Player Matchup

Inara
Inara
Bigstanklin
Inara
Level 16
Champion Stats
2W - 2L
1,803 SR
Queue Stats
5W - 9L
1,429 Elo+
Solo
Zhin
Zhin
CydonianSunburn
Zhin
Level 0
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyra
Tyra
Faberwow
Tyra
Level 22
Champion Stats
2W - 1L
1,454 SR
Queue Stats
17W - 19L
1,716 Elo+
Solo
Torvald
Torvald
PotatoChip8617
Torvald
Level 10
Champion Stats
0W - 2L
1,298 SR
Queue Stats
0W - 3L
1,166 Elo+
Solo
Mal'Damba
Mal'Damba
ThekkOrPropps
Mal'Damba
Level 14
Champion Stats
14W - 13L
1,547 SR
Queue Stats
33W - 23L
1,584 Elo+
Solo
Team Averages
Level 12
1,520 SR
1,479 Elo+

VS

Team Averages
Level 13
1,493 SR
1,621 Elo+
VII
VII
AmoMolieres
VII
Level 21
Champion Stats
5W - 6L
1,561 SR
Queue Stats
26W - 25L
1,547 Elo+
Solo
Seris
Seris
D4GSUSEN
Seris
Level 13
Champion Stats
3W - 3L
1,363 SR
Queue Stats
4W - 3L
1,437 Elo+
Solo
Koga
Koga
N03xT0RR35x
Koga
Level 12
Champion Stats
11W - 3L
1,539 SR
Queue Stats
21W - 5L
1,654 Elo+
Solo
Vivian
Vivian
PaintJoy9896
Vivian
Level 15
Champion Stats
1W - 2L
1,500 SR
Queue Stats
12W - 12L
1,508 Elo+
Solo
Zhin
Zhin
Twig855O
Zhin
Level 5
Champion Stats
2W - 0L
1,500 SR
Queue Stats
33W - 3L
1,960 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
9
7 / 3 / 11
3,625
453
35,632
94,043
15,524
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

0
4 / 18 / 6
2,920
365
15,528
38,236
0
Tyra
19
20 / 9 / 7
4,150
519
62,067
43,561
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 16% for 3s after using Nade Launcher.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

8
5 / 4 / 8
3,170
396
16,149
33,678
51,569
Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 4s.

Level 4

Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Mal'Damba
ThekkOrPropps
Mal'Damba
7
0 / 6 / 12
3,495
437
2,818
31,533
0
Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 40% Lifesteal.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.7999999999999998s.

Level 3

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
10
6 / 12 / 10
3,322
415
46,685
27,654
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Equivocate

Equivocate

Grappling Hook

Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 2

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 20 Ammo after activating Explosive Dodge.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Seris
D4GSUSEN
Seris
9
1 / 3 / 7
2,680
335
14,936
16,566
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 4 Ammo.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Level 1

6
5 / 12 / 8
3,200
400
34,459
23,500
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Vivian
10
5 / 8 / 12
3,390
424
53,588
29,097
9,220
Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.4s for every enemy hit while Precision Sights is active.

Level 5

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 100.

Level 2

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.

Level 2

Informants

Informants

Sensor Drone

Heal for 255 after an enemy that is Revealed by your Sensor Drone dies.

Level 3

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Zhin
4
19 / 3 / 6
4,223
528
91,383
35,377
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
80
Kill Participation
79
36
Kills
36
40
Deaths
38
44
Assists
43
Player
Kills
Deaths
Assists
KDA
W
6
12
10
0.92
L
7
3
11
4.17
L
4
18
6
0.39
W
Seris
D4GSUSEN
Seris
1
3
7
1.5
L
Tyra
20
9
7
2.61
W
5
12
8
0.75
W
Vivian
5
8
12
1.38
L
5
4
8
2.25
L
Mal'Damba
ThekkOrPropps
Mal'Damba
0
6
12
1
W
Zhin
19
3
6
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,194
Damage
241,051
241,051
Taken
132,194
67,093
Shielding
9,220
143,207
Healing
44,514
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
46,685
45,685
0
3,179
27,654
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
35,632
34,442
0
12,946
94,043
15,524
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
15,528
5,257
0
1,167
38,236
0
W
Seris
D4GSUSEN
Seris
14,936
11,960
5,303
12,168
16,566
0
L
Tyra
62,067
45,291
0
2,729
43,561
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

W
34,459
24,201
0
5,513
23,500
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
Vivian
53,588
44,894
0
8,453
29,097
9,220
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
16,149
15,229
3,014
3,325
33,678
51,569

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Mal'Damba
ThekkOrPropps
Mal'Damba
2,818
2,125
100,160
19,866
31,533
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Zhin
91,383
76,723
0
9,898
35,377
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role