Player Matchup

Saati
Saati
Gold I
BashEveRyonE
Saati
Gold I
Level 131
Champion Stats
2W - 3L
1,575 SR
Queue Stats
74W - 74L
1,629 Elo+
Solo
Evie
Evie
Platinum IV
Kamoral
Evie
Platinum IV
Level 526
Champion Stats
4W - 7L
1,547 SR
Queue Stats
78W - 64L
1,624 Elo+
Solo
Grover
Grover
Gold III
MKM_Flash
Grover
Gold III
Level 999
Champion Stats
0W - 2L
1,611 SR
Queue Stats
144W - 129L
1,533 Elo+
Solo
Ruckus
Ruckus
Platinum V
Nomanian
Ruckus
Platinum V
Level 124
Champion Stats
8W - 3L
1,777 SR
Queue Stats
21W - 20L
1,496 Elo+
Solo
Inara
Inara
Platinum III
camilo_Gom
Inara
Platinum III
Level 601
Champion Stats
19W - 16L
1,688 SR
Queue Stats
318W - 297L
1,611 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 476
1,640 SR
1,579 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 537
1,635 SR
1,557 Elo+
Vora
Vora
Diamond IV
FÂLÇØN
Vora
Diamond IV
Level 166
Champion Stats
55W - 40L
1,745 SR
Queue Stats
274W - 227L
1,610 Elo+
Party 1
Atlas
Atlas
Gold I
MENDOMAX
Atlas
Gold I
Level 492
Champion Stats
23W - 30L
1,570 SR
Queue Stats
1,283W - 1,274L
1,520 Elo+
Solo
Barik
Barik
Gold II
OkaymanyySW
Barik
Gold II
Level 527
Champion Stats
32W - 30L
1,581 SR
Queue Stats
823W - 805L
1,498 Elo+
Solo
Willo
Willo
Platinum I
Såntånå
Willo
Platinum I
Level 999
Champion Stats
8W - 9L
1,627 SR
Queue Stats
1,306W - 1,303L
1,610 Elo+
Party 1
Mal'Damba
Mal'Damba
Platinum II
ThePikeOfDestiny
Mal'Damba
Platinum II
Level 499
Champion Stats
20W - 14L
1,655 SR
Queue Stats
219W - 192L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
0 / 7 / 1
971
139
17,417
23,959
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Evie
Kamoral
Evie
57
0 / 4 / 1
960
137
26,504
16,584
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 20% after getting an Elimination

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Grover
MKM_Flash
Grover
59
2 / 7 / 2
1,323
189
18,096
27,131
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 30%.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Ruckus
Nomanian
Ruckus
39
3 / 6 / 2
1,634
233
26,643
45,213
16,465
Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Extended Magazines

Extended Magazines

Advance

Generate 30 Ammo after using Advance.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Inara
56
1 / 5 / 3
1,195
171
29,360
43,037
9,495
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Plateau

Plateau

Impasse

Gain a 250-Health Shield for 3s after activating Impasse.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
TalusTorvald
Team 1 Score

0

VS

Team 2 Score

4

Bans
NyxKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
49
12 / 2 / 9
2,352
336
48,938
17,385
1,200
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Atlas
MENDOMAX
Atlas
56
4 / 4 / 4
1,888
270
25,430
59,544
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Steady Arm

Steady Arm

Setback

Generate 2 Ammo after hitting an enemy with Setback.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

51
5 / 0 / 11
2,394
342
21,065
22,035
18,580
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Willo
59
7 / 0 / 19
2,442
349
48,167
11,403
0
Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.

Level 1

Pixie Dust

Pixie Dust

Dead Zone

Heal for 75 every 1s while standing in Dead Zone.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Mal'Damba
49
1 / 0 / 20
2,357
337
12,324
7,653
0
Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Sustenance

Sustenance

Armor

Increase your Healing received by 32% while at or below 50% Health.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 5%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

59s
Objective Time
5m 46s
15
Kill Participation
92
6
Kills
29
29
Deaths
6
9
Assists
63
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Vora
12
2
9
8.25
L
Evie
Kamoral
Evie
0
4
1
0.13
W
Atlas
MENDOMAX
Atlas
4
4
4
1.5
L
Grover
MKM_Flash
Grover
2
7
2
0.43
L
Ruckus
Nomanian
Ruckus
3
6
2
0.67
W
5
0
11
10.5
W
Willo
7
0
19
16.5
W
Mal'Damba
1
0
20
11
L
Inara
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,020
Damage
155,924
155,924
Taken
118,020
25,960
Shielding
19,780
66,411
Healing
82,756
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
17,417
17,417
0
1,122
23,959
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vora
48,938
37,745
0
3,116
17,385
1,200

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Evie
Kamoral
Evie
26,504
24,816
0
4,765
16,584
0

Level 1

W
Atlas
MENDOMAX
Atlas
25,430
25,430
0
3,320
59,544
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Grover
MKM_Flash
Grover
18,096
14,728
36,618
11,727
27,131
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
Ruckus
Nomanian
Ruckus
26,643
19,615
0
8,479
45,213
16,465

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
21,065
21,065
0
5,055
22,035
18,580

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Willo
48,167
40,102
0
228
11,403
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Mal'Damba
12,324
9,397
63,531
7,506
7,653
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Inara
29,360
23,380
0
3,700
43,037
9,495

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role