Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 15%.

Level 3

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Androxus
shiruba-1026
Androxus
6
11 / 17 / 14
3,830
225
61,130
58,124
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 1s
Objective Time
7m 12s
131
Kill Participation
133
61
Kills
59
59
Deaths
61
70
Assists
74
Player
Kills
Deaths
Assists
KDA
W
5
11
21
1.41
W
Lian
Chupap1
Lian
14
13
19
1.81
L
Grover
21
5
26
6.8
L
Evie
Ka1ir
Evie
12
16
9
1.03
W
10
9
10
1.67
L
16
12
8
1.67
W
VII
19
11
10
2.18
L
Octavia
jujurubeba
Octavia
6
15
12
0.8
W
Androxus
shiruba-1026
Androxus
11
17
14
1.06
L
Barik
6
11
15
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

386,481
Damage
356,692
356,692
Taken
386,481
57,345
Shielding
2,250
205,692
Healing
180,813
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
42,974
35,273
115,700
28,439
59,298
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Lian
Chupap1
Lian
110,688
104,303
4,546
11,499
56,186
0

Level 1

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
Grover
118,208
94,899
98,958
67,279
80,567
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Evie
Ka1ir
Evie
64,183
61,463
0
9,224
61,220
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
47,836
47,836
0
3,158
156,653
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
89,349
62,505
0
11,734
80,881
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
VII
94,064
88,184
0
11,917
56,220
2,250
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Octavia
jujurubeba
Octavia
48,973
47,173
0
1,966
52,208
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Androxus
shiruba-1026
Androxus
61,130
42,751
0
5,554
58,124
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
65,768
65,768
1,561
14,970
81,816
57,345
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role